skia2/tests/ArenaAllocTest.cpp
Ben Wagner 729a23f50f Move ccpr headers for display list out of include/private.
This partially undoes 774168efac "Allow
CCPR in DDL mode (take 2)". The issue appears to have been the use of a
not fully defined type (destructor could not be instantiated) because
the private fields were also dllexported, requiring the destructors to
exist in all translation units which included the header. Only the parts
of the class which are actually public are now marked as exported.

Change-Id: I8a79bd5d8962e94c24f7563d496744bb278153fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214020
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-05-20 14:50:56 +00:00

176 lines
4.7 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkRefCnt.h"
#include "include/core/SkTypes.h"
#include "src/core/SkArenaAlloc.h"
#include "tests/Test.h"
#include <memory>
#include <new>
#include <type_traits>
namespace {
static int created, destroyed;
struct Foo {
Foo() : x(-2), y(-3.0f) { created++; }
Foo(int X, float Y) : x(X), y(Y) { created++; }
~Foo() { destroyed++; }
int x;
float y;
};
struct Big {
Big() {}
uint32_t array[128];
};
struct Node {
Node(Node* n) : next(n) { created++; }
~Node() {
destroyed++;
if (next) {
next->~Node();
}
}
Node *next;
};
struct Start {
~Start() {
if (start) {
start->~Node();
}
}
Node* start;
};
struct FooRefCnt : public SkRefCnt {
FooRefCnt() : x(-2), y(-3.0f) { created++; }
FooRefCnt(int X, float Y) : x(X), y(Y) { created++; }
~FooRefCnt() { destroyed++; }
int x;
float y;
};
}
struct WithDtor {
~WithDtor() { }
};
DEF_TEST(ArenaAlloc, r) {
{
created = 0;
destroyed = 0;
SkArenaAlloc arena{0};
REPORTER_ASSERT(r, *arena.make<int>(3) == 3);
Foo* foo = arena.make<Foo>(3, 4.0f);
REPORTER_ASSERT(r, foo->x == 3);
REPORTER_ASSERT(r, foo->y == 4.0f);
REPORTER_ASSERT(r, created == 1);
REPORTER_ASSERT(r, destroyed == 0);
arena.makeArrayDefault<int>(10);
int* zeroed = arena.makeArray<int>(10);
for (int i = 0; i < 10; i++) {
REPORTER_ASSERT(r, zeroed[i] == 0);
}
Foo* fooArray = arena.makeArrayDefault<Foo>(10);
REPORTER_ASSERT(r, fooArray[3].x == -2);
REPORTER_ASSERT(r, fooArray[4].y == -3.0f);
REPORTER_ASSERT(r, created == 11);
REPORTER_ASSERT(r, destroyed == 0);
arena.make<typename std::aligned_storage<10,8>::type>();
}
REPORTER_ASSERT(r, created == 11);
REPORTER_ASSERT(r, destroyed == 11);
{
created = 0;
destroyed = 0;
SkSTArenaAlloc<64> arena;
REPORTER_ASSERT(r, *arena.make<int>(3) == 3);
Foo* foo = arena.make<Foo>(3, 4.0f);
REPORTER_ASSERT(r, foo->x == 3);
REPORTER_ASSERT(r, foo->y == 4.0f);
REPORTER_ASSERT(r, created == 1);
REPORTER_ASSERT(r, destroyed == 0);
arena.makeArrayDefault<int>(10);
int* zeroed = arena.makeArray<int>(10);
for (int i = 0; i < 10; i++) {
REPORTER_ASSERT(r, zeroed[i] == 0);
}
Foo* fooArray = arena.makeArrayDefault<Foo>(10);
REPORTER_ASSERT(r, fooArray[3].x == -2);
REPORTER_ASSERT(r, fooArray[4].y == -3.0f);
REPORTER_ASSERT(r, created == 11);
REPORTER_ASSERT(r, destroyed == 0);
arena.make<typename std::aligned_storage<10,8>::type>();
}
REPORTER_ASSERT(r, created == 11);
REPORTER_ASSERT(r, destroyed == 11);
{
created = 0;
destroyed = 0;
std::unique_ptr<char[]> block{new char[1024]};
SkArenaAlloc arena{block.get(), 1024, 0};
REPORTER_ASSERT(r, *arena.make<int>(3) == 3);
Foo* foo = arena.make<Foo>(3, 4.0f);
REPORTER_ASSERT(r, foo->x == 3);
REPORTER_ASSERT(r, foo->y == 4.0f);
REPORTER_ASSERT(r, created == 1);
REPORTER_ASSERT(r, destroyed == 0);
arena.makeArrayDefault<int>(10);
int* zeroed = arena.makeArray<int>(10);
for (int i = 0; i < 10; i++) {
REPORTER_ASSERT(r, zeroed[i] == 0);
}
Foo* fooArray = arena.makeArrayDefault<Foo>(10);
REPORTER_ASSERT(r, fooArray[3].x == -2);
REPORTER_ASSERT(r, fooArray[4].y == -3.0f);
REPORTER_ASSERT(r, created == 11);
REPORTER_ASSERT(r, destroyed == 0);
arena.make<typename std::aligned_storage<10,8>::type>();
}
REPORTER_ASSERT(r, created == 11);
REPORTER_ASSERT(r, destroyed == 11);
{
SkSTArenaAlloc<64> arena;
arena.makeArrayDefault<char>(256);
arena.reset();
arena.reset();
}
{
created = 0;
destroyed = 0;
SkSTArenaAlloc<64> arena;
Start start;
Node* current = nullptr;
for (int i = 0; i < 128; i++) {
uint64_t* temp = arena.makeArrayDefault<uint64_t>(sizeof(Node) / sizeof(Node*));
current = new (temp)Node(current);
}
start.start = current;
}
REPORTER_ASSERT(r, created == 128);
REPORTER_ASSERT(r, destroyed == 128);
}