skia2/include
Greg Daniel c1ad77cf48 Add finisehd proc to backend texture creation.
The callback lets the caller know when the data uploads to the texture
from the create call are finished. This is important since the caller
cannot delete the backend texture till the gpu is finished on vulkan
and d3d.

This change also removes the hard sync in vulkan during creation.

Change-Id: I660d142219474e22b1337d2b0c81cda66fe18a4b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286517
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-05-06 16:50:33 +00:00
..
android [canvaskit] Create an SkImage from a frame of an SkAnimatedImage 2020-01-09 13:25:43 +00:00
atlastext move SkDeque.h into private 2020-02-18 02:05:08 +00:00
c Small fixes to C API. Add SK_API and fix function signature mismatch. 2019-06-07 01:29:23 +00:00
codec Allow decoding without color conversion - part 2 2020-02-07 19:24:33 +00:00
config rm SkPreConfig.h and SkPostConfig.h 2020-02-06 19:16:43 +00:00
core Remove SkPath::RawIter from tests/tools/samplecode 2020-05-06 16:31:53 +00:00
docs Allow passing multiple node IDs per PDF structure node. 2020-02-24 18:21:16 +00:00
effects Add layout(srgb_unpremul) to SkSL 2020-05-01 20:12:43 +00:00
encode Revert "add runtime registration for encoders" 2019-05-15 22:02:39 +00:00
gpu Add finisehd proc to backend texture creation. 2020-05-06 16:50:33 +00:00
pathops rm SkPreConfig.h and SkPostConfig.h 2020-02-06 19:16:43 +00:00
ports Remove CGFontRef parameter from SkMakeTypefaceFromCTFont 2020-01-31 18:35:10 +00:00
private Dump out path-mask generation and caching stats 2020-05-05 18:21:49 +00:00
svg [svgcanvas] Add flag to suppress newlines and tabs in XML 2019-08-21 20:17:37 +00:00
third_party Remove D3D12X. 2020-04-06 12:02:37 +00:00
utils Change Marker IDs to be strings 2020-04-28 14:12:30 +00:00