b7dad44040
This reverts commit6dc14ded91
. Reason for revert: add flag to google3 Original change's description: > Revert "hide drawlooper from paint" > > This reverts commit766b42b7ba
. > > Reason for revert: afaict this is changing a lot of image filter GMs for the worse > > Original change's description: > > hide drawlooper from paint > > > > Bug: skia: 4783 > > > > Change-Id: I1d0ad1683a2e8345d8ea13db9b69b568ada827dc > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228573 > > Reviewed-by: Florin Malita <fmalita@chromium.org> > > Commit-Queue: Mike Reed <reed@google.com> > > TBR=fmalita@chromium.org,reed@google.com > > Change-Id: I0bfd48ada3f8e48a774527caccf7abdb7a1cc470 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: skia: 4783 > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229005 > Reviewed-by: Robert Phillips <robertphillips@google.com> > Commit-Queue: Robert Phillips <robertphillips@google.com> TBR=robertphillips@google.com,fmalita@chromium.org,reed@google.com Change-Id: Ib3cd8941a63cd323b8872dd7fec1c953ab81cbdc Bug: skia: 4783 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229010 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Mike Reed <reed@google.com>
23 lines
887 B
C++
23 lines
887 B
C++
// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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// HASH=84ec12a36e50df5ac565cc7a75ffbe9f
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REG_FIDDLE(Draw_Looper_Methods, 256, 128, false, 0) {
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void draw(SkCanvas* canvas) {
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#ifdef SK_SUPPORT_LEGACY_DRAWLOOPER
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SkLayerDrawLooper::LayerInfo info;
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info.fPaintBits = (SkLayerDrawLooper::BitFlags) SkLayerDrawLooper::kColorFilter_Bit;
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info.fColorMode = SkBlendMode::kSrc;
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SkLayerDrawLooper::Builder looperBuilder;
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SkPaint* loopPaint = looperBuilder.addLayer(info);
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loopPaint->setColor(SK_ColorRED);
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info.fOffset.set(20, 20);
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loopPaint = looperBuilder.addLayer(info);
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loopPaint->setColor(SK_ColorBLUE);
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SkPaint paint;
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paint.setDrawLooper(looperBuilder.detach());
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canvas->drawCircle(50, 50, 50, paint);
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#endif
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}
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} // END FIDDLE
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