skia2/tools/gpu
Brian Salomon c293a29bc2 Make GrGpuCommandBuffer infer its render target from first draw
This is a temporary workaround to allow removal of GrBatch::renderTarget().

Change-Id: Ic14710a369802064cf6446e8191a98ea3595556d
Reviewed-on: https://skia-review.googlesource.com/5342
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2016-11-30 20:17:51 +00:00
..
gl Revert "Always build the ANGLE test code. Always build ANGLE on windows and linux." 2016-11-14 14:53:23 +00:00
vk Remove SkAutoTDelete. 2016-11-03 19:03:40 +00:00
FenceSync.h skpbench: add option for gpu timing 2016-10-05 08:42:03 -07:00
GpuTimer.h skpbench: add option for gpu timing 2016-10-05 08:42:03 -07:00
GrContextFactory.cpp Revert "Always build the ANGLE test code. Always build ANGLE on windows and linux." 2016-11-14 14:53:23 +00:00
GrContextFactory.h Remove SkAutoTDelete. 2016-11-03 19:03:40 +00:00
GrTest.cpp Make GrGpuCommandBuffer infer its render target from first draw 2016-11-30 20:17:51 +00:00
GrTest.h tools: s/SkAutoTUnref/sk_sp/ 2016-11-03 21:00:34 +00:00
TestContext.cpp skpbench: add option for gpu timing 2016-10-05 08:42:03 -07:00
TestContext.h Remove SkAutoTDelete. 2016-11-03 19:03:40 +00:00