ada5a44f3b
exec_script runs every time gn does, which is explicitly on every one of our bot runs. That should be enough to obviate the .git/logs/HEAD hack. Easiest way to do this was to swap around find.py's argument order to allow multiple search directories. This is the root of all the .gyp changes. This moves the blacklist into BUILD.gn, which I think is nice. It expands it a little as we're now searching recursively, into include/gpu/vk which we can't include safely without the Vulkan SDK. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2205903004 Review-Url: https://codereview.chromium.org/2205903004
44 lines
1.4 KiB
Python
44 lines
1.4 KiB
Python
# Copyright 2015 Google Inc.
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#
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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# include this gypi to include all the golden master slides.
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{
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'include_dirs': [
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'../gm',
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# include dirs needed by particular GMs
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'../include/client/android',
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'../tools/debugger',
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'../src/effects/gradients',
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'../src/images',
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'../src/lazy',
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],
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'conditions': [
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# If we're building SampleApp on the bots, no need to link in the GM slides.
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# We're not going to run it; we're only making sure it still builds.
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# It'd be nice to do this in SampleApp.gypi, but I can't find a way to make it work.
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[ 'not ("<(_target_name)" == "SampleApp" and skia_is_bot)', {
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'sources': [
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'<!@(python find.py "*.c*" ../gm)',
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# Files needed by particular GMs
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'../src/gpu/batches/GrTestBatch.h',
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'../tools/debugger/SkDrawCommand.h',
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'../tools/debugger/SkDrawCommand.cpp',
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'../tools/debugger/SkDebugCanvas.h',
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'../tools/debugger/SkDebugCanvas.cpp',
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'../tools/debugger/SkJsonWriteBuffer.h',
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'../tools/debugger/SkJsonWriteBuffer.cpp',
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'../tools/debugger/SkObjectParser.h',
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'../tools/debugger/SkObjectParser.cpp',
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'../tools/debugger/SkOverdrawMode.h',
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'../tools/debugger/SkOverdrawMode.cpp',
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],
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'dependencies': [
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'libpng.gyp:libpng',
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'tools.gyp:picture_utils',
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]
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}],
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],
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}
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