skia2/tests/PathOpsQuadIntersectionTestData.cpp
caryclark 54359294a7 cumulative pathops patch
Replace the implicit curve intersection with a geometric curve intersection. The implicit intersection proved mathematically unstable and took a long time to zero in on an answer.

Use pointers instead of indices to refer to parts of curves. Indices required awkward renumbering.

Unify t and point values so that small intervals can be eliminated in one pass.

Break cubics up front to eliminate loops and cusps.

Make the Simplify and Op code more regular and eliminate arbitrary differences.

Add a builder that takes an array of paths and operators.

Delete unused code.

BUG=skia:3588
R=reed@google.com

Review URL: https://codereview.chromium.org/1037573004
2015-03-26 07:52:43 -07:00

105 lines
2.9 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "PathOpsQuadIntersectionTestData.h"
const SkDQuad quadraticPoints[] = {
{{{0, 0}, {1, 0}, {0, 0}}},
{{{0, 0}, {0, 1}, {0, 0}}},
{{{0, 0}, {1, 1}, {0, 0}}},
{{{1, 1}, {2, 2}, {1, 1}}},
};
const size_t quadraticPoints_count = SK_ARRAY_COUNT(quadraticPoints);
const SkDQuad quadraticLines[] = {
{{{0, 0}, {0, 0}, {1, 0}}},
{{{1, 0}, {0, 0}, {0, 0}}},
{{{1, 0}, {2, 0}, {3, 0}}},
{{{0, 0}, {0, 0}, {0, 1}}},
{{{0, 1}, {0, 0}, {0, 0}}},
{{{0, 1}, {0, 2}, {0, 3}}},
{{{0, 0}, {0, 0}, {1, 1}}},
{{{1, 1}, {0, 0}, {0, 0}}},
{{{1, 1}, {2, 2}, {3, 3}}},
{{{1, 1}, {3, 3}, {3, 3}}},
{{{1, 1}, {1, 1}, {2, 2}}},
{{{1, 1}, {1, 1}, {3, 3}}},
{{{1, 1}, {2, 2}, {4, 4}}}, // no coincident
{{{1, 1}, {3, 3}, {4, 4}}},
{{{1, 1}, {3, 3}, {2, 2}}},
{{{1, 1}, {4, 4}, {2, 2}}},
{{{1, 1}, {4, 4}, {3, 3}}},
{{{2, 2}, {1, 1}, {3, 3}}},
{{{2, 2}, {1, 1}, {4, 4}}},
{{{2, 2}, {3, 3}, {1, 1}}},
{{{2, 2}, {3, 3}, {4, 4}}},
{{{2, 2}, {4, 4}, {1, 1}}},
{{{2, 2}, {4, 4}, {3, 3}}},
};
const size_t quadraticLines_count = SK_ARRAY_COUNT(quadraticLines);
static const double F = FLT_EPSILON * 32;
static const double H = FLT_EPSILON * 32;
static const double J = FLT_EPSILON * 32;
static const double K = FLT_EPSILON * 32; // INVESTIGATE: why are larger multiples necessary?
const SkDQuad quadraticModEpsilonLines[] = {
{{{0, F}, {0, 0}, {1, 0}}},
{{{0, 0}, {1, 0}, {0, F}}},
{{{1, 0}, {0, F}, {0, 0}}},
{{{1, H}, {2, 0}, {3, 0}}},
// {{{F, 0}, {0, 0}, {0, 1}}}, // INVESTIGATE: even substituting K for F, quad is still linear.
// {{{0, 0}, {0, 1}, {F, 0}}},
// {{{0, 1}, {F, 0}, {0, 0}}},
// {{{H, 1}, {0, 2}, {0, 3}}},
{{{0, F}, {0, 0}, {1, 1}}},
{{{0, 0}, {1, 1}, {F, 0}}},
{{{1, 1}, {F, 0}, {0, 0}}},
{{{1, 1+J}, {2, 2}, {3, 3}}},
{{{1, 1}, {3, 3}, {3+F, 3}}},
{{{1, 1}, {1+F, 1}, {2, 2}}},
{{{1, 1}, {2, 2}, {1, 1+K}}},
{{{1, 1}, {1, 1+F}, {3, 3}}},
{{{1+H, 1}, {2, 2}, {4, 4}}}, // no coincident
{{{1, 1+K}, {3, 3}, {4, 4}}},
{{{1, 1}, {3+F, 3}, {2, 2}}},
{{{1, 1}, {4, 4+F}, {2, 2}}},
{{{1, 1}, {4, 4}, {3+F, 3}}},
{{{2, 2}, {1, 1}, {3, 3+F}}},
{{{2+F, 2}, {1, 1}, {4, 4}}},
{{{2, 2+F}, {3, 3}, {1, 1}}},
{{{2, 2}, {3+F, 3}, {4, 4}}},
{{{2, 2}, {4, 4+F}, {1, 1}}},
{{{2, 2}, {4, 4}, {3+F, 3}}},
};
const size_t quadraticModEpsilonLines_count =
SK_ARRAY_COUNT(quadraticModEpsilonLines);
const SkDQuad quadraticTests[][2] = {
{ // one intersection
{{{0, 0},
{0, 1},
{1, 1}}},
{{{0, 1},
{0, 0},
{1, 0}}}
},
{ // four intersections
{{{1, 0},
{2, 6},
{3, 0}}},
{{{0, 1},
{6, 2},
{0, 3}}}
}
};
const size_t quadraticTests_count = SK_ARRAY_COUNT(quadraticTests);