e812d496aa
Also changes the behavior of these flags to only override their corresponding context options when set, and to leave them unchanged when not set. BUG=skia: Change-Id: I09f6be09997594fa888d9045dd4901354ef3f880 Reviewed-on: https://skia-review.googlesource.com/8780 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
87 lines
3.2 KiB
C++
87 lines
3.2 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SK_COMMON_FLAGS_CONFIG_H
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#define SK_COMMON_FLAGS_CONFIG_H
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#include "SkCommandLineFlags.h"
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#if SK_SUPPORT_GPU
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#include "GrContextFactory.h"
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#endif
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DECLARE_string(config);
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#if SK_SUPPORT_GPU
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class SkCommandLineConfigGpu;
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#endif
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// SkCommandLineConfig represents a Skia rendering configuration string.
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// The string has following form:
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// tag:
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// [via-]*backend
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// where 'backend' consists of chars excluding hyphen
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// and each 'via' consists of chars excluding hyphen.
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class SkCommandLineConfig {
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public:
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SkCommandLineConfig(const SkString& tag, const SkString& backend,
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const SkTArray<SkString>& viaParts);
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virtual ~SkCommandLineConfig();
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#if SK_SUPPORT_GPU
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virtual const SkCommandLineConfigGpu* asConfigGpu() const { return nullptr; }
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#endif
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const SkString& getTag() const { return fTag; }
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const SkString& getBackend() const { return fBackend; }
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const SkTArray<SkString>& getViaParts() const { return fViaParts; }
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private:
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SkString fTag;
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SkString fBackend;
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SkTArray<SkString> fViaParts;
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};
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#if SK_SUPPORT_GPU
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// SkCommandLineConfigGpu is a SkCommandLineConfig that extracts information out of the backend
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// part of the tag. It is constructed tags that have:
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// * backends of form "gpu(option=value,option2=value,...)"
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// * backends that represent a shorthand of above (such as "msaa16" representing "gpu(samples=16)")
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class SkCommandLineConfigGpu : public SkCommandLineConfig {
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public:
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typedef sk_gpu_test::GrContextFactory::ContextType ContextType;
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typedef sk_gpu_test::GrContextFactory::ContextOverrides ContextOverrides;
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SkCommandLineConfigGpu(const SkString& tag, const SkTArray<SkString>& viaParts,
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ContextType contextType, bool useNVPR, bool useInstanced, bool useDIText,
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int samples, SkColorType colorType, sk_sp<SkColorSpace> colorSpace);
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const SkCommandLineConfigGpu* asConfigGpu() const override { return this; }
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ContextType getContextType() const { return fContextType; }
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ContextOverrides getContextOverrides() const { return fContextOverrides; }
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bool getUseNVPR() const {
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SkASSERT(!(fContextOverrides & ContextOverrides::kRequireNVPRSupport) ||
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!(fContextOverrides & ContextOverrides::kDisableNVPR));
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return fContextOverrides & ContextOverrides::kRequireNVPRSupport;
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}
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bool getUseInstanced() const { return fContextOverrides & ContextOverrides::kUseInstanced; }
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bool getUseDIText() const { return fUseDIText; }
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int getSamples() const { return fSamples; }
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SkColorType getColorType() const { return fColorType; }
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SkColorSpace* getColorSpace() const { return fColorSpace.get(); }
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private:
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ContextType fContextType;
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ContextOverrides fContextOverrides;
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bool fUseDIText;
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int fSamples;
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SkColorType fColorType;
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sk_sp<SkColorSpace> fColorSpace;
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};
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#endif
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typedef SkTArray<std::unique_ptr<SkCommandLineConfig>, true> SkCommandLineConfigArray;
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void ParseConfigs(const SkCommandLineFlags::StringArray& configList,
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SkCommandLineConfigArray* outResult);
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#endif
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