skia2/tests/sksl/shared/SwizzleByIndex.glsl
John Stiles c2c1b0c460 Migrate some SkSL swizzle tests to dm.
Change-Id: I2bd6bf9c368359a2b21861c1b6f621040d335111
Bug: skia:11009
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367056
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-02-08 16:16:28 +00:00

17 lines
426 B
GLSL

out vec4 sk_FragColor;
uniform vec4 testInputs;
uniform vec4 colorBlack;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
vec4 _1_v = testInputs;
ivec4 _2_i = ivec4(colorBlack);
float _3_x = _1_v[_2_i.x];
float _4_y = _1_v[_2_i.y];
float _5_z = _1_v[_2_i.z];
float _6_w = _1_v[_2_i.w];
return vec4(_3_x, _4_y, _5_z, _6_w) == vec4(-1.25, -1.25, -1.25, 0.0) ? colorGreen : colorRed;
}