..
BUILD.bazel
[bazel] Put licenses() after legacy_exports
2022-05-02 15:04:33 +00:00
DSL.h
[includes] Enforce IWYU on sksl code
2022-03-21 12:43:02 +00:00
DSLBlock.h
Removed Position::Capture
2022-04-08 17:26:24 +00:00
DSLCase.h
Removed Position::Capture
2022-04-08 17:26:24 +00:00
DSLCore.h
Improved positions of for loop errors
2022-04-21 16:56:12 +00:00
DSLExpression.h
Removed Position::Capture
2022-04-08 17:26:24 +00:00
DSLFunction.h
Improved SkSL error positions for return types
2022-04-22 19:13:45 +00:00
DSLLayout.h
Removed Position::Capture
2022-04-08 17:26:24 +00:00
DSLModifiers.h
Removed Position::Capture
2022-04-08 17:26:24 +00:00
DSLRuntimeEffects.h
[includes] Enforce IWYU on sksl code
2022-03-21 12:43:02 +00:00
DSLStatement.h
Improved positions of for loop errors
2022-04-21 16:56:12 +00:00
DSLSymbols.h
Removed Position::Capture
2022-04-08 17:26:24 +00:00
DSLType.h
Improved SkSL error positions for return types
2022-04-22 19:13:45 +00:00
DSLVar.h
Improved positions of variable name errors
2022-04-22 14:39:14 +00:00
DSLWrapper.h
Initial land of DSLParser
2021-07-20 20:28:54 +00:00
OWNERS
Add Ethan and John to OWNERS for include/sksl/.
2022-04-26 23:38:58 +00:00
SkSLDebugTrace.h
Add SkRuntimeEffect::MakeTraced API for SkShader debugging.
2021-12-07 22:34:00 +00:00
SkSLErrorReporter.h
[includes] Enforce IWYU on sksl code
2022-03-21 12:43:02 +00:00
SkSLOperator.h
Added an SkSL Operator enum
2022-03-31 13:20:57 +00:00
SkSLPosition.h
Fit Position in 4 bytes.
2022-04-27 00:01:06 +00:00