fae8fceb4a
Add guard to transition clients Change-Id: Ia7a3e8f95722f91e84af262168dadf89a78707da Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205720 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com> Auto-Submit: Mike Reed <reed@google.com>
44 lines
1.3 KiB
C++
44 lines
1.3 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkSVGLinearGradient_DEFINED
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#define SkSVGLinearGradient_DEFINED
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#include "SkSVGGradient.h"
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#include "SkSVGTypes.h"
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class SkSVGLinearGradient final : public SkSVGGradient {
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public:
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~SkSVGLinearGradient() override = default;
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static sk_sp<SkSVGLinearGradient> Make() {
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return sk_sp<SkSVGLinearGradient>(new SkSVGLinearGradient());
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}
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void setX1(const SkSVGLength&);
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void setY1(const SkSVGLength&);
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void setX2(const SkSVGLength&);
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void setY2(const SkSVGLength&);
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protected:
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void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
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sk_sp<SkShader> onMakeShader(const SkSVGRenderContext&,
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const SkColor*, const SkScalar*, int count,
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SkTileMode, const SkMatrix&) const override;
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private:
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SkSVGLinearGradient();
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SkSVGLength fX1 = SkSVGLength(0 , SkSVGLength::Unit::kPercentage);
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SkSVGLength fY1 = SkSVGLength(0 , SkSVGLength::Unit::kPercentage);
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SkSVGLength fX2 = SkSVGLength(100, SkSVGLength::Unit::kPercentage);
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SkSVGLength fY2 = SkSVGLength(0 , SkSVGLength::Unit::kPercentage);
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typedef SkSVGGradient INHERITED;
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};
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#endif // SkSVGLinearGradient_DEFINED
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