skia2/tests/WritePixelsTest.cpp
Greg Daniel c1ad77cf48 Add finisehd proc to backend texture creation.
The callback lets the caller know when the data uploads to the texture
from the create call are finished. This is important since the caller
cannot delete the backend texture till the gpu is finished on vulkan
and d3d.

This change also removes the hard sync in vulkan during creation.

Change-Id: I660d142219474e22b1337d2b0c81cda66fe18a4b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286517
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-05-06 16:50:33 +00:00

572 lines
21 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkCanvas.h"
#include "include/core/SkSurface.h"
#include "include/private/SkColorData.h"
#include "include/private/SkImageInfoPriv.h"
#include "src/core/SkMathPriv.h"
#include "tests/Test.h"
#include "tests/TestUtils.h"
#include "tools/ToolUtils.h"
#include "include/gpu/GrBackendSurface.h"
#include "include/gpu/GrContext.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrGpu.h"
#include "src/gpu/GrProxyProvider.h"
#include <initializer_list>
static const int DEV_W = 100, DEV_H = 100;
static const SkIRect DEV_RECT = SkIRect::MakeWH(DEV_W, DEV_H);
static const U8CPU DEV_PAD = 0xee;
static SkPMColor get_canvas_color(int x, int y) {
SkASSERT(x >= 0 && x < DEV_W);
SkASSERT(y >= 0 && y < DEV_H);
U8CPU r = x;
U8CPU g = y;
U8CPU b = 0xc;
U8CPU a = 0x0;
switch ((x+y) % 5) {
case 0:
a = 0xff;
break;
case 1:
a = 0x80;
break;
case 2:
a = 0xCC;
break;
case 3:
a = 0x00;
break;
case 4:
a = 0x01;
break;
}
return SkPremultiplyARGBInline(a, r, g, b);
}
// assumes any premu/.unpremul has been applied
static uint32_t pack_color_type(SkColorType ct, U8CPU a, U8CPU r, U8CPU g, U8CPU b) {
uint32_t r32;
uint8_t* result = reinterpret_cast<uint8_t*>(&r32);
switch (ct) {
case kBGRA_8888_SkColorType:
result[0] = b;
result[1] = g;
result[2] = r;
result[3] = a;
break;
case kRGBA_8888_SkColorType: // fallthrough
case kRGB_888x_SkColorType:
result[0] = r;
result[1] = g;
result[2] = b;
result[3] = a;
break;
default:
SkASSERT(0);
return 0;
}
return r32;
}
static uint32_t get_bitmap_color(int x, int y, int w, SkColorType ct, SkAlphaType at) {
int n = y * w + x;
U8CPU b = n & 0xff;
U8CPU g = (n >> 8) & 0xff;
U8CPU r = (n >> 16) & 0xff;
U8CPU a = 0;
switch ((x+y) % 5) {
case 4:
a = 0xff;
break;
case 3:
a = 0x80;
break;
case 2:
a = 0xCC;
break;
case 1:
a = 0x01;
break;
case 0:
a = 0x00;
break;
}
if (kPremul_SkAlphaType == at) {
r = SkMulDiv255Ceiling(r, a);
g = SkMulDiv255Ceiling(g, a);
b = SkMulDiv255Ceiling(b, a);
}
return pack_color_type(ct, a, r, g , b);
}
static void fill_surface(SkSurface* surface) {
SkBitmap bmp;
bmp.allocN32Pixels(DEV_W, DEV_H);
for (int y = 0; y < DEV_H; ++y) {
for (int x = 0; x < DEV_W; ++x) {
*bmp.getAddr32(x, y) = get_canvas_color(x, y);
}
}
surface->writePixels(bmp, 0, 0);
}
/**
* Lucky for us, alpha is always in the same spot (SK_A32_SHIFT), for both RGBA and BGRA.
* Thus this routine doesn't need to know the exact colortype
*/
static uint32_t premul(uint32_t color) {
unsigned a = SkGetPackedA32(color);
// these next three are not necessarily r,g,b in that order, but they are r,g,b in some order.
