c7ad40f76f
Most of this is (obviously) not necessary to do, but once I started, I figured I'd just get it all. Tools (nanobench, DM, skiaserve), all GMs, benches, and unit tests, plus support code (command line parsing and config stuff). This is almost entirely mechanical. Bug: skia: Change-Id: I209500f8df8c5bd43f8298ff26440d1c4d7425fb Reviewed-on: https://skia-review.googlesource.com/131153 Reviewed-by: Mike Klein <mtklein@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
221 lines
7.4 KiB
C++
221 lines
7.4 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "sk_tool_utils.h"
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#include "SkBitmap.h"
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#include "SkGradientShader.h"
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#include "SkSurface.h"
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#include "SkBlendModePriv.h"
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#include "SkColorPriv.h"
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#include "GrContext.h"
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namespace skiagm {
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/**
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* This tests drawing device-covering rects with solid colors and bitmap shaders over a
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* checkerboard background using different xfermodes.
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*/
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class Xfermodes3GM : public GM {
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public:
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Xfermodes3GM() {}
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protected:
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SkString onShortName() override {
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return SkString("xfermodes3");
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}
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SkISize onISize() override {
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return SkISize::Make(630, 1215);
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}
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void onDrawBackground(SkCanvas* canvas) override {
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SkPaint bgPaint;
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bgPaint.setColor(sk_tool_utils::color_to_565(0xFF70D0E0));
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canvas->drawPaint(bgPaint);
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}
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void onDraw(SkCanvas* canvas) override {
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canvas->translate(SkIntToScalar(10), SkIntToScalar(20));
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SkPaint labelP;
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labelP.setAntiAlias(true);
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sk_tool_utils::set_portable_typeface(&labelP);
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constexpr SkColor kSolidColors[] = {
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SK_ColorTRANSPARENT,
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SK_ColorBLUE,
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0x80808000
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};
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constexpr SkColor kBmpAlphas[] = {
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0xff,
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0x80,
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};
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auto tempSurface(this->makeTempSurface(canvas, kSize, kSize));
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int test = 0;
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int x = 0, y = 0;
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constexpr struct { SkPaint::Style fStyle; SkScalar fWidth; } kStrokes[] = {
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{SkPaint::kFill_Style, 0},
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{SkPaint::kStroke_Style, SkIntToScalar(kSize) / 2},
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};
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for (size_t s = 0; s < SK_ARRAY_COUNT(kStrokes); ++s) {
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for (size_t m = 0; m <= (size_t)SkBlendMode::kLastMode; ++m) {
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SkBlendMode mode = static_cast<SkBlendMode>(m);
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canvas->drawString(SkBlendMode_Name(mode),
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SkIntToScalar(x),
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SkIntToScalar(y + kSize + 3) + labelP.getTextSize(),
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labelP);
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for (size_t c = 0; c < SK_ARRAY_COUNT(kSolidColors); ++c) {
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SkPaint modePaint;
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modePaint.setBlendMode(mode);
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modePaint.setColor(kSolidColors[c]);
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modePaint.setStyle(kStrokes[s].fStyle);
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modePaint.setStrokeWidth(kStrokes[s].fWidth);
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this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get());
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++test;
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x += kSize + 10;
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if (!(test % kTestsPerRow)) {
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x = 0;
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y += kSize + 30;
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}
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}
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for (size_t a = 0; a < SK_ARRAY_COUNT(kBmpAlphas); ++a) {
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SkPaint modePaint;
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modePaint.setBlendMode(mode);
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modePaint.setAlpha(kBmpAlphas[a]);
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modePaint.setShader(fBmpShader);
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modePaint.setStyle(kStrokes[s].fStyle);
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modePaint.setStrokeWidth(kStrokes[s].fWidth);
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this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get());
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++test;
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x += kSize + 10;
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if (!(test % kTestsPerRow)) {
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x = 0;
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y += kSize + 30;
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}
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}
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}
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}
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}
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private:
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/**
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* GrContext has optimizations around full rendertarget draws that can be replaced with clears.
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* We are trying to test those. We could use saveLayer() to create small SkGpuDevices but
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* saveLayer() uses the texture cache. This means that the actual render target may be larger
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* than the layer. Because the clip will contain the layer's bounds, no draws will be full-RT.
