skia2/samplecode/SampleDitherBitmap.cpp
reed@android.com 3c9b2a4a0e expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shader
(like gradients) to support predithering. If they do, then they would suppress
kConstInY16, since they no longer are const.

The blitters now check for each flag separately, so we don't have to give up
const-in-Y in the 32bit case, since in that mode we don't care about dithering.



git-svn-id: http://skia.googlecode.com/svn/trunk@339 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-08-27 19:28:37 +00:00

146 lines
4.0 KiB
C++

#include "SampleCode.h"
#include "SkColorPriv.h"
#include "SkGradientShader.h"
#include "SkView.h"
#include "SkCanvas.h"
#include "SkUtils.h"
static void draw_rect(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
canvas->drawRect(r, p);
SkPaint frame(p);
frame.setShader(NULL);
frame.setStyle(SkPaint::kStroke_Style);
canvas->drawRect(r, frame);
}
static void draw_gradient(SkCanvas* canvas) {
SkRect r = { 0, 0, SkIntToScalar(256), SkIntToScalar(32) };
SkPoint pts[] = { r.fLeft, r.fTop, r.fRight, r.fTop };
SkColor colors[] = { 0xFF000000, 0xFFFF0000 };
SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, 2,
SkShader::kClamp_TileMode);
SkPaint p;
p.setShader(s)->unref();
draw_rect(canvas, r, p);
canvas->translate(0, SkIntToScalar(40));
p.setDither(true);
draw_rect(canvas, r, p);
}
static void test_pathregion() {
SkPath path;
SkRegion region;
path.moveTo(25071800.f, -141823808.f);
path.lineTo(25075500.f, -141824000.f);
path.lineTo(25075400.f, -141827712.f);
path.lineTo(25071810.f, -141827600.f);
path.close();
SkIRect bounds;
path.getBounds().round(&bounds);
SkRegion clip(bounds);
bool result = region.setPath(path, clip); // <-- !! DOWN !!
SkDebugf("----- result %d\n", result);
}
static SkBitmap make_bitmap() {
SkBitmap bm;
SkColorTable* ctable = new SkColorTable(256);
SkPMColor* c = ctable->lockColors();
for (int i = 0; i < 256; i++) {
c[i] = SkPackARGB32(0xFF, i, 0, 0);
}
ctable->unlockColors(true);
bm.setConfig(SkBitmap::kIndex8_Config, 256, 32);
bm.allocPixels(ctable);
ctable->unref();
bm.lockPixels();
for (int y = 0; y < bm.height(); y++) {
uint8_t* p = bm.getAddr8(0, y);
for (int x = 0; x < 256; x++) {
p[x] = x;
}
}
bm.unlockPixels();
return bm;
}
class DitherBitmapView : public SkView {
SkBitmap fBM8;
SkBitmap fBM32;
public:
DitherBitmapView() {
test_pathregion();
fBM8 = make_bitmap();
fBM8.copyTo(&fBM32, SkBitmap::kARGB_8888_Config);
}
protected:
// overrides from SkEventSink
virtual bool onQuery(SkEvent* evt) {
if (SampleCode::TitleQ(*evt)) {
SampleCode::TitleR(evt, "DitherBitmap");
return true;
}
return this->INHERITED::onQuery(evt);
}
void drawBG(SkCanvas* canvas) {
canvas->drawColor(0xFFDDDDDD);
}
static void setBitmapOpaque(SkBitmap* bm, bool isOpaque) {
SkAutoLockPixels alp(*bm); // needed for ctable
bm->setIsOpaque(isOpaque);
SkColorTable* ctable = bm->getColorTable();
if (ctable) {
ctable->setIsOpaque(isOpaque);
}
}
static void draw2(SkCanvas* canvas, const SkBitmap& bm) {
SkPaint paint;
SkBitmap bitmap(bm);
setBitmapOpaque(&bitmap, false);
paint.setDither(false);
canvas->drawBitmap(bitmap, 0, 0, &paint);
paint.setDither(true);
canvas->drawBitmap(bitmap, 0, SkIntToScalar(bm.height() + 10), &paint);
setBitmapOpaque(&bitmap, true);
SkScalar x = SkIntToScalar(bm.width() + 10);
paint.setDither(false);
canvas->drawBitmap(bitmap, x, 0, &paint);
paint.setDither(true);
canvas->drawBitmap(bitmap, x, SkIntToScalar(bm.height() + 10), &paint);
}
virtual void onDraw(SkCanvas* canvas) {
drawBG(canvas);
canvas->translate(SkIntToScalar(20), SkIntToScalar(20));
draw2(canvas, fBM8);
canvas->translate(0, SkIntToScalar(fBM8.height() *3));
draw2(canvas, fBM32);
canvas->translate(0, SkIntToScalar(fBM8.height() *3));
draw_gradient(canvas);
}
private:
typedef SkView INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static SkView* MyFactory() { return new DitherBitmapView; }
static SkViewRegister reg(MyFactory);