c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
44 lines
1.4 KiB
C++
44 lines
1.4 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/codec/SkAndroidCodec.h"
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#include "include/core/SkBitmap.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkColorSpace.h"
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#include "include/core/SkData.h"
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#include "include/core/SkEncodedImageFormat.h"
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#include "include/core/SkImageEncoder.h"
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#include "include/core/SkImageInfo.h"
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#include "include/core/SkStream.h"
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#include "tests/Test.h"
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#include <memory>
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#include <utility>
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DEF_TEST(Codec_recommendedF16, r) {
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// Encode an F16 bitmap. SkEncodeImage will encode this to a true-color PNG
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// with a bit depth of 16. SkAndroidCodec should always recommend F16 for
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// such a PNG.
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SkBitmap bm;
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bm.allocPixels(SkImageInfo::Make(10, 10, kRGBA_F16_SkColorType,
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kPremul_SkAlphaType, SkColorSpace::MakeSRGB()));
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// What is drawn is not important.
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bm.eraseColor(SK_ColorBLUE);
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SkDynamicMemoryWStream wstream;
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REPORTER_ASSERT(r, SkEncodeImage(&wstream, bm, SkEncodedImageFormat::kPNG, 100));
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auto data = wstream.detachAsData();
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auto androidCodec = SkAndroidCodec::MakeFromData(std::move(data));
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if (!androidCodec) {
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ERRORF(r, "Failed to create SkAndroidCodec");
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return;
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}
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REPORTER_ASSERT(r, androidCodec->computeOutputColorType(kN32_SkColorType)
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== kRGBA_F16_SkColorType);
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}
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