skia2/tests/PathRendererCacheTests.cpp
Michael Ludwig 2686d69bf0 Reland "Rename GrShape to GrStyledShape"
This reverts commit 73b86c1ade.

Reason for revert: wasn't the problem, relanding

Original change's description:
> Revert "Rename GrShape to GrStyledShape"
> 
> This reverts commit f3f08af010.
> 
> Reason for revert: maybe this is breaking the ios perf bot; it is the first CL that caused the bot to fail, but I can't really say why this would break them.
> 
> Original change's description:
> > Rename GrShape to GrStyledShape
> > 
> > Change-Id: Ic457e634b4b95356f5615cff3fce1ca7d7677c26
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284036
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> 
> TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
> 
> # Not skipping CQ checks because original CL landed > 1 day ago.
> 
> Change-Id: I2e5adbfc820811fbbde9cb57af28f86a7ba40bd9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284231
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com

Change-Id: Ifdd52f8bacb5d66a7bf58efd328675c4c443ac8a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284376
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-04-17 20:24:53 +00:00

176 lines
6.9 KiB
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "tests/Test.h"
#include "include/core/SkPath.h"
#include "include/gpu/GrContext.h"
#include "src/gpu/GrClip.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrResourceCache.h"
#include "src/gpu/GrSoftwarePathRenderer.h"
#include "src/gpu/GrStyle.h"
#include "src/gpu/effects/GrPorterDuffXferProcessor.h"
#include "src/gpu/geometry/GrStyledShape.h"
#include "src/gpu/ops/GrTriangulatingPathRenderer.h"
static SkPath create_concave_path() {
SkPath path;
path.moveTo(100, 0);
path.lineTo(200, 200);
path.lineTo(100, 150);
path.lineTo(0, 200);
path.close();
return path;
}
static void draw_path(GrContext* ctx,
GrRenderTargetContext* renderTargetContext,
const SkPath& path,
GrPathRenderer* pr,
GrAAType aaType,
const GrStyle& style,
float scaleX = 1.f) {
GrPaint paint;
paint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
GrNoClip noClip;
SkIRect clipConservativeBounds = SkIRect::MakeWH(renderTargetContext->width(),
renderTargetContext->height());
GrStyledShape shape(path, style);
if (shape.style().applies()) {
shape = shape.applyStyle(GrStyle::Apply::kPathEffectAndStrokeRec, 1.0f);
}
SkMatrix matrix = SkMatrix::I();
matrix.setScaleX(scaleX);
GrPathRenderer::DrawPathArgs args{ctx,
std::move(paint),
&GrUserStencilSettings::kUnused,
renderTargetContext,
&noClip,
&clipConservativeBounds,
&matrix,
&shape,
aaType,
false};
pr->drawPath(args);
}
static bool cache_non_scratch_resources_equals(GrResourceCache* cache, int expected) {
#if GR_CACHE_STATS
GrResourceCache::Stats stats;
cache->getStats(&stats);
return (stats.fTotal - stats.fScratch) == expected;
#else
return true;
#endif
}
static void test_path(skiatest::Reporter* reporter,
std::function<SkPath(void)> createPath,
std::function<GrPathRenderer*(GrContext*)> createPathRenderer,
int expected,
bool checkListeners,
GrAAType aaType = GrAAType::kNone,
GrStyle style = GrStyle(SkStrokeRec::kFill_InitStyle)) {
sk_sp<GrContext> ctx = GrContext::MakeMock(nullptr);
// The cache needs to be big enough that nothing gets flushed, or our expectations can be wrong
ctx->setResourceCacheLimit(8000000);
GrResourceCache* cache = ctx->priv().getResourceCache();
auto rtc = GrRenderTargetContext::Make(
ctx.get(), GrColorType::kRGBA_8888, nullptr, SkBackingFit::kApprox, {800, 800}, 1,
GrMipMapped::kNo, GrProtected::kNo, kTopLeft_GrSurfaceOrigin);
if (!rtc) {
return;
}
sk_sp<GrPathRenderer> pathRenderer(createPathRenderer(ctx.get()));
SkPath path = createPath();
// Initially, cache only has the render target context
REPORTER_ASSERT(reporter, cache_non_scratch_resources_equals(cache, 0));
// Draw the path, check that new resource count matches expectations
draw_path(ctx.get(), rtc.get(), path, pathRenderer.get(), aaType, style);
ctx->flush();
REPORTER_ASSERT(reporter, cache_non_scratch_resources_equals(cache, expected));
// Nothing should be purgeable yet
cache->purgeAsNeeded();
REPORTER_ASSERT(reporter, cache_non_scratch_resources_equals(cache, expected));
// Reset the path to change the GenID, which should invalidate one resource in the cache.
// Some path renderers may leave other unique-keyed resources in the cache, though.
path.reset();
cache->purgeAsNeeded();
REPORTER_ASSERT(reporter, cache_non_scratch_resources_equals(cache, expected - 1));
if (!checkListeners) {
return;
}
// Test that purging the cache of masks also removes listeners from the path.
path = createPath();
REPORTER_ASSERT(reporter, SkPathPriv::GenIDChangeListenersCount(path) == 0);
for (int i = 0; i < 20; ++i) {
float scaleX = 1 + ((float)i + 1)/20.f;
draw_path(ctx.get(), rtc.get(), path, pathRenderer.get(), aaType, style, scaleX);
}
ctx->flush();
REPORTER_ASSERT(reporter, SkPathPriv::GenIDChangeListenersCount(path) == 20);
cache->purgeAllUnlocked();
// The listeners don't actually purge until we try to add another one.
draw_path(ctx.get(), rtc.get(), path, pathRenderer.get(), aaType, style);
REPORTER_ASSERT(reporter, SkPathPriv::GenIDChangeListenersCount(path) == 1);
}
// Test that deleting the original path invalidates the VBs cached by the tessellating path renderer
DEF_GPUTEST(TriangulatingPathRendererCacheTest, reporter, /* options */) {
auto createPR = [](GrContext*) {
return new GrTriangulatingPathRenderer();
};
// Triangulating path renderer creates a single vertex buffer for non-AA paths. No other
// resources should be created.
const int kExpectedResources = 1;
test_path(reporter, create_concave_path, createPR, kExpectedResources, false);
// Test with a style that alters the path geometry. This needs to attach the invalidation logic
// to the original path, not the modified path produced by the style.
SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(1);
GrStyle style(paint);
test_path(reporter, create_concave_path, createPR, kExpectedResources, false, GrAAType::kNone,
style);
}
// Test that deleting the original path invalidates the textures cached by the SW path renderer
DEF_GPUTEST(SoftwarePathRendererCacheTest, reporter, /* options */) {
auto createPR = [](GrContext* ctx) {
return new GrSoftwarePathRenderer(ctx->priv().proxyProvider(), true);
};
// Software path renderer creates a mask texture and renders with a non-AA rect, but the flush
// only contains a single quad so GrFillRectOp doesn't need to use the shared index buffer.
const int kExpectedResources = 1;
test_path(reporter, create_concave_path, createPR, kExpectedResources, true,
GrAAType::kCoverage);
// Test with a style that alters the path geometry. This needs to attach the invalidation logic
// to the original path, not the modified path produced by the style.
SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(1);
GrStyle style(paint);
test_path(reporter, create_concave_path, createPR, kExpectedResources, true,
GrAAType::kCoverage, style);
}