c186e17a6b
In Chrome's use case they are already doing a lot of work to determine where a given texture lands in device space. Presumably, part of that analysis is to determine if a texture is too big and either resize it or break it up. It seems unlikely they would be letting us upload it and draw it tiled. Bug: skia:7762 Change-Id: Ia95abc52f7e99c0a6ddef9f6db6237adba8cbc93 Reviewed-on: https://skia-review.googlesource.com/121892 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> |
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DM.cpp | ||
DMGpuSupport.h | ||
DMGpuTestProcs.cpp | ||
DMJsonWriter.cpp | ||
DMJsonWriter.h | ||
DMSrcSink.cpp | ||
DMSrcSink.h |