unsigned c0 = SkGetPackedR32(color);
unsigned c1 = SkGetPackedG32(color);
unsigned c2 = SkGetPackedB32(color);
c0 = SkMulDiv255Ceiling(c0, a);
c1 = SkMulDiv255Ceiling(c1, a);
c2 = SkMulDiv255Ceiling(c2, a);
return SkPackARGB32NoCheck(a, c0, c1, c2);
}
static SkPMColor convert_to_PMColor(SkColorType ct, SkAlphaType at, uint32_t color) {
if (kUnpremul_SkAlphaType == at) {
color = premul(color);
}
switch (ct) {
case kRGBA_8888_SkColorType:
case kRGB_888x_SkColorType: // fallthrough
color = SkSwizzle_RGBA_to_PMColor(color);
break;
case kBGRA_8888_SkColorType:
color = SkSwizzle_BGRA_to_PMColor(color);
break;
default:
SkASSERT(0);
break;
}
return color;
}
static bool check_pixel(SkPMColor a, SkPMColor b, bool didPremulConversion) {
if (!didPremulConversion) {
return a == b;
}
int32_t aA = static_cast<int32_t>(SkGetPackedA32(a));
int32_t aR = static_cast<int32_t>(SkGetPackedR32(a));
int32_t aG = static_cast<int32_t>(SkGetPackedG32(a));
int32_t aB = SkGetPackedB32(a);
int32_t bA = static_cast<int32_t>(SkGetPackedA32(b));
int32_t bR = static_cast<int32_t>(SkGetPackedR32(b));
int32_t bG = static_cast<int32_t>(SkGetPackedG32(b));
int32_t bB = static_cast<int32_t>(SkGetPackedB32(b));
return aA == bA &&
SkAbs32(aR - bR) <= 1 &&
SkAbs32(aG - bG) <= 1 &&
SkAbs32(aB - bB) <= 1;
}
bool write_should_succeed(const SkImageInfo& dstInfo, const SkImageInfo& srcInfo, bool isGPU) {
if (!SkImageInfoValidConversion(dstInfo, srcInfo)) {
return false;
}
if (!isGPU) {
return true;
}
// The GPU backend supports writing unpremul data to a premul dst but not vice versa.
if (srcInfo.alphaType() == kPremul_SkAlphaType &&
dstInfo.alphaType() == kUnpremul_SkAlphaType) {
return false;
}
if (!SkColorTypeIsAlwaysOpaque(srcInfo.colorType()) &&
SkColorTypeIsAlwaysOpaque(dstInfo.colorType())) {
return false;
}
// The source has no alpha value and the dst is only alpha
if (SkColorTypeIsAlwaysOpaque(srcInfo.colorType()) &&
SkColorTypeIsAlphaOnly(dstInfo.colorType())) {
return false;
}
return true;
}
static bool check_write(skiatest::Reporter* reporter, SkSurface* surf, SkAlphaType surfaceAlphaType,
const SkBitmap& bitmap, int writeX, int writeY) {
size_t canvasRowBytes;
const uint32_t* canvasPixels;
// Can't use canvas->peekPixels(), as we are trying to look at GPU pixels sometimes as well.
// At some point this will be unsupported, as we won't allow accessBitmap() to magically call
// readPixels for the client.
SkBitmap secretDevBitmap;
secretDevBitmap.allocN32Pixels(surf->width(), surf->height());
if (!surf->readPixels(secretDevBitmap, 0, 0)) {
return false;
}
canvasRowBytes = secretDevBitmap.rowBytes();
canvasPixels = static_cast<const uint32_t*>(secretDevBitmap.getPixels());
if (nullptr == canvasPixels) {
return false;
}
if (surf->width() != DEV_W || surf->height() != DEV_H) {
return false;
}
const SkImageInfo bmInfo = bitmap.info();
SkIRect writeRect = SkIRect::MakeXYWH(writeX, writeY, bitmap.width(), bitmap.height());
for (int cy = 0; cy < DEV_H; ++cy) {
for (int cx = 0; cx < DEV_W; ++cx) {
SkPMColor canvasPixel = canvasPixels[cx];
if (writeRect.contains(cx, cy)) {
int bx = cx - writeX;
int by = cy - writeY;
uint32_t bmpColor8888 = get_bitmap_color(bx, by, bitmap.width(),
bmInfo.colorType(), bmInfo.alphaType());
bool mul = (kUnpremul_SkAlphaType == bmInfo.alphaType());
SkPMColor bmpPMColor = convert_to_PMColor(bmInfo.colorType(), bmInfo.alphaType(),
bmpColor8888);
if (bmInfo.alphaType() == kOpaque_SkAlphaType ||
surfaceAlphaType == kOpaque_SkAlphaType) {
bmpPMColor |= 0xFF000000;
}
if (!check_pixel(bmpPMColor, canvasPixel, mul)) {
ERRORF(reporter, "Expected canvas pixel at %d, %d to be 0x%08x, got 0x%08x. "
"Write performed premul: %d", cx, cy, bmpPMColor, canvasPixel, mul);
return false;
}
} else {
SkPMColor testColor = get_canvas_color(cx, cy);
if (canvasPixel != testColor) {
ERRORF(reporter, "Canvas pixel outside write rect at %d, %d changed."
