skia2/docs/examples/Bitmap_allocPixelsFlags.cpp
Mike Reed 34a0c97f5e don't use drawBitmap
Bug: skia:11216
Change-Id: I89a40e330f27f30c461f2b6012bf26c082b66094
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359076
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-01-26 02:24:21 +00:00

19 lines
718 B
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=737e721c7d9e0f367d25521a1b823b9d
REG_FIDDLE(Bitmap_allocPixelsFlags, 256, 128, false, 0) {
void draw(SkCanvas* canvas) {
SkBitmap bitmap;
bitmap.allocPixelsFlags(SkImageInfo::MakeN32(44, 16, kPremul_SkAlphaType),
SkBitmap::kZeroPixels_AllocFlag);
SkCanvas offscreen(bitmap);
SkPaint paint;
SkFont font;
offscreen.drawString("!@#$%", 0, 12, font, paint);
canvas->scale(6, 6);
canvas->drawImage(bitmap.asImage(), 0, 0);
canvas->drawImage(bitmap.asImage(), 8, 8);
}
} // END FIDDLE