skia2/tests/QuickRejectTest.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

194 lines
7.3 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkDrawLooper.h"
#include "include/core/SkPoint3.h"
#include "include/core/SkTypes.h"
#include "include/effects/SkLightingImageFilter.h"
#include "include/private/SkArenaAlloc.h"
#include "tests/Test.h"
/*
* Subclass of looper that just draws once, with an offset in X.
*/
class TestLooper : public SkDrawLooper {
public:
SkDrawLooper::Context* makeContext(SkCanvas*, SkArenaAlloc* alloc) const override {
return alloc->make<TestDrawLooperContext>();
}
private:
SK_FLATTENABLE_HOOKS(TestLooper)
class TestDrawLooperContext : public SkDrawLooper::Context {
public:
TestDrawLooperContext() : fOnce(true) {}
~TestDrawLooperContext() override {}
bool next(SkCanvas* canvas, SkPaint*) override {
if (fOnce) {
fOnce = false;
canvas->translate(SkIntToScalar(10), 0);
return true;
}
return false;
}
private:
bool fOnce;
};
};
sk_sp<SkFlattenable> TestLooper::CreateProc(SkReadBuffer&) { return sk_make_sp<TestLooper>(); }
static void test_drawBitmap(skiatest::Reporter* reporter) {
SkBitmap src;
src.allocN32Pixels(10, 10);
src.eraseColor(SK_ColorWHITE);
SkBitmap dst;
dst.allocN32Pixels(10, 10);
dst.eraseColor(SK_ColorTRANSPARENT);
SkCanvas canvas(dst);
SkPaint paint;
// we are initially transparent
REPORTER_ASSERT(reporter, 0 == *dst.getAddr32(5, 5));
// we see the bitmap drawn
canvas.drawBitmap(src, 0, 0, &paint);
REPORTER_ASSERT(reporter, 0xFFFFFFFF == *dst.getAddr32(5, 5));
// reverify we are clear again
dst.eraseColor(SK_ColorTRANSPARENT);
REPORTER_ASSERT(reporter, 0 == *dst.getAddr32(5, 5));
// if the bitmap is clipped out, we don't draw it
canvas.drawBitmap(src, SkIntToScalar(-10), 0, &paint);
REPORTER_ASSERT(reporter, 0 == *dst.getAddr32(5, 5));
// now install our looper, which will draw, since it internally translates
// to the left. The test is to ensure that canvas' quickReject machinary
// allows us through, even though sans-looper we would look like we should
// be clipped out.
paint.setLooper(sk_make_sp<TestLooper>());
canvas.drawBitmap(src, SkIntToScalar(-10), 0, &paint);
REPORTER_ASSERT(reporter, 0xFFFFFFFF == *dst.getAddr32(5, 5));
}
static void test_layers(skiatest::Reporter* reporter) {
SkCanvas canvas(100, 100);
SkRect r = SkRect::MakeWH(10, 10);
REPORTER_ASSERT(reporter, false == canvas.quickReject(r));
r.offset(300, 300);
REPORTER_ASSERT(reporter, true == canvas.quickReject(r));
// Test that saveLayer updates quickReject
SkRect bounds = SkRect::MakeLTRB(50, 50, 70, 70);
canvas.saveLayer(&bounds, nullptr);
REPORTER_ASSERT(reporter, true == canvas.quickReject(SkRect::MakeWH(10, 10)));
REPORTER_ASSERT(reporter, false == canvas.quickReject(SkRect::MakeWH(60, 60)));
}
static void test_quick_reject(skiatest::Reporter* reporter) {
SkCanvas canvas(100, 100);
SkRect r0 = SkRect::MakeLTRB(-50.0f, -50.0f, 50.0f, 50.0f);
SkRect r1 = SkRect::MakeLTRB(-50.0f, 110.0f, 50.0f, 120.0f);
SkRect r2 = SkRect::MakeLTRB(110.0f, -50.0f, 120.0f, 50.0f);
SkRect r3 = SkRect::MakeLTRB(-120.0f, -50.0f, 120.0f, 50.0f);
SkRect r4 = SkRect::MakeLTRB(-50.0f, -120.0f, 50.0f, 120.0f);
SkRect r5 = SkRect::MakeLTRB(-120.0f, -120.0f, 120.0f, 120.0f);
SkRect r6 = SkRect::MakeLTRB(-120.0f, -120.0f, -110.0f, -110.0f);
SkRect r7 = SkRect::MakeLTRB(SK_ScalarNaN, -50.0f, 50.0f, 50.0f);