" Should be 0x%08x, got 0x%08x. ", cx, cy, testColor, canvasPixel);
return false;
}
}
}
if (cy != DEV_H -1) {
const char* pad = reinterpret_cast<const char*>(canvasPixels + DEV_W);
for (size_t px = 0; px < canvasRowBytes - 4 * DEV_W; ++px) {
bool check;
REPORTER_ASSERT(reporter, check = (pad[px] == static_cast<char>(DEV_PAD)));
if (!check) {
return false;
}
}
}
canvasPixels += canvasRowBytes/4;
}
return true;
}
#include "include/core/SkMallocPixelRef.h"
// This is a tricky pattern, because we have to setConfig+rowBytes AND specify
// a custom pixelRef (which also has to specify its rowBytes), so we have to be
// sure that the two rowBytes match (and the infos match).
//
static bool alloc_row_bytes(SkBitmap* bm, const SkImageInfo& info, size_t rowBytes) {
if (!bm->setInfo(info, rowBytes)) {
return false;
}
sk_sp<SkPixelRef> pr = SkMallocPixelRef::MakeAllocate(info, rowBytes);
bm->setPixelRef(std::move(pr), 0, 0);
return true;
}
static void free_pixels(void* pixels, void* ctx) {
sk_free(pixels);
}
static bool setup_bitmap(SkBitmap* bm, SkColorType ct, SkAlphaType at, int w, int h, int tightRB) {
size_t rowBytes = tightRB ? 0 : 4 * w + 60;
SkImageInfo info = SkImageInfo::Make(w, h, ct, at);
if (!alloc_row_bytes(bm, info, rowBytes)) {
return false;
}
for (int y = 0; y < h; ++y) {
for (int x = 0; x < w; ++x) {
*bm->getAddr32(x, y) = get_bitmap_color(x, y, w, ct, at);
}
}
return true;
}
static void call_writepixels(SkSurface* surface) {
const SkImageInfo info = SkImageInfo::MakeN32Premul(1, 1);
SkPMColor pixel = 0;
surface->writePixels({info, &pixel, sizeof(SkPMColor)}, 0, 0);
}
DEF_TEST(WritePixelsSurfaceGenID, reporter) {
const SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100);
auto surface(SkSurface::MakeRaster(info));
uint32_t genID1 = surface->generationID();
call_writepixels(surface.get());
uint32_t genID2 = surface->generationID();
REPORTER_ASSERT(reporter, genID1 != genID2);
}
static void test_write_pixels(skiatest::Reporter* reporter, SkSurface* surface,
const SkImageInfo& surfaceInfo) {
const SkIRect testRects[] = {
// entire thing
DEV_RECT,
// larger on all sides
SkIRect::MakeLTRB(-10, -10, DEV_W + 10, DEV_H + 10),
// fully contained
SkIRect::MakeLTRB(DEV_W / 4, DEV_H / 4, 3 * DEV_W / 4, 3 * DEV_H / 4),
// outside top left
SkIRect::MakeLTRB(-10, -10, -1, -1),
// touching top left corner
SkIRect::MakeLTRB(-10, -10, 0, 0),
// overlapping top left corner
SkIRect::MakeLTRB(-10, -10, DEV_W / 4, DEV_H / 4),
// overlapping top left and top right corners
SkIRect::MakeLTRB(-10, -10, DEV_W + 10, DEV_H / 4),
// touching entire top edge
SkIRect::MakeLTRB(-10, -10, DEV_W + 10, 0),
// overlapping top right corner
SkIRect::MakeLTRB(3 * DEV_W / 4, -10, DEV_W + 10, DEV_H / 4),
// contained in x, overlapping top edge
SkIRect::MakeLTRB(DEV_W / 4, -10, 3 * DEV_W / 4, DEV_H / 4),
// outside top right corner
SkIRect::MakeLTRB(DEV_W + 1, -10, DEV_W + 10, -1),
// touching top right corner
SkIRect::MakeLTRB(DEV_W, -10, DEV_W + 10, 0),
// overlapping top left and bottom left corners
SkIRect::MakeLTRB(-10, -10, DEV_W / 4, DEV_H + 10),
// touching entire left edge
SkIRect::MakeLTRB(-10, -10, 0, DEV_H + 10),
// overlapping bottom left corner
SkIRect::MakeLTRB(-10, 3 * DEV_H / 4, DEV_W / 4, DEV_H + 10),
// contained in y, overlapping left edge
SkIRect::MakeLTRB(-10, DEV_H / 4, DEV_W / 4, 3 * DEV_H / 4),
// outside bottom left corner
SkIRect::MakeLTRB(-10, DEV_H + 1, -1, DEV_H + 10),
// touching bottom left corner
SkIRect::MakeLTRB(-10, DEV_H, 0, DEV_H + 10),
// overlapping bottom left and bottom right corners
SkIRect::MakeLTRB(-10, 3 * DEV_H / 4, DEV_W + 10, DEV_H + 10),
