skia2/experimental/svg/model/SkSVGLinearGradient.h
Mike Reed fae8fceb4a Use SkTileMode instead of nested enum
Add guard to transition clients

Change-Id: Ia7a3e8f95722f91e84af262168dadf89a78707da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205720
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-04-03 15:24:18 +00:00

44 lines
1.3 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGLinearGradient_DEFINED
#define SkSVGLinearGradient_DEFINED
#include "SkSVGGradient.h"
#include "SkSVGTypes.h"
class SkSVGLinearGradient final : public SkSVGGradient {
public:
~SkSVGLinearGradient() override = default;
static sk_sp<SkSVGLinearGradient> Make() {
return sk_sp<SkSVGLinearGradient>(new SkSVGLinearGradient());
}
void setX1(const SkSVGLength&);
void setY1(const SkSVGLength&);
void setX2(const SkSVGLength&);
void setY2(const SkSVGLength&);
protected:
void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
sk_sp<SkShader> onMakeShader(const SkSVGRenderContext&,
const SkColor*, const SkScalar*, int count,
SkTileMode, const SkMatrix&) const override;
private:
SkSVGLinearGradient();
SkSVGLength fX1 = SkSVGLength(0 , SkSVGLength::Unit::kPercentage);
SkSVGLength fY1 = SkSVGLength(0 , SkSVGLength::Unit::kPercentage);
SkSVGLength fX2 = SkSVGLength(100, SkSVGLength::Unit::kPercentage);
SkSVGLength fY2 = SkSVGLength(0 , SkSVGLength::Unit::kPercentage);
typedef SkSVGGradient INHERITED;
};
#endif // SkSVGLinearGradient_DEFINED