skia2/third_party
Nigel Tao c34344989a Allow building with Wuffs v0.3, not just v0.2
This is step 1 of a multi-step, multi-repository transition:

1. Let Skia work with either Wuffs v0.3 or v0.2. This repository
   defaults to v0.3 but other repositories' defaults remain at v0.2.
2. Update users' Skia version (automatic if they update regularly).
3. Update users' Wuffs version and opt them in to Skia-uses-Wuffs-v0.3.
4. Flip Skia choosing Wuffs version 0.3 from opt-in to opt-out.
5. Remove the option for Skia to work wih Wuffs v0.2.

Change-Id: Ie5cf238057060f2a40cc7c0070d6e2a076943e2b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295976
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2020-06-15 14:34:34 +00:00
..
angle2 reformat GN files 2020-04-01 23:23:03 +00:00
cpu-features reformat GN files 2020-04-01 23:23:03 +00:00
dng_sdk remove mips support and bots 2017-12-05 17:19:45 +00:00
etc1 AFAICT, only gm/etc1 uses third_party/etc1 2019-04-24 18:57:58 +00:00
expat Roll testing expat to tip of tree. 2020-04-20 16:14:11 +00:00
freetype2 [canvaskit] Enable font edging 2020-05-08 13:22:18 +00:00
glslang reformat GN files 2020-04-01 23:23:03 +00:00
harfbuzz reformat GN files 2020-04-01 23:23:03 +00:00
icu Hide ICU C++ API from Skia users. 2020-05-29 21:43:19 +00:00
imgui GLSL editing in Viewer 2019-04-12 16:23:54 +00:00
libjpeg-turbo build libjpeg-turbo with -DUSE_CLZ_INTRINSIC 2020-01-02 18:06:36 +00:00
libmicrohttpd GN/Win: everything links on my machine. 2016-10-12 16:39:42 +00:00
libpng reformat GN files 2020-04-01 23:23:03 +00:00
libsdl Add iOS support for SkiaSDLExample. 2017-08-30 18:56:46 +00:00
libwebp reformat GN files 2020-04-01 23:23:03 +00:00
lua avoid using tmpnam() in Lua 2018-02-01 22:39:59 +00:00
native_app_glue reformat GN files 2020-04-01 23:23:03 +00:00
opencl update hello-opencl 2019-02-11 18:47:32 +00:00
piex Reland "Build SkRawCodec in GN" 2016-10-31 09:02:57 -07:00
sfntly reformat GN files 2020-04-01 23:23:03 +00:00
shaderc Use Dawn's BUILD.gn instead of defining another one for Skia. 2020-04-13 23:26:31 +00:00
skcms Roll skcms from 5404be4a2703 to 403d32176ebc (1 revision) 2020-06-04 20:09:04 +00:00
spirv-cross Roll Dawn and add dependencies 2020-03-30 18:52:06 +00:00
spirv-headers wired up SPIR-V validator 2017-03-16 14:42:20 +00:00
spirv-tools reformat GN files 2020-04-01 23:23:03 +00:00
vulkanmemoryallocator Update AMD vulkan memory allocator. 2020-05-13 13:03:39 +00:00
wuffs Allow building with Wuffs v0.3, not just v0.2 2020-06-15 14:34:34 +00:00
zlib reformat GN files 2020-04-01 23:23:03 +00:00
BUILD.gn GN: Android 2016-08-25 14:50:44 -07:00
README BUG=skia:5602 2016-09-02 11:19:34 -07:00
third_party.gni Mark dawn and shaderc as third_party. 2020-04-03 20:46:14 +00:00

The third_party directory contains a set of dependencies from outside sources
that are needed to build various components and tools within Skia.  

Some of these dependencies reside within the Skia repo, while others are pulled 
from other repositories and placed in the third_party/externals directory
during build. These external dependencies are defined in a DEPS file.

Products in third_party are subject to their own respective license terms.  The
license for each project should be included in the source itself via a license
header or file.  If the source itself does not include a license header or file,
create a README that refers to reliable documentation of the project's license
terms on the web.