c320b15768
This begins the journey towards using different types to refer to CPU data and GPU texture formats. This is one part of removing GrPixelConfig and more directly using GL/VK texture formats GrColorType represents a particular layout of color/gray/alpha channels in CPU memory. It does not refer to texture formats or sRGB-encoding. It is basically SkColorType specialized to the GPU backend with some formats added and some removed. Read/WritePixel interfaces use GrColorType to describe the CPU side of the transaction. There's still a lot of punting to GrPixelConfig in API-specific code. There's a lot more to be done. Bug: 6718 Bug: 7580 Change-Id: I8d813ae9a4416a06596f22a4b87da02091989718 Reviewed-on: https://skia-review.googlesource.com/107264 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com> |
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android | ||
atlastext | ||
c | ||
codec | ||
config | ||
core | ||
effects | ||
encode | ||
gpu | ||
pathops | ||
ports | ||
private | ||
svg | ||
utils | ||
views |