skia2/gm/textblobrandomfont.cpp
Ben Wagner 20fa1e94a0 Update SkRandomScalerContext to handle mask filters.
SkRandomScalarContext would apply all path and mask filters twice, once
on the proxy and once to itself.

This also changes the SkScalerContext mask generation in anticipation of
removing the mask format overrides.

This also changes the textblobrandomfont test to fix the line spacing
and emoji handling.

Change-Id: Ib2a633d49ccb801a1849dd982185f44c1d2ea85f
Reviewed-on: https://skia-review.googlesource.com/124644
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2018-05-03 01:00:08 +00:00

166 lines
5.2 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "sk_tool_utils.h"
#include "Resources.h"
#include "SkCanvas.h"
#include "SkGradientShader.h"
#include "SkRandomScalerContext.h"
#include "SkStream.h"
#include "SkSurface.h"
#include "SkTextBlob.h"
#include "SkTypeface.h"
#if SK_SUPPORT_GPU
#include "GrContext.h"
namespace skiagm {
class TextBlobRandomFont : public GM {
public:
// This gm tests that textblobs can be translated and scaled with a font that returns random
// but deterministic masks
TextBlobRandomFont() { }
protected:
void onOnceBeforeDraw() override {
SkTextBlobBuilder builder;
const char* text = "The quick brown fox jumps over the lazy dog.";
// make textbloben
SkPaint paint;
paint.setTextSize(32);
paint.setAntiAlias(true);
paint.setLCDRenderText(true);
// Setup our random scaler context
auto typeface = sk_tool_utils::create_portable_typeface("sans-serif", SkFontStyle::Bold());
if (!typeface) {
typeface = SkTypeface::MakeDefault();
}
paint.setColor(SK_ColorMAGENTA);
paint.setTypeface(sk_make_sp<SkRandomTypeface>(std::move(typeface), paint, false));
SkScalar y = 0;
SkRect bounds;
paint.measureText(text, strlen(text), &bounds);
y -= bounds.fTop;
sk_tool_utils::add_to_text_blob(&builder, text, paint, 0, y);
y += bounds.fBottom;
// A8
const char* bigtext1 = "The quick brown fox";
const char* bigtext2 = "jumps over the lazy dog.";
paint.setTextSize(160);
paint.setSubpixelText(false);
paint.setLCDRenderText(false);
paint.measureText(bigtext1, strlen(bigtext1), &bounds);
y -= bounds.fTop;
sk_tool_utils::add_to_text_blob(&builder, bigtext1, paint, 0, y);
y += bounds.fBottom;
paint.measureText(bigtext2, strlen(bigtext2), &bounds);
y -= bounds.fTop;
sk_tool_utils::add_to_text_blob(&builder, bigtext2, paint, 0, y);
y += bounds.fBottom;
// color emoji
if (sk_sp<SkTypeface> origEmoji = sk_tool_utils::emoji_typeface()) {
paint.setTypeface(sk_make_sp<SkRandomTypeface>(origEmoji, paint, false));
const char* emojiText = sk_tool_utils::emoji_sample_text();
paint.measureText(emojiText, strlen(emojiText), &bounds);
y -= bounds.fTop;
sk_tool_utils::add_to_text_blob(&builder, emojiText, paint, 0, y);
y += bounds.fBottom;
}
// build
fBlob = builder.make();
}
SkString onShortName() override {
return SkString("textblobrandomfont");
}
SkISize onISize() override {
return SkISize::Make(kWidth, kHeight);
}
void onDraw(SkCanvas* canvas) override {
// This GM exists to test a specific feature of the GPU backend.
// This GM uses sk_tool_utils::makeSurface which doesn't work well with vias.
// This GM uses SkRandomTypeface which doesn't work well with serialization.
if (nullptr == canvas->getGrContext()) {
skiagm::GM::DrawGpuOnlyMessage(canvas);
return;
}
canvas->drawColor(sk_tool_utils::color_to_565(SK_ColorWHITE));
SkImageInfo info = SkImageInfo::Make(kWidth, kHeight, canvas->imageInfo().colorType(),
kPremul_SkAlphaType,
canvas->imageInfo().refColorSpace());
SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
auto surface(sk_tool_utils::makeSurface(canvas, info, &props));
if (!surface) {
const char* text = "This test requires a surface";
size_t len = strlen(text);
SkPaint paint;
canvas->drawText(text, len, 10, 100, paint);
return;
}
SkPaint paint;
paint.setAntiAlias(true);
SkCanvas* c = surface->getCanvas();
SkScalar stride = SkScalarCeilToScalar(fBlob->bounds().height());
SkScalar yOffset = 5;
for (int i = 0; i < 1; i++) {
// fiddle the canvas to force regen of textblobs
canvas->rotate(i % 2 ? 0.0f : -0.05f);
canvas->drawTextBlob(fBlob, 10, yOffset, paint);
yOffset += stride;
// this will test lcd masks when not requested
// on cpu this currently causes unspecified behavior, so avoid until it is fixed
if (canvas->getGrContext()) {
c->drawTextBlob(fBlob, 10, yOffset, paint);
surface->draw(canvas, 0, 0, nullptr);
}
yOffset += stride;
// free gpu resources and verify
if (canvas->getGrContext()) {
canvas->getGrContext()->freeGpuResources();
}
canvas->drawTextBlob(fBlob, 10, yOffset, paint);
yOffset += stride;
}
}
private:
sk_sp<SkTextBlob> fBlob;
static constexpr int kWidth = 2000;
static constexpr int kHeight = 1600;
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM(return new TextBlobRandomFont;)
}
#endif