SkRect r8 = SkRect::MakeLTRB(-50.0f, SK_ScalarNaN, 50.0f, 50.0f);
SkRect r9 = SkRect::MakeLTRB(-50.0f, -50.0f, SK_ScalarNaN, 50.0f);
SkRect r10 = SkRect::MakeLTRB(-50.0f, -50.0f, 50.0f, SK_ScalarNaN);
REPORTER_ASSERT(reporter, false == canvas.quickReject(r0));
REPORTER_ASSERT(reporter, true == canvas.quickReject(r1));
REPORTER_ASSERT(reporter, true == canvas.quickReject(r2));
REPORTER_ASSERT(reporter, false == canvas.quickReject(r3));
REPORTER_ASSERT(reporter, false == canvas.quickReject(r4));
REPORTER_ASSERT(reporter, false == canvas.quickReject(r5));
REPORTER_ASSERT(reporter, true == canvas.quickReject(r6));
REPORTER_ASSERT(reporter, true == canvas.quickReject(r7));
REPORTER_ASSERT(reporter, true == canvas.quickReject(r8));
REPORTER_ASSERT(reporter, true == canvas.quickReject(r9));
REPORTER_ASSERT(reporter, true == canvas.quickReject(r10));
SkMatrix m = SkMatrix::MakeScale(2.0f);
m.setTranslateX(10.0f);
m.setTranslateY(10.0f);
canvas.setMatrix(m);
SkRect r11 = SkRect::MakeLTRB(5.0f, 5.0f, 100.0f, 100.0f);
SkRect r12 = SkRect::MakeLTRB(5.0f, 50.0f, 100.0f, 100.0f);
SkRect r13 = SkRect::MakeLTRB(50.0f, 5.0f, 100.0f, 100.0f);
REPORTER_ASSERT(reporter, false == canvas.quickReject(r11));
REPORTER_ASSERT(reporter, true == canvas.quickReject(r12));
REPORTER_ASSERT(reporter, true == canvas.quickReject(r13));
}
DEF_TEST(QuickReject, reporter) {
test_drawBitmap(reporter);
test_layers(reporter);
test_quick_reject(reporter);
}
// Regression test to make sure that we keep fIsScaleTranslate up to date on the canvas.
// It is possible to set a new matrix on the canvas without calling setMatrix(). This tests
// that code path.
DEF_TEST(QuickReject_MatrixState, reporter) {
SkCanvas canvas(100, 100);
SkMatrix matrix;
matrix.setRotate(45.0f);
canvas.setMatrix(matrix);
SkPaint paint;
sk_sp<SkImageFilter> filter = SkLightingImageFilter::MakeDistantLitDiffuse(
SkPoint3::Make(1.0f, 1.0f, 1.0f), 0xFF0000FF, 2.0f, 0.5f, nullptr);
REPORTER_ASSERT(reporter, filter);
paint.setImageFilter(filter);
SkCanvas::SaveLayerRec rec;
rec.fPaint = &paint;
canvas.saveLayer(rec);
// quickReject() will assert if the matrix is out of sync.
canvas.quickReject(SkRect::MakeWH(100.0f, 100.0f));
}
#include "include/core/SkSurface.h"
#include "include/effects/SkLayerDrawLooper.h"
DEF_TEST(looper_nothingtodraw, reporter) {
auto surf = SkSurface::MakeRasterN32Premul(20, 20);
SkPaint paint;
paint.setColor(0);
REPORTER_ASSERT(reporter, paint.nothingToDraw());
SkLayerDrawLooper::Builder builder;
builder.addLayer();
paint.setDrawLooper(builder.detach());
// the presence of the looper fools this predicate, so we think it might draw
REPORTER_ASSERT(reporter, !paint.nothingToDraw());
// Before fixing, this would assert in ~AutoDrawLooper() in SkCanvas.cpp as it checked for
// a balance in the save/restore count after handling the looper. Before the fix, this
// code would call nothingToDraw() and since it now clears the looper, that predicate will
// return true, aborting the sequence prematurely, and not finishing the iterator on the looper
// which handles the final "restore". This was a bug -- we *must* call the looper's iterator
// until it returns done to keep the canvas balanced. The fix was to remove this early-exit
// in the autodrawlooper. Now this call won't assert.
// See https://skia-review.googlesource.com/c/skia/+/121220
surf->getCanvas()->drawRect({1, 1, 10, 10}, paint);
}