skia2/gm/bicubicfilter.cpp
senorblanco@chromium.org 3f2d45aff6 (Relanding r7275 with assert fix, plus fixes from r7276, r7280, r7283.)
Implement a bicubic resampling image filter, with raster and GPU backends.
In order to get this to work on the GPU side, I had to modify the width and height of the drawn texture in drawSprite() and drawDevice() to use the filtered texture's dimensions, instead of the source texture.  (This wasn't a problem before since all other image filters produce results the same dimensions as their input texture.)
For now, this implementation only does axis-aligned scaling (same as the Lanczos-3 implementation in Chrome).  It's also done for correctness and clarity, not speed, so there are lots of opportunities for speedups.

Committed: https://code.google.com/p/skia/source/detail?r=7275

Review URL: https://codereview.appspot.com/7033049

git-svn-id: http://skia.googlecode.com/svn/trunk@7287 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-01-18 20:48:20 +00:00

85 lines
2.4 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkColor.h"
#include "SkBicubicImageFilter.h"
namespace skiagm {
class BicubicGM : public GM {
public:
BicubicGM() : fInitialized(false) {
this->setBGColor(0x00000000);
}
protected:
virtual SkString onShortName() {
return SkString("bicubicfilter");
}
void make_checkerboard(int width, int height) {
SkASSERT(width % 2 == 0);
SkASSERT(height % 2 == 0);
fCheckerboard.setConfig(SkBitmap::kARGB_8888_Config, width, height);
fCheckerboard.allocPixels();
SkAutoLockPixels lock(fCheckerboard);
for (int y = 0; y < height; y += 2) {
SkPMColor* s = fCheckerboard.getAddr32(0, y);
for (int x = 0; x < width; x += 2) {
*s++ = 0xFFFFFFFF;
*s++ = 0xFF000000;
}
s = fCheckerboard.getAddr32(0, y + 1);
for (int x = 0; x < width; x += 2) {
*s++ = 0xFF000000;
*s++ = 0xFFFFFFFF;
}
}
}
virtual SkISize onISize() {
return make_isize(400, 300);
}
virtual void onDraw(SkCanvas* canvas) {
if (!fInitialized) {
make_checkerboard(4, 4);
fInitialized = true;
}
SkScalar sk32 = SkIntToScalar(32);
canvas->clear(0x00000000);
SkPaint bilinearPaint, bicubicPaint;
SkSize scale = SkSize::Make(sk32, sk32);
canvas->save();
canvas->scale(sk32, sk32);
bilinearPaint.setFilterBitmap(true);
canvas->drawBitmap(fCheckerboard, 0, 0, &bilinearPaint);
canvas->restore();
SkAutoTUnref<SkImageFilter> bicubic(SkBicubicImageFilter::CreateMitchell(scale));
bicubicPaint.setImageFilter(bicubic);
SkRect srcBounds;
fCheckerboard.getBounds(&srcBounds);
canvas->translate(SkIntToScalar(140), 0);
canvas->saveLayer(&srcBounds, &bicubicPaint);
canvas->drawBitmap(fCheckerboard, 0, 0);
canvas->restore();
}
private:
typedef GM INHERITED;
SkBitmap fCheckerboard;
bool fInitialized;
};
//////////////////////////////////////////////////////////////////////////////
static GM* MyFactory(void*) { return new BicubicGM; }
static GMRegistry reg(MyFactory);
}