// touching entire left edge
SkIRect::MakeLTRB(0, DEV_H, DEV_W, DEV_H + 10),
// overlapping bottom right corner
SkIRect::MakeLTRB(3 * DEV_W / 4, 3 * DEV_H / 4, DEV_W + 10, DEV_H + 10),
// overlapping top right and bottom right corners
SkIRect::MakeLTRB(3 * DEV_W / 4, -10, DEV_W + 10, DEV_H + 10),
};
SkCanvas* canvas = surface->getCanvas();
static const struct {
SkColorType fColorType;
SkAlphaType fAlphaType;
} gSrcConfigs[] = {
{kRGBA_8888_SkColorType, kPremul_SkAlphaType},
{kRGBA_8888_SkColorType, kUnpremul_SkAlphaType},
{kRGB_888x_SkColorType, kOpaque_SkAlphaType},
{kBGRA_8888_SkColorType, kPremul_SkAlphaType},
{kBGRA_8888_SkColorType, kUnpremul_SkAlphaType},
};
for (size_t r = 0; r < SK_ARRAY_COUNT(testRects); ++r) {
const SkIRect& rect = testRects[r];
for (int tightBmp = 0; tightBmp < 2; ++tightBmp) {
for (size_t c = 0; c < SK_ARRAY_COUNT(gSrcConfigs); ++c) {
const SkColorType ct = gSrcConfigs[c].fColorType;
const SkAlphaType at = gSrcConfigs[c].fAlphaType;
bool isGPU = SkToBool(surface->getCanvas()->getGrContext());
fill_surface(surface);
SkBitmap bmp;
REPORTER_ASSERT(reporter, setup_bitmap(&bmp, ct, at, rect.width(),
rect.height(), SkToBool(tightBmp)));
uint32_t idBefore = surface->generationID();
surface->writePixels(bmp, rect.fLeft, rect.fTop);
uint32_t idAfter = surface->generationID();
REPORTER_ASSERT(reporter, check_write(reporter, surface, surfaceInfo.alphaType(),
bmp, rect.fLeft, rect.fTop));
// we should change the genID iff pixels were actually written.
SkIRect canvasRect = SkIRect::MakeSize(canvas->getBaseLayerSize());
SkIRect writeRect = SkIRect::MakeXYWH(rect.fLeft, rect.fTop,
bmp.width(), bmp.height());
bool expectSuccess = SkIRect::Intersects(canvasRect, writeRect) &&
write_should_succeed(surfaceInfo, bmp.info(), isGPU);
REPORTER_ASSERT(reporter, expectSuccess == (idBefore != idAfter));
}
}
}
}
DEF_TEST(WritePixels, reporter) {
const SkImageInfo info = SkImageInfo::MakeN32Premul(DEV_W, DEV_H);
for (auto& tightRowBytes : { true, false }) {
const size_t rowBytes = tightRowBytes ? info.minRowBytes() : 4 * DEV_W + 100;
const size_t size = info.computeByteSize(rowBytes);
void* pixels = sk_malloc_throw(size);
// if rowBytes isn't tight then set the padding to a known value
if (!tightRowBytes) {
memset(pixels, DEV_PAD, size);
}
auto surface(SkSurface::MakeRasterDirectReleaseProc(info, pixels, rowBytes,
free_pixels, nullptr));
test_write_pixels(reporter, surface.get(), info);
}
}
static void test_write_pixels(skiatest::Reporter* reporter, GrContext* context, int sampleCnt) {
const SkImageInfo ii = SkImageInfo::MakeN32Premul(DEV_W, DEV_H);
for (auto& origin : { kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin }) {
sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(context,
SkBudgeted::kNo, ii, sampleCnt,
origin, nullptr));
if (surface) {
test_write_pixels(reporter, surface.get(), ii);
}
}
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(WritePixels_Gpu, reporter, ctxInfo) {
test_write_pixels(reporter, ctxInfo.grContext(), 1);
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(WritePixelsMSAA_Gpu, reporter, ctxInfo) {
test_write_pixels(reporter, ctxInfo.grContext(), 1);
}
static void test_write_pixels_non_texture(skiatest::Reporter* reporter,
GrContext* context,
int sampleCnt) {
for (auto& origin : { kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin }) {
GrBackendTexture backendTex;
CreateBackendTexture(context, &backendTex, DEV_W, DEV_H, kRGBA_8888_SkColorType,
SkColors::kTransparent, GrMipMapped::kNo, GrRenderable::kYes, GrProtected::kNo);
if (!backendTex.isValid()) {
