.. |
effects
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[skotty] Initial opacity support
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2018-01-08 22:36:01 +00:00 |
geometry
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[skotty,sksg] Initial trim path effect
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2018-01-07 14:30:08 +00:00 |
paint
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[sksg] Refactor stroke logic
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2017-12-29 17:12:11 +00:00 |
SkSGDraw.cpp
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[sksg] More inval fixes
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2018-01-05 18:08:31 +00:00 |
SkSGDraw.h
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[sksg] More inval fixes
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2018-01-05 18:08:31 +00:00 |
SkSGEffectNode.cpp
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[sksg] More inval fixes
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2018-01-05 18:08:31 +00:00 |
SkSGEffectNode.h
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[sksg] More inval fixes
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2018-01-05 18:08:31 +00:00 |
SkSGGeometryNode.cpp
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[sksg] More inval fixes
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2018-01-05 18:08:31 +00:00 |
SkSGGeometryNode.h
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[sksg] More inval fixes
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2018-01-05 18:08:31 +00:00 |
SkSGGroup.cpp
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[sksg] More inval fixes
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2018-01-05 18:08:31 +00:00 |
SkSGGroup.h
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[sksg] More inval fixes
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2018-01-05 18:08:31 +00:00 |
SkSGImage.cpp
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[skotty,sksg] Initial image support
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2018-01-08 18:11:31 +00:00 |
SkSGImage.h
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[skotty,sksg] Initial image support
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2018-01-08 18:11:31 +00:00 |
SkSGInvalidationController.cpp
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[sksg] Refine invalidation logic
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2018-01-04 00:59:20 +00:00 |
SkSGInvalidationController.h
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[sksg] Refine invalidation logic
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2018-01-04 00:59:20 +00:00 |
SkSGNode.cpp
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move largest apis into private
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2018-01-08 20:42:27 +00:00 |
SkSGNode.h
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[skotty] Initial opacity support
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2018-01-08 22:36:01 +00:00 |
SkSGPaintNode.cpp
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[sksg] More inval fixes
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2018-01-05 18:08:31 +00:00 |
SkSGPaintNode.h
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[sksg] More inval fixes
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2018-01-05 18:08:31 +00:00 |
SkSGRenderNode.cpp
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[sksg] More inval fixes
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2018-01-05 18:08:31 +00:00 |
SkSGRenderNode.h
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Initial scene graph (SkSG)
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2017-12-21 20:56:32 +00:00 |