skia2/include
Michael Ludwig c39d0c850f Implement generic draw-as-clear fallback for color and stencil
This will likely have a perf hit for GL devices that trigger the clear-as-draw fallback since
the fillrectop cannot be as optimized as the direct GLSL shader. However, since the Metal
backend now needs to perform something very similar for scissored clears, I think this
improves code maintainability and is worth it.

Bug: skia:
Change-Id: Id87513784e5892c7ff3dc988115da1d39a46d8e0
Reviewed-on: https://skia-review.googlesource.com/c/182971
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2019-01-16 17:27:44 +00:00
..
android add saveBehind to canvas 2018-12-19 14:44:09 +00:00
atlastext pass a font to GlyphRunBuilder 2019-01-02 21:02:33 +00:00
c expand imageinfo in C api, start on colorspace 2018-09-28 17:52:59 +00:00
codec Fix uninitialized bug in SkWuffsCodec for incomplete images 2018-12-05 18:27:28 +00:00
config remove unused parts of SkTypes.h 2018-06-08 23:53:57 +00:00
core Documentation: SkFont::textToGlyphs() 2019-01-16 16:04:08 +00:00
docs SkPDF: clean up public header 2019-01-02 15:55:33 +00:00
effects Add SkBlurDrawLooper::Make(SkColor4f, SkColorSpace) 2019-01-12 08:46:04 +00:00
encode Move SkNoncopyable to include/private. 2018-07-17 21:39:51 +00:00
gpu Move clear-as-draw caps into GrCaps 2019-01-14 15:27:44 +00:00
pathops fixup winding contours 2018-08-17 14:01:51 +00:00
ports Reland "Add SkFontMgr implementation for Fuchsia" 2018-12-07 01:47:05 +00:00
private Implement generic draw-as-clear fallback for color and stencil 2019-01-16 17:27:44 +00:00
svg Add a SkWStream-based SkSVGCanvas factory 2017-09-19 20:33:19 +00:00
third_party/vulkan Move vulkan headers from third_party to include/third_party. 2018-12-12 14:16:43 +00:00
utils start to build with no paint-text fields 2019-01-04 04:54:34 +00:00