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* So explicitly create a temporary canvas with dimensions exactly the layer size.
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*/
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sk_sp<SkSurface> makeTempSurface(SkCanvas* baseCanvas, int w, int h) {
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SkImageInfo baseInfo = baseCanvas->imageInfo();
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SkImageInfo info = SkImageInfo::Make(w, h, baseInfo.colorType(), baseInfo.alphaType(),
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baseInfo.refColorSpace());
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return baseCanvas->makeSurface(info);
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}
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void drawMode(SkCanvas* canvas,
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int x, int y, int w, int h,
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const SkPaint& modePaint, SkSurface* surface) {
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canvas->save();
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canvas->translate(SkIntToScalar(x), SkIntToScalar(y));
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SkRect r = SkRect::MakeWH(SkIntToScalar(w), SkIntToScalar(h));
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SkCanvas* modeCanvas;
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if (nullptr == surface) {
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canvas->saveLayer(&r, nullptr);
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canvas->clipRect(r);
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modeCanvas = canvas;
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} else {
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modeCanvas = surface->getCanvas();
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}
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SkPaint bgPaint;
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bgPaint.setAntiAlias(false);
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bgPaint.setShader(fBGShader);
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modeCanvas->drawRect(r, bgPaint);
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modeCanvas->drawRect(r, modePaint);
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modeCanvas = nullptr;
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if (nullptr == surface) {
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canvas->restore();
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} else {
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surface->draw(canvas, 0, 0, nullptr);
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}
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r.inset(-SK_ScalarHalf, -SK_ScalarHalf);
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SkPaint borderPaint;
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borderPaint.setStyle(SkPaint::kStroke_Style);
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canvas->drawRect(r, borderPaint);
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canvas->restore();
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}
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void onOnceBeforeDraw() override {
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const uint32_t kCheckData[] = {
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SkPackARGB32(0xFF, 0x42, 0x41, 0x42),
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SkPackARGB32(0xFF, 0xD6, 0xD3, 0xD6),
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SkPackARGB32(0xFF, 0xD6, 0xD3, 0xD6),
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SkPackARGB32(0xFF, 0x42, 0x41, 0x42)
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};
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SkBitmap bg;
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bg.allocN32Pixels(2, 2, true);
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memcpy(bg.getPixels(), kCheckData, sizeof(kCheckData));
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SkMatrix lm;
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lm.setScale(SkIntToScalar(kCheckSize), SkIntToScalar(kCheckSize));
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fBGShader = SkShader::MakeBitmapShader(bg, SkShader::kRepeat_TileMode,
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SkShader::kRepeat_TileMode, &lm);
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SkPaint bmpPaint;
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const SkPoint kCenter = { SkIntToScalar(kSize) / 2, SkIntToScalar(kSize) / 2 };
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const SkColor kColors[] = {
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SK_ColorTRANSPARENT, 0x80800000, 0xF020F060, SK_ColorWHITE
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};
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bmpPaint.setShader(SkGradientShader::MakeRadial(kCenter, 3 * SkIntToScalar(kSize) / 4,
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kColors, nullptr, SK_ARRAY_COUNT(kColors),
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SkShader::kRepeat_TileMode));
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SkBitmap bmp;
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bmp.allocN32Pixels(kSize, kSize);
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SkCanvas bmpCanvas(bmp);
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bmpCanvas.clear(SK_ColorTRANSPARENT);
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SkRect rect = { SkIntToScalar(kSize) / 8, SkIntToScalar(kSize) / 8,
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7 * SkIntToScalar(kSize) / 8, 7 * SkIntToScalar(kSize) / 8};
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bmpCanvas.drawRect(rect, bmpPaint);
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fBmpShader = SkShader::MakeBitmapShader(bmp, SkShader::kClamp_TileMode,
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SkShader::kClamp_TileMode);
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}
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enum {
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kCheckSize = 8,
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kSize = 30,
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kTestsPerRow = 15,
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};
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sk_sp<SkShader> fBGShader;
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sk_sp<SkShader> fBmpShader;
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typedef GM INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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DEF_GM(return new Xfermodes3GM;)
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}
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