skia2/include/gpu
Brian Salomon c405c27b1a Remove unused fields related to old multitexturing TextureOp.
Change-Id: I6a48410f2203a0a88831d02713b9b7475fb6e5a6
Reviewed-on: https://skia-review.googlesource.com/c/192826
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-02-15 15:08:39 +00:00
..
gl Infer GL null buffer hint usage from whether on command buffer or WebGL. 2018-12-19 20:28:05 +00:00
mock Enable wide color support in CCPR 2019-01-10 13:53:31 +00:00
mtl added Metal support to GrBackendSurface 2018-06-29 13:32:17 +00:00
vk Add MaxAPIVersion to GrVkBackendContext. 2019-01-28 19:01:46 +00:00
GrBackendDrawableInfo.h Add ability for an SkDevice to handle the drawing of an SkDrawable. 2018-10-19 15:21:54 +00:00
GrBackendSemaphore.h Move GrBackend enum to enum class. 2018-10-12 14:01:58 +00:00
GrBackendSurface.h Reduce the number of backend->pixelconfig GrCaps virtuals. 2018-12-14 17:12:36 +00:00
GrBlend.h Reland "make enum santizer fatal" 2018-11-06 17:31:00 +00:00
GrConfig.h Add cap to number of oplists we execute before flushing to the gpu. 2018-12-07 17:57:07 +00:00
GrContext.h Allow GrRecordingContext to create surfaceContexts 2019-02-14 21:47:28 +00:00
GrContextOptions.h Remove unused fields related to old multitexturing TextureOp. 2019-02-15 15:08:39 +00:00
GrContextThreadSafeProxy.h Move "matches" from GrContextThreadSafeProxy to GrContext_Base 2019-02-07 19:26:50 +00:00
GrDriverBugWorkarounds.h Reland "Add driver bug workarounds to GrCaps" 2018-05-14 23:46:49 +00:00
GrDriverBugWorkaroundsAutogen.h Add disable_texture_storage workaround 2018-08-22 23:56:23 +00:00
GrGpuResource.h Default init GrGpuResource::UniqueID to invalid id. 2019-02-07 19:45:25 +00:00
GrRenderTarget.h Revert "Move some Gr headers from include/gpu to include/private and src/gpu." 2018-12-11 19:01:41 +00:00
GrSamplerState.h Revert "Move some Gr headers from include/gpu to include/private and src/gpu." 2018-12-11 19:01:41 +00:00
GrSurface.h Move texture release proc to GrSurface so that render targets can also have releases. 2019-02-05 00:37:54 +00:00
GrTexture.h Move texture release proc to GrSurface so that render targets can also have releases. 2019-02-05 00:37:54 +00:00
GrTypes.h Remove a few semicolons. 2019-02-11 14:40:37 +00:00