456f9b5fe9
This reverts commitf6ed96d1c2
. Reason for revert: google3 change landed Original change's description: > Revert "Move GrGpuResource GrSurface and GrTexture into src." > > This reverts commite5a06ce678
. > > Reason for revert: Need to make change in google3 first > > Original change's description: > > Move GrGpuResource GrSurface and GrTexture into src. > > > > Must land https://chromium-review.googlesource.com/c/chromium/src/+/2087980 > > before this can land. > > > > Bug: skia:7966 > > Change-Id: I60bbb1765bfbb2c96b2bc0c9826b6b9d57eb2a03 > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275077 > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > Reviewed-by: Robert Phillips <robertphillips@google.com> > > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com > > Change-Id: Id39e0a351e49a87209de88a6ad9fadb0219db72c > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: skia:7966 > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275216 > Reviewed-by: Greg Daniel <egdaniel@google.com> > Commit-Queue: Greg Daniel <egdaniel@google.com> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com Change-Id: I746ce739cb084cefc46f9dab24ef773e7c3cc621 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia:7966 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275436 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
135 lines
5.3 KiB
C++
135 lines
5.3 KiB
C++
/*
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* Copyright 2019 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkTypes.h"
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#ifdef SK_GL
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#include "tests/Test.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkSurface.h"
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#include "include/gpu/GrBackendSurface.h"
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#include "include/gpu/gl/GrGLTypes.h"
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#include "include/private/GrGLTypesPriv.h"
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#include "src/gpu/GrContextPriv.h"
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#include "src/gpu/GrTexture.h"
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#include "src/gpu/GrTextureProxy.h"
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#include "src/gpu/gl/GrGLCaps.h"
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#include "src/gpu/gl/GrGLTexture.h"
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#include "src/image/SkImage_Base.h"
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static bool sampler_params_invalid(const GrGLTextureParameters& parameters) {
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return SkScalarIsNaN(parameters.samplerOverriddenState().fMaxLOD);
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}
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static bool nonsampler_params_invalid(const GrGLTextureParameters& parameters) {
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GrGLTextureParameters::NonsamplerState invalidNSState;
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invalidNSState.invalidate();
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return 0 == memcmp(¶meters.nonsamplerState(), &invalidNSState, sizeof(invalidNSState));
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}
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static bool params_invalid(const GrGLTextureParameters& parameters) {
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return sampler_params_invalid(parameters) && nonsampler_params_invalid(parameters);
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}
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static bool params_valid(const GrGLTextureParameters& parameters, const GrGLCaps* caps) {
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if (nonsampler_params_invalid(parameters)) {
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return false;
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}
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// We should only set the sampler parameters to valid if we don't have sampler object support.
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return caps->samplerObjectSupport() == sampler_params_invalid(parameters);
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}
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DEF_GPUTEST_FOR_ALL_GL_CONTEXTS(GLTextureParameters, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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GrBackendTexture backendTex = context->createBackendTexture(
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1, 1, kRGBA_8888_SkColorType, GrMipMapped::kNo, GrRenderable::kNo, GrProtected::kNo);
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REPORTER_ASSERT(reporter, backendTex.isValid());
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GrGLTextureInfo info;
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REPORTER_ASSERT(reporter, backendTex.getGLTextureInfo(&info));
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GrBackendTexture backendTexCopy = backendTex;
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REPORTER_ASSERT(reporter, backendTexCopy.isSameTexture(backendTex));
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sk_sp<SkImage> wrappedImage =
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SkImage::MakeFromTexture(context, backendTex, kTopLeft_GrSurfaceOrigin,
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kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr);
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REPORTER_ASSERT(reporter, wrappedImage);
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const GrSurfaceProxyView* view = as_IB(wrappedImage)->view(context);
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REPORTER_ASSERT(reporter, view);
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REPORTER_ASSERT(reporter, view->proxy()->isInstantiated());
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auto texture = static_cast<GrGLTexture*>(view->proxy()->peekTexture());
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REPORTER_ASSERT(reporter, texture);
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auto parameters = texture->parameters();
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REPORTER_ASSERT(reporter, parameters);
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GrGLTextureParameters::SamplerOverriddenState invalidSState;
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invalidSState.invalidate();
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GrGLTextureParameters::NonsamplerState invalidNSState;
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invalidNSState.invalidate();
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// After wrapping we should assume the client's texture can be in any state.
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REPORTER_ASSERT(reporter, params_invalid(*parameters));
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auto surf = SkSurface::MakeRenderTarget(
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context, SkBudgeted::kYes,
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SkImageInfo::Make(1, 1, kRGBA_8888_SkColorType, kPremul_SkAlphaType), 1, nullptr);
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REPORTER_ASSERT(reporter, surf);
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surf->getCanvas()->drawImage(wrappedImage, 0, 0);
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surf->flush();
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auto caps = static_cast<const GrGLCaps*>(context->priv().caps());
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// Now the texture should be in a known state.
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REPORTER_ASSERT(reporter, params_valid(*parameters, caps));
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// Test invalidating from the GL backend texture.
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backendTex.glTextureParametersModified();
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REPORTER_ASSERT(reporter, params_invalid(*parameters));
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REPORTER_ASSERT(reporter, surf);
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surf->getCanvas()->drawImage(wrappedImage, 0, 0);
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surf->flush();
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REPORTER_ASSERT(reporter, params_valid(*parameters, caps));
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// Test invalidating from the copy.
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backendTexCopy.glTextureParametersModified();
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REPORTER_ASSERT(reporter, params_invalid(*parameters));
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// Check that we can do things like assigning the backend texture to invalid one, assign an
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// invalid one, assin a backend texture to inself etc. Success here is that we don't hit any of
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// our ref counting asserts.
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REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(backendTex, backendTexCopy));
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GrBackendTexture invalidTexture;
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REPORTER_ASSERT(reporter, !invalidTexture.isValid());
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REPORTER_ASSERT(reporter,
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!GrBackendTexture::TestingOnly_Equals(invalidTexture, backendTexCopy));
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backendTexCopy = invalidTexture;
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REPORTER_ASSERT(reporter, !backendTexCopy.isValid());
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REPORTER_ASSERT(reporter,
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!GrBackendTexture::TestingOnly_Equals(invalidTexture, backendTexCopy));
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invalidTexture = backendTex;
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REPORTER_ASSERT(reporter, invalidTexture.isValid());
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REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(invalidTexture, backendTex));
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invalidTexture = static_cast<decltype(invalidTexture)&>(invalidTexture);
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REPORTER_ASSERT(reporter, invalidTexture.isValid());
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REPORTER_ASSERT(reporter, GrBackendTexture::TestingOnly_Equals(invalidTexture, invalidTexture));
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wrappedImage.reset();
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GrFlushInfo flushInfo;
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flushInfo.fFlags = kSyncCpu_GrFlushFlag;
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context->flush(flushInfo);
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context->deleteBackendTexture(backendTex);
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}
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#endif
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