c4dc0ad8e2
Implement filling a path with nv_path_rendering cover functionality. The nv_path_rendering cover can be used if the fill is non-inverted and the draw operation does not require use of vertex shaders. Moves code for the inverted fill from GrStencilAndCoverPathRenderer down to GrGpuGL. R=bsalomon@google.com, markkilgard@gmail.com, cdalton@nvidia.com Author: kkinnunen@nvidia.com Review URL: https://codereview.chromium.org/22686002 git-svn-id: http://skia.googlecode.com/svn/trunk@11667 2bbb7eff-a529-9590-31e7-b0007b416f81 |
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animations | ||
bench | ||
debugger | ||
expectations | ||
experimental | ||
forth | ||
gm | ||
gyp | ||
include | ||
platform_tools | ||
resources | ||
samplecode | ||
src | ||
tests | ||
third_party | ||
tools | ||
trybots_to_run/chrome | ||
.gitignore | ||
codereview.settings | ||
DEPS | ||
Doxyfile | ||
gyp_skia | ||
LICENSE | ||
make.bat | ||
make.py | ||
Makefile | ||
Makefile.old | ||
OWNERS | ||
PRESUBMIT.py | ||
README | ||
README.chromium | ||
skia.gyp | ||
whitespace.txt |
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images. See full details, and build instructions, at http://code.google.com/p/skia/wiki/DocRoot