skia2/gn/sksl.gni
Ethan Nicholas c18bb51735 SkSL include files are now stored in a binary format
This speeds up compiler construction, because we no longer have to parse
and process a bunch of SkSL source code during startup.

Change-Id: I6d6bd9b5ce78b1661be691708ab84bf399c6df8b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305717
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2020-07-31 13:48:25 +00:00

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4.6 KiB
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# Copyright 2016 Google Inc.
#
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# Things are easiest for everyone if these source paths are absolute.
_src = get_path_info("../src", "abspath")
_include = get_path_info("../include", "abspath")
skia_sksl_sources = [
"$_include/private/SkSLSampleUsage.h",
"$_src/sksl/SkSLASTFile.h",
"$_src/sksl/SkSLASTNode.cpp",
"$_src/sksl/SkSLASTNode.h",
"$_src/sksl/SkSLAnalysis.cpp",
"$_src/sksl/SkSLAnalysis.h",
"$_src/sksl/SkSLByteCode.cpp",
"$_src/sksl/SkSLByteCode.h",
"$_src/sksl/SkSLByteCodeGenerator.cpp",
"$_src/sksl/SkSLByteCodeGenerator.h",
"$_src/sksl/SkSLCFGGenerator.cpp",
"$_src/sksl/SkSLCFGGenerator.h",
"$_src/sksl/SkSLCompiler.cpp",
"$_src/sksl/SkSLCompiler.h",
"$_src/sksl/SkSLContext.h",
"$_src/sksl/SkSLDefines.h",
"$_src/sksl/SkSLDehydrator.cpp",
"$_src/sksl/SkSLErrorReporter.h",
"$_src/sksl/SkSLExternalValue.h",
"$_src/sksl/SkSLFileOutputStream.h",
"$_src/sksl/SkSLIRGenerator.cpp",
"$_src/sksl/SkSLIRGenerator.h",
"$_src/sksl/SkSLLexer.cpp",
"$_src/sksl/SkSLLexer.h",
"$_src/sksl/SkSLMemoryLayout.h",
"$_src/sksl/SkSLOutputStream.h",
"$_src/sksl/SkSLParser.cpp",
"$_src/sksl/SkSLParser.h",
"$_src/sksl/SkSLPosition.h",
"$_src/sksl/SkSLRehydrator.cpp",
"$_src/sksl/SkSLSampleUsage.cpp",
"$_src/sksl/SkSLSectionAndParameterHelper.cpp",
"$_src/sksl/SkSLSectionAndParameterHelper.h",
"$_src/sksl/SkSLString.cpp",
"$_src/sksl/SkSLString.h",
"$_src/sksl/SkSLStringStream.h",
"$_src/sksl/SkSLUtil.cpp",
"$_src/sksl/SkSLUtil.h",
"$_src/sksl/ir/SkSLSetting.cpp",
"$_src/sksl/ir/SkSLSetting.h",
"$_src/sksl/ir/SkSLSymbolTable.cpp",
"$_src/sksl/ir/SkSLSymbolTable.h",
"$_src/sksl/ir/SkSLType.cpp",
"$_src/sksl/ir/SkSLType.h",
"$_src/sksl/ir/SkSLVariableReference.cpp",
"$_src/sksl/ir/SkSLVariableReference.h",
]
skia_sksl_gpu_sources = [
"$_src/sksl/SkSLCPPCodeGenerator.cpp",
"$_src/sksl/SkSLCPPCodeGenerator.h",
"$_src/sksl/SkSLCPPUniformCTypes.cpp",
"$_src/sksl/SkSLCPPUniformCTypes.h",
"$_src/sksl/SkSLCodeGenerator.h",
"$_src/sksl/SkSLGLSLCodeGenerator.cpp",
"$_src/sksl/SkSLGLSLCodeGenerator.h",
"$_src/sksl/SkSLHCodeGenerator.cpp",
"$_src/sksl/SkSLHCodeGenerator.h",
"$_src/sksl/SkSLMetalCodeGenerator.cpp",
"$_src/sksl/SkSLMetalCodeGenerator.h",
"$_src/sksl/SkSLOutputStream.cpp",
"$_src/sksl/SkSLOutputStream.h",
"$_src/sksl/SkSLPipelineStageCodeGenerator.cpp",
"$_src/sksl/SkSLPipelineStageCodeGenerator.h",
"$_src/sksl/SkSLSPIRVCodeGenerator.cpp",
"$_src/sksl/SkSLSPIRVCodeGenerator.h",
"$_src/sksl/SkSLSPIRVtoHLSL.cpp",
"$_src/sksl/SkSLSPIRVtoHLSL.h",
]
skia_gpu_processor_sources = [
"$_src/gpu/effects/GrAARectEffect.fp",
"$_src/gpu/effects/GrAlphaThresholdFragmentProcessor.fp",
"$_src/gpu/effects/GrArithmeticProcessor.fp",
"$_src/gpu/effects/GrBlurredEdgeFragmentProcessor.fp",
"$_src/gpu/effects/GrCircleBlurFragmentProcessor.fp",
"$_src/gpu/effects/GrCircleEffect.fp",
"$_src/gpu/effects/GrClampFragmentProcessor.fp",
"$_src/gpu/effects/GrColorMatrixFragmentProcessor.fp",
"$_src/gpu/effects/GrComposeLerpEffect.fp",
"$_src/gpu/effects/GrConfigConversionEffect.fp",
"$_src/gpu/effects/GrConstColorProcessor.fp",
"$_src/gpu/effects/GrDeviceSpaceEffect.fp",
"$_src/gpu/effects/GrDitherEffect.fp",
"$_src/gpu/effects/GrEllipseEffect.fp",
"$_src/gpu/effects/GrHSLToRGBFilterEffect.fp",
"$_src/gpu/effects/GrHighContrastFilterEffect.fp",
"$_src/gpu/effects/GrLumaColorFilterEffect.fp",
"$_src/gpu/effects/GrMagnifierEffect.fp",
"$_src/gpu/effects/GrMixerEffect.fp",
"$_src/gpu/effects/GrOverrideInputFragmentProcessor.fp",
"$_src/gpu/effects/GrRGBToHSLFilterEffect.fp",
"$_src/gpu/effects/GrRRectBlurEffect.fp",
"$_src/gpu/effects/GrRectBlurEffect.fp",
"$_src/gpu/gradients/GrClampedGradientEffect.fp",
"$_src/gpu/gradients/GrDualIntervalGradientColorizer.fp",
"$_src/gpu/gradients/GrLinearGradientLayout.fp",
"$_src/gpu/gradients/GrRadialGradientLayout.fp",
"$_src/gpu/gradients/GrSingleIntervalGradientColorizer.fp",
"$_src/gpu/gradients/GrSweepGradientLayout.fp",
"$_src/gpu/gradients/GrTextureGradientColorizer.fp",
"$_src/gpu/gradients/GrTiledGradientEffect.fp",
"$_src/gpu/gradients/GrTwoPointConicalGradientLayout.fp",
"$_src/gpu/gradients/GrUnrolledBinaryGradientColorizer.fp",
]
skia_dehydrate_sksl_sources = [
"$_src/sksl/generated/sksl_fp.sksl",
"$_src/sksl/sksl_frag.sksl",
"$_src/sksl/sksl_geom.sksl",
"$_src/sksl/sksl_gpu.sksl",
"$_src/sksl/sksl_interp.sksl",
"$_src/sksl/sksl_pipeline.sksl",
"$_src/sksl/sksl_vert.sksl",
]