aa1b6b36a4
All GrFillRectOps in core code go through a GrRTC call. Also adds a utility constructor for non-AA rects since this simplifies clears and tests/GMs that called GrFillRectOp directly. This helps preserve readability without forcing them to go through the full rect drawing pipeline. Change-Id: I6694c1aded3b89d773a897c483f7f2a51b06e6e8 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215089 Commit-Queue: Michael Ludwig <michaelludwig@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
198 lines
7.7 KiB
C++
198 lines
7.7 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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// This test only works with the GPU backend.
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#include "gm/gm.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkFont.h"
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#include "include/core/SkFontTypes.h"
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#include "include/core/SkMatrix.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkPoint.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkScalar.h"
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#include "include/core/SkShader.h"
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#include "include/core/SkSize.h"
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#include "include/core/SkString.h"
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#include "include/core/SkTileMode.h"
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#include "include/core/SkTypeface.h"
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#include "include/core/SkTypes.h"
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#include "include/effects/SkGradientShader.h"
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#include "include/gpu/GrConfig.h"
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#include "include/gpu/GrContext.h"
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#include "include/private/GrColor.h"
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#include "include/private/GrTypesPriv.h"
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#include "include/private/SkColorData.h"
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#include "src/gpu/GrFragmentProcessor.h"
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#include "src/gpu/GrPaint.h"
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#include "src/gpu/GrRenderTargetContext.h"
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#include "src/gpu/GrRenderTargetContextPriv.h"
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#include "src/gpu/SkGr.h"
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#include "src/gpu/effects/generated/GrConstColorProcessor.h"
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#include "src/gpu/ops/GrDrawOp.h"
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#include "src/gpu/ops/GrFillRectOp.h"
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#include "tools/ToolUtils.h"
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#include <utility>
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namespace skiagm {
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/**
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* This GM directly exercises GrConstColorProcessor.
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*/
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class ConstColorProcessor : public GpuGM {
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public:
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ConstColorProcessor() {
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this->setBGColor(0xFFDDDDDD);
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}
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protected:
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SkString onShortName() override {
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return SkString("const_color_processor");
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}
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SkISize onISize() override {
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return SkISize::Make(kWidth, kHeight);
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}
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void onOnceBeforeDraw() override {
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SkColor colors[] = { 0xFFFF0000, 0x2000FF00, 0xFF0000FF};
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SkPoint pts[] = { SkPoint::Make(0, 0), SkPoint::Make(kRectSize, kRectSize) };
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fShader = SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors),
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SkTileMode::kClamp);
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}
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void onDraw(GrContext* context, GrRenderTargetContext* renderTargetContext,
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SkCanvas* canvas) override {
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constexpr GrColor kColors[] = {
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0xFFFFFFFF,
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0xFFFF00FF,
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0x80000000,
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0x00000000,
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};
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constexpr SkColor kPaintColors[] = {
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0xFFFFFFFF,
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0xFFFF0000,
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0x80FF0000,
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0x00000000,
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};
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const char* kModeStrs[] {
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"kIgnore",
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"kModulateRGBA",
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"kModulateA",
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};
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GR_STATIC_ASSERT(SK_ARRAY_COUNT(kModeStrs) == GrConstColorProcessor::kInputModeCnt);
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SkScalar y = kPad;
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SkScalar x = kPad;
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SkScalar maxW = 0;
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for (size_t paintType = 0; paintType < SK_ARRAY_COUNT(kPaintColors) + 1; ++paintType) {
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for (size_t procColor = 0; procColor < SK_ARRAY_COUNT(kColors); ++procColor) {
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for (int m = 0; m < GrConstColorProcessor::kInputModeCnt; ++m) {
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// translate by x,y for the canvas draws and the test target draws.
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canvas->save();
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canvas->translate(x, y);
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const SkMatrix viewMatrix = SkMatrix::MakeTrans(x, y);
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// rect to draw
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SkRect renderRect = SkRect::MakeXYWH(0, 0, kRectSize, kRectSize);
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GrPaint grPaint;
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SkPaint skPaint;
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if (paintType >= SK_ARRAY_COUNT(kPaintColors)) {
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skPaint.setShader(fShader);
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} else {
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skPaint.setColor(kPaintColors[paintType]);
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}
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SkAssertResult(SkPaintToGrPaint(context, renderTargetContext->colorSpaceInfo(),
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skPaint, viewMatrix, &grPaint));
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GrConstColorProcessor::InputMode mode = (GrConstColorProcessor::InputMode) m;
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SkPMColor4f color = SkPMColor4f::FromBytes_RGBA(kColors[procColor]);
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auto fp = GrConstColorProcessor::Make(color, mode);
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grPaint.addColorFragmentProcessor(std::move(fp));
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renderTargetContext->priv().testingOnly_addDrawOp(
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GrFillRectOp::MakeNonAARect(context, std::move(grPaint),
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viewMatrix, renderRect));
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// Draw labels for the input to the processor and the processor to the right of
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// the test rect. The input label appears above the processor label.
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SkFont labelFont;
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labelFont.setTypeface(ToolUtils::create_portable_typeface());
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labelFont.setEdging(SkFont::Edging::kAntiAlias);
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labelFont.setSize(10.f);
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SkPaint labelPaint;
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labelPaint.setAntiAlias(true);
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SkString inputLabel;
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inputLabel.set("Input: ");
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if (paintType >= SK_ARRAY_COUNT(kPaintColors)) {
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inputLabel.append("gradient");
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} else {
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inputLabel.appendf("0x%08x", kPaintColors[paintType]);
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}
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SkString procLabel;
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procLabel.printf("Proc: [0x%08x, %s]", kColors[procColor], kModeStrs[m]);
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SkRect inputLabelBounds;
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// get the bounds of the text in order to position it
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labelFont.measureText(inputLabel.c_str(), inputLabel.size(),
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SkTextEncoding::kUTF8, &inputLabelBounds);
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canvas->drawString(inputLabel, renderRect.fRight + kPad, -inputLabelBounds.fTop,
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labelFont, labelPaint);
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// update the bounds to reflect the offset we used to draw it.
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inputLabelBounds.offset(renderRect.fRight + kPad, -inputLabelBounds.fTop);
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SkRect procLabelBounds;
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labelFont.measureText(procLabel.c_str(), procLabel.size(),
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SkTextEncoding::kUTF8, &procLabelBounds);
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canvas->drawString(procLabel, renderRect.fRight + kPad,
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inputLabelBounds.fBottom + 2.f - procLabelBounds.fTop,
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labelFont, labelPaint);
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procLabelBounds.offset(renderRect.fRight + kPad,
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inputLabelBounds.fBottom + 2.f - procLabelBounds.fTop);
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labelPaint.setStrokeWidth(0);
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labelPaint.setStyle(SkPaint::kStroke_Style);
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canvas->drawRect(renderRect, labelPaint);
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canvas->restore();
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// update x and y for the next test case.
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SkScalar height = renderRect.height();
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SkScalar width = SkTMax(inputLabelBounds.fRight, procLabelBounds.fRight);
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maxW = SkTMax(maxW, width);
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y += height + kPad;
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if (y + height > kHeight) {
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y = kPad;
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x += maxW + kPad;
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maxW = 0;
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}
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}
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}
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}
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}
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private:
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// Use this as a way of generating and input FP
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sk_sp<SkShader> fShader;
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static constexpr SkScalar kPad = 10.f;
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static constexpr SkScalar kRectSize = 20.f;
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static constexpr int kWidth = 820;
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static constexpr int kHeight = 500;
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typedef GM INHERITED;
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};
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DEF_GM(return new ConstColorProcessor;)
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}
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