skia2/tests/TestTest.cpp
Brian Osman c7ad40f76f Remove SK_SUPPORT_GPU checks in tool-only code
Most of this is (obviously) not necessary to do, but once
I started, I figured I'd just get it all. Tools (nanobench,
DM, skiaserve), all GMs, benches, and unit tests, plus support
code (command line parsing and config stuff).

This is almost entirely mechanical.

Bug: skia:
Change-Id: I209500f8df8c5bd43f8298ff26440d1c4d7425fb
Reviewed-on: https://skia-review.googlesource.com/131153
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-05-31 18:59:44 +00:00

43 lines
1.5 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Test.h"
#include "GrContext.h"
#include "gl/GLTestContext.h"
// This is an example of a normal test.
DEF_TEST(TestNormal, reporter) {
REPORTER_ASSERT(reporter, reporter);
}
// This is an example of a GPU test that uses GrContextOptions to do the test.
DEF_GPUTEST(TestGpuFactory, reporter, factory) {
REPORTER_ASSERT(reporter, reporter);
}
// This is an example of a GPU test that tests a property that should work for all GPU contexts.
// Note: Some of the contexts might not produce a rendering output.
DEF_GPUTEST_FOR_ALL_CONTEXTS(TestGpuAllContexts, reporter, ctxInfo) {
REPORTER_ASSERT(reporter, reporter);
REPORTER_ASSERT(reporter, ctxInfo.grContext());
}
// This is an example of a GPU test that tests a property that should work for all GPU contexts that
// produce a rendering output.
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TestGpuRenderingContexts, reporter, ctxInfo) {
REPORTER_ASSERT(reporter, reporter);
REPORTER_ASSERT(reporter, ctxInfo.grContext());
}
// This is an example of a GPU test that tests a property that uses the null GPU context. It should
// be used if the test tests some behavior that is mocked with the null context.
DEF_GPUTEST_FOR_NULLGL_CONTEXT(TestGpuNullContext, reporter, ctxInfo) {
REPORTER_ASSERT(reporter, reporter);
REPORTER_ASSERT(reporter, ctxInfo.grContext());
}