c39d0c850f
This will likely have a perf hit for GL devices that trigger the clear-as-draw fallback since the fillrectop cannot be as optimized as the direct GLSL shader. However, since the Metal backend now needs to perform something very similar for scissored clears, I think this improves code maintainability and is worth it. Bug: skia: Change-Id: Id87513784e5892c7ff3dc988115da1d39a46d8e0 Reviewed-on: https://skia-review.googlesource.com/c/182971 Reviewed-by: Chris Dalton <csmartdalton@google.com> Commit-Queue: Michael Ludwig <michaelludwig@google.com> |
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android | ||
atlastext | ||
c | ||
codec | ||
config | ||
core | ||
docs | ||
effects | ||
encode | ||
gpu | ||
pathops | ||
ports | ||
private | ||
svg | ||
third_party/vulkan | ||
utils |