c5e6515e4a
In a few cases, this involved splitting a test into two (an ES2- compatible portion and a ES3+ portion). Change-Id: Ie6f18f787cf7c10696a2841ff538bbe2b95bf50d Bug: skia:13042 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/523187 Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Arman Uguray <armansito@google.com> Commit-Queue: Arman Uguray <armansito@google.com>
65 lines
3.1 KiB
Plaintext
65 lines
3.1 KiB
Plaintext
int i = 1;
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float f = 1.0;
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// SkSL allows `float op <int literal>` and `<int literal> op float`, unlike GLSL.
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void f_eq_int_literal_ok() { f = 1; }
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void f_plus_int_literal_ok() { f + 1; }
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void f_minus_int_literal_ok() { f - 1; }
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void f_mul_int_literal_ok() { f * 1; }
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void f_div_int_literal_ok() { f / 1; }
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void int_literal_plus_f_ok() { 1 + f; }
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void int_literal_minus_f_ok() { 1 - f; }
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void int_literal_mul_f_ok() { 1 * f; }
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void int_literal_div_f_ok() { 1 / f; }
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// Other than that, mixing scalar types without a cast is disallowed.
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void i_eq_float_literal_disallowed() { i = 1.0; }
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void i_eq_f_disallowed() { i = f; }
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void f_eq_i_disallowed() { f = i; }
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void i_plus_float_literal_disallowed() { i + 1.0; }
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void i_minus_float_literal_disallowed() { i - 1.0; }
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void i_mul_float_literal_disallowed() { i * 1.0; }
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void i_div_float_literal_disallowed() { i / 1.0; }
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void float_literal_plus_i_disallowed() { 1.0 + i; }
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void float_literal_minus_i_disallowed() { 1.0 - i; }
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void float_literal_mul_i_disallowed() { 1.0 * i; }
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void float_literal_div_i_disallowed() { 1.0 / i; }
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void i_plus_f_disallowed() { i + f; }
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void i_minus_f_disallowed() { i - f; }
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void i_mul_f_disallowed() { i * f; }
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void i_div_f_disallowed() { i / f; }
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void f_plus_i_disallowed() { f + i; }
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void f_minus_i_disallowed() { f - i; }
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void f_mul_i_disallowed() { f * i; }
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void f_div_i_disallowed() { f / i; }
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void f_plus_u_disallowed() { f + u; }
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void f_minus_u_disallowed() { f - u; }
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void f_mul_u_disallowed() { f * u; }
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void f_div_u_disallowed() { f / u; }
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void i_plus_u_disallowed() { i + u; }
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void i_minus_u_disallowed() { i - u; }
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void i_mul_u_disallowed() { i * u; }
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void i_div_u_disallowed() { i / u; }
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/*%%*
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type mismatch: '=' cannot operate on 'int', 'float'
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type mismatch: '=' cannot operate on 'int', 'float'
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type mismatch: '=' cannot operate on 'float', 'int'
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type mismatch: '+' cannot operate on 'int', 'float'
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type mismatch: '-' cannot operate on 'int', 'float'
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type mismatch: '*' cannot operate on 'int', 'float'
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type mismatch: '/' cannot operate on 'int', 'float'
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type mismatch: '+' cannot operate on 'float', 'int'
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type mismatch: '-' cannot operate on 'float', 'int'
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type mismatch: '*' cannot operate on 'float', 'int'
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type mismatch: '/' cannot operate on 'float', 'int'
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type mismatch: '+' cannot operate on 'int', 'float'
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type mismatch: '-' cannot operate on 'int', 'float'
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type mismatch: '*' cannot operate on 'int', 'float'
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type mismatch: '/' cannot operate on 'int', 'float'
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type mismatch: '+' cannot operate on 'float', 'int'
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type mismatch: '-' cannot operate on 'float', 'int'
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type mismatch: '*' cannot operate on 'float', 'int'
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type mismatch: '/' cannot operate on 'float', 'int'
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*%%*/
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