83d081ae1d
Also, reworked some var names and comments around SkShader::asNewEffect. R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/374923002
239 lines
7.7 KiB
C++
239 lines
7.7 KiB
C++
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/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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// This test only works with the GPU backend.
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#include "gm.h"
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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#include "GrPathUtils.h"
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#include "GrTest.h"
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#include "SkColorPriv.h"
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#include "SkDevice.h"
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#include "SkGeometry.h"
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#include "SkTLList.h"
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#include "effects/GrConvexPolyEffect.h"
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namespace {
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extern const GrVertexAttrib kAttribs[] = {
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{kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding},
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};
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}
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namespace skiagm {
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/**
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* This GM directly exercises a GrEffect that draws convex polygons.
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*/
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class ConvexPolyEffect : public GM {
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public:
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ConvexPolyEffect() {
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this->setBGColor(0xFFFFFFFF);
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}
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protected:
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virtual SkString onShortName() SK_OVERRIDE {
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return SkString("convex_poly_effect");
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}
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virtual SkISize onISize() SK_OVERRIDE {
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return SkISize::Make(720, 800);
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}
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virtual uint32_t onGetFlags() const SK_OVERRIDE {
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// This is a GPU-specific GM.
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return kGPUOnly_Flag;
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}
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virtual void onOnceBeforeDraw() SK_OVERRIDE {
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SkPath tri;
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tri.moveTo(5.f, 5.f);
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tri.lineTo(100.f, 20.f);
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tri.lineTo(15.f, 100.f);
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fPaths.addToTail(tri);
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fPaths.addToTail(SkPath())->reverseAddPath(tri);
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tri.close();
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fPaths.addToTail(tri);
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SkPath ngon;
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static const SkScalar kRadius = 50.f;
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const SkPoint center = { kRadius, kRadius };
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for (int i = 0; i < GrConvexPolyEffect::kMaxEdges; ++i) {
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SkScalar angle = 2 * SK_ScalarPI * i / GrConvexPolyEffect::kMaxEdges;
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SkPoint point;
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point.fY = SkScalarSinCos(angle, &point.fX);
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point.scale(kRadius);
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point = center + point;
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if (0 == i) {
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ngon.moveTo(point);
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} else {
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ngon.lineTo(point);
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}
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}
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fPaths.addToTail(ngon);
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SkMatrix scaleM;
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scaleM.setScale(1.1f, 0.4f);
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ngon.transform(scaleM);
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fPaths.addToTail(ngon);
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// integer edges
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fRects.addToTail(SkRect::MakeLTRB(5.f, 1.f, 30.f, 25.f));
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// half-integer edges
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fRects.addToTail(SkRect::MakeLTRB(5.5f, 0.5f, 29.5f, 24.5f));
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// vertically/horizontally thin rects that cover pixel centers
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fRects.addToTail(SkRect::MakeLTRB(5.25f, 0.5f, 5.75f, 24.5f));
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fRects.addToTail(SkRect::MakeLTRB(5.5f, 0.5f, 29.5f, 0.75f));
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// vertically/horizontally thin rects that don't cover pixel centers
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fRects.addToTail(SkRect::MakeLTRB(5.55f, 0.5f, 5.75f, 24.5f));
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fRects.addToTail(SkRect::MakeLTRB(5.5f, .05f, 29.5f, .25f));
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// small in x and y
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fRects.addToTail(SkRect::MakeLTRB(5.05f, .55f, 5.45f, .85f));
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// inverted in x and y
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fRects.addToTail(SkRect::MakeLTRB(100.f, 50.5f, 5.f, 0.5f));
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}
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virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
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GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget();
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if (NULL == rt) {
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return;
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}
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GrContext* context = rt->getContext();
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if (NULL == context) {
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return;
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}
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SkScalar y = 0;
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for (SkTLList<SkPath>::Iter iter(fPaths, SkTLList<SkPath>::Iter::kHead_IterStart);
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NULL != iter.get();
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iter.next()) {
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const SkPath* path = iter.get();
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SkScalar x = 0;
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for (int et = 0; et < kGrEffectEdgeTypeCnt; ++et) {
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GrTestTarget tt;
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context->getTestTarget(&tt);
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if (NULL == tt.target()) {
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SkDEBUGFAIL("Couldn't get Gr test target.");
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return;
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}
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GrDrawState* drawState = tt.target()->drawState();
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drawState->setVertexAttribs<kAttribs>(SK_ARRAY_COUNT(kAttribs));
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SkMatrix m;
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SkPath p;
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m.setTranslate(x, y);
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path->transform(m, &p);
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GrEffectEdgeType edgeType = (GrEffectEdgeType) et;
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SkAutoTUnref<GrEffect> effect(GrConvexPolyEffect::Create(edgeType, p));
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if (!effect) {
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continue;
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}
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drawState->addCoverageEffect(effect, 1);
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drawState->setIdentityViewMatrix();
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drawState->setRenderTarget(rt);
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drawState->setColor(0xff000000);
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SkPoint verts[4];
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SkRect bounds = p.getBounds();
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// Make sure any artifacts around the exterior of path are visible by using overly
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// conservative bounding geometry.