continue;
}
SkColorType colorType = kN32_SkColorType;
sk_sp<SkSurface> surface(SkSurface::MakeFromBackendTextureAsRenderTarget(
context, backendTex, origin, sampleCnt, colorType, nullptr, nullptr));
if (surface) {
auto ii = SkImageInfo::MakeN32Premul(DEV_W, DEV_H);
test_write_pixels(reporter, surface.get(), ii);
}
context->deleteBackendTexture(backendTex);
}
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(WritePixelsNonTexture_Gpu, reporter, ctxInfo) {
test_write_pixels_non_texture(reporter, ctxInfo.grContext(), 1);
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(WritePixelsNonTextureMSAA_Gpu, reporter, ctxInfo) {
test_write_pixels_non_texture(reporter, ctxInfo.grContext(), 4);
}
static sk_sp<SkSurface> create_surf(GrContext* context, int width, int height) {
const SkImageInfo ii = SkImageInfo::Make(width, height,
kRGBA_8888_SkColorType, kPremul_SkAlphaType);
sk_sp<SkSurface> surf = SkSurface::MakeRenderTarget(context, SkBudgeted::kYes, ii);
surf->flush();
return surf;
}
static sk_sp<SkImage> upload(const sk_sp<SkSurface>& surf, SkColor color) {
const SkImageInfo smII = SkImageInfo::Make(16, 16, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
SkBitmap bm;
bm.allocPixels(smII);
bm.eraseColor(color);
surf->writePixels(bm, 0, 0);
return surf->makeImageSnapshot();
}
// This is tests whether the first writePixels is completed before the
// second writePixels takes effect (i.e., that writePixels correctly flushes
// in between uses of the shared backing resource).
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(WritePixelsPendingIO, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
GrProxyProvider* proxyProvider = context->priv().proxyProvider();
const GrCaps* caps = context->priv().caps();
static const int kFullSize = 62;
static const int kHalfSize = 31;
static const uint32_t kLeftColor = 0xFF222222;
static const uint32_t kRightColor = 0xFFAAAAAA;
const SkImageInfo fullII = SkImageInfo::Make(kFullSize, kFullSize,
kRGBA_8888_SkColorType, kPremul_SkAlphaType);
const SkImageInfo halfII = SkImageInfo::Make(kHalfSize, kFullSize,
kRGBA_8888_SkColorType, kPremul_SkAlphaType);
sk_sp<SkSurface> dest = SkSurface::MakeRenderTarget(context, SkBudgeted::kYes, fullII);
{
// Seed the resource cached with a scratch texture that will be reused by writePixels
static constexpr SkISize kDims = {32, 64};
const GrBackendFormat format = caps->getDefaultBackendFormat(GrColorType::kRGBA_8888,
GrRenderable::kNo);
sk_sp<GrTextureProxy> temp = proxyProvider->createProxy(
format, kDims, GrRenderable::kNo, 1, GrMipMapped::kNo, SkBackingFit::kApprox,
SkBudgeted::kYes, GrProtected::kNo);
temp->instantiate(context->priv().resourceProvider());
}
// Create the surfaces and flush them to ensure there is no lingering pendingIO
sk_sp<SkSurface> leftSurf = create_surf(context, kHalfSize, kFullSize);
sk_sp<SkSurface> rightSurf = create_surf(context, kHalfSize, kFullSize);
sk_sp<SkImage> leftImg = upload(std::move(leftSurf), kLeftColor);
dest->getCanvas()->drawImage(std::move(leftImg), 0, 0);
sk_sp<SkImage> rightImg = upload(std::move(rightSurf), kRightColor);
dest->getCanvas()->drawImage(std::move(rightImg), kHalfSize, 0);
SkBitmap bm;
bm.allocPixels(fullII);
SkAssertResult(dest->readPixels(bm, 0, 0));
bool isCorrect = true;
for (int y = 0; isCorrect && y < 16; ++y) {
const uint32_t* sl = bm.getAddr32(0, y);
for (int x = 0; x < 16; ++x) {
if (kLeftColor != sl[x]) {
isCorrect = false;
break;
}
}
for (int x = kHalfSize; x < kHalfSize+16; ++x) {
if (kRightColor != sl[x]) {
isCorrect = false;
break;
}
}
}
REPORTER_ASSERT(reporter, isCorrect);
}