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bounds.outset(5.f, 5.f);
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bounds.toQuad(verts);
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tt.target()->setVertexSourceToArray(verts, 4);
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tt.target()->setIndexSourceToBuffer(context->getQuadIndexBuffer());
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tt.target()->drawIndexed(kTriangleFan_GrPrimitiveType, 0, 0, 4, 6);
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x += SkScalarCeilToScalar(path->getBounds().width() + 10.f);
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}
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// Draw AA and non AA paths using normal API for reference.
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canvas->save();
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canvas->translate(x, y);
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SkPaint paint;
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canvas->drawPath(*path, paint);
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canvas->translate(path->getBounds().width() + 10.f, 0);
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paint.setAntiAlias(true);
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canvas->drawPath(*path, paint);
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canvas->restore();
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y += SkScalarCeilToScalar(path->getBounds().height() + 20.f);
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}
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for (SkTLList<SkRect>::Iter iter(fRects, SkTLList<SkRect>::Iter::kHead_IterStart);
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NULL != iter.get();
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iter.next()) {
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SkScalar x = 0;
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for (int et = 0; et < kGrEffectEdgeTypeCnt; ++et) {
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GrTestTarget tt;
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context->getTestTarget(&tt);
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if (NULL == tt.target()) {
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SkDEBUGFAIL("Couldn't get Gr test target.");
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return;
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}
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SkRect rect = *iter.get();
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rect.offset(x, y);
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GrEffectEdgeType edgeType = (GrEffectEdgeType) et;
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SkAutoTUnref<GrEffect> effect(GrConvexPolyEffect::Create(edgeType, rect));
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if (!effect) {
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continue;
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}
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GrDrawState* drawState = tt.target()->drawState();
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drawState->setVertexAttribs<kAttribs>(SK_ARRAY_COUNT(kAttribs));
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drawState->addCoverageEffect(effect, 1);
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drawState->setIdentityViewMatrix();
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drawState->setRenderTarget(rt);
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drawState->setColor(0xff000000);
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SkPoint verts[4];
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SkRect bounds = rect;
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bounds.outset(5.f, 5.f);
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bounds.toQuad(verts);
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tt.target()->setVertexSourceToArray(verts, 4);
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tt.target()->setIndexSourceToBuffer(context->getQuadIndexBuffer());
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tt.target()->drawIndexed(kTriangleFan_GrPrimitiveType, 0, 0, 4, 6);
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x += SkScalarCeilToScalar(rect.width() + 10.f);
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}
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// Draw rect without and with AA using normal API for reference
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canvas->save();
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canvas->translate(x, y);
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SkPaint paint;
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canvas->drawRect(*iter.get(), paint);
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x += SkScalarCeilToScalar(iter.get()->width() + 10.f);
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paint.setAntiAlias(true);
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canvas->drawRect(*iter.get(), paint);
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canvas->restore();
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y += SkScalarCeilToScalar(iter.get()->height() + 20.f);
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}
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}
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private:
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SkTLList<SkPath> fPaths;
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SkTLList<SkRect> fRects;
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typedef GM INHERITED;
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};
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DEF_GM( return SkNEW(ConvexPolyEffect); )
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}
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#endif
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