7571f9e490
Mechanically updated via Xcode "Replace Regular Expression": typedef (.*) INHERITED; --> using INHERITED = $1; The ClangTidy approach generated an even larger CL which would have required a significant amount of hand-tweaking to be usable. Change-Id: I671dc9d9efdf6d60151325c8d4d13fad7e10a15b Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314999 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Mike Klein <mtklein@google.com> Auto-Submit: John Stiles <johnstiles@google.com>
200 lines
6.5 KiB
C++
200 lines
6.5 KiB
C++
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/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkCanvas.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkPath.h"
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#include "include/core/SkPoint3.h"
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#include "include/utils/SkShadowUtils.h"
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#include "samplecode/Sample.h"
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#include "tools/Resources.h"
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////////////////////////////////////////////////////////////////////////////
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// Sample to compare the Material Design shadow reference to our results
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class ShadowRefView : public Sample {
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SkPath fRRectPath;
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sk_sp<SkImage> fReferenceImage;
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bool fShowAmbient;
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bool fShowSpot;
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bool fUseAlt;
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bool fShowObject;
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public:
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ShadowRefView()
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: fShowAmbient(true)
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, fShowSpot(true)
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, fUseAlt(false)
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, fShowObject(true) {}
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protected:
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void onOnceBeforeDraw() override {
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fRRectPath.addRRect(SkRRect::MakeRectXY(SkRect::MakeXYWH(-130, -128.5, 130, 128.5), 4, 4));
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fReferenceImage = GetResourceAsImage("images/shadowreference.png");
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}
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SkString name() override { return SkString("ShadowReference"); }
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bool onChar(SkUnichar uni) override {
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bool handled = false;
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switch (uni) {
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case 'W':
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fShowAmbient = !fShowAmbient;
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handled = true;
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break;
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case 'S':
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fShowSpot = !fShowSpot;
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handled = true;
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break;
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case 'T':
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fUseAlt = !fUseAlt;
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handled = true;
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break;
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case 'O':
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fShowObject = !fShowObject;
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handled = true;
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break;
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default:
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break;
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}
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if (handled) {
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return true;
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}
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return false;
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}
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void drawBG(SkCanvas* canvas) {
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canvas->drawColor(0xFFFFFFFF);
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canvas->drawImage(fReferenceImage, 10, 30);
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}
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void drawShadowedPath(SkCanvas* canvas, const SkPath& path,
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const SkPoint3& zPlaneParams,
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const SkPaint& paint, SkScalar ambientAlpha,
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const SkPoint3& lightPos, SkScalar lightWidth, SkScalar spotAlpha) {
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if (!fShowAmbient) {
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ambientAlpha = 0;
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}
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if (!fShowSpot) {
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spotAlpha = 0;
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}
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uint32_t flags = 0;
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if (fUseAlt) {
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flags |= SkShadowFlags::kGeometricOnly_ShadowFlag;
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}
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SkColor ambientColor = SkColorSetARGB(ambientAlpha * 255, 0, 0, 0);
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SkColor spotColor = SkColorSetARGB(spotAlpha * 255, 0, 0, 0);
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SkShadowUtils::DrawShadow(canvas, path, zPlaneParams,
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lightPos, lightWidth,
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ambientColor, spotColor, flags);
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if (fShowObject) {
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canvas->drawPath(path, paint);
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} else {
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SkPaint strokePaint;
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strokePaint.setColor(paint.getColor());
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strokePaint.setStyle(SkPaint::kStroke_Style);
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canvas->drawPath(path, strokePaint);
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}
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}
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void onDrawContent(SkCanvas* canvas) override {
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this->drawBG(canvas);
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const SkScalar kDP = 4; // the reference image is 4x bigger than it is displayed on
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// on the web page, so we need to reflect that here and
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// multiply the heights and light params accordingly
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const SkScalar kLightWidth = kDP*400;
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const SkScalar kAmbientAlpha = 0.03f;
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const SkScalar kSpotAlpha = 0.35f;
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setColor(SK_ColorWHITE);
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SkPoint3 lightPos = { 175, -800, kDP * 600 };
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SkScalar xPos = 230;
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SkScalar yPos = 254.25f;
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SkRect clipRect = SkRect::MakeXYWH(45, 75, 122, 250);
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SkPoint clipDelta = SkPoint::Make(320, 0);
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SkPoint3 zPlaneParams = SkPoint3::Make(0, 0, kDP * 2);
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canvas->save();
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canvas->clipRect(clipRect);
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canvas->translate(xPos, yPos);
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this->drawShadowedPath(canvas, fRRectPath, zPlaneParams, paint, kAmbientAlpha,
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lightPos, kLightWidth, kSpotAlpha);
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canvas->restore();
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lightPos.fX += 320;
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xPos += 320;
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clipRect.offset(clipDelta);
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zPlaneParams.fZ = kDP * 3;
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canvas->save();
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canvas->clipRect(clipRect);
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canvas->translate(xPos, yPos);
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this->drawShadowedPath(canvas, fRRectPath, zPlaneParams, paint, kAmbientAlpha,
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lightPos, kLightWidth, kSpotAlpha);
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canvas->restore();
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lightPos.fX += 320;
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xPos += 320;
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clipRect.offset(clipDelta);
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zPlaneParams.fZ = kDP * 4;
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canvas->save();
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canvas->clipRect(clipRect);
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canvas->translate(xPos, yPos);
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this->drawShadowedPath(canvas, fRRectPath, zPlaneParams, paint, kAmbientAlpha,
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lightPos, kLightWidth, kSpotAlpha);
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canvas->restore();
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lightPos.fX += 320;
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xPos += 320;
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clipRect.offset(clipDelta);
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zPlaneParams.fZ = kDP * 6;
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canvas->save();
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canvas->clipRect(clipRect);
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canvas->translate(xPos, yPos);
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this->drawShadowedPath(canvas, fRRectPath, zPlaneParams, paint, kAmbientAlpha,
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lightPos, kLightWidth, kSpotAlpha);
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canvas->restore();
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lightPos.fX += 320;
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xPos += 320;
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clipRect.offset(clipDelta);
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zPlaneParams.fZ = kDP * 8;
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canvas->save();
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canvas->clipRect(clipRect);
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canvas->translate(xPos, yPos);
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this->drawShadowedPath(canvas, fRRectPath, zPlaneParams, paint, kAmbientAlpha,
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lightPos, kLightWidth, kSpotAlpha);
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canvas->restore();
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lightPos.fX += 320;
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xPos += 320;
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clipRect.offset(clipDelta);
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zPlaneParams.fZ = kDP * 16;
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canvas->save();
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canvas->clipRect(clipRect);
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canvas->translate(xPos, yPos);
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this->drawShadowedPath(canvas, fRRectPath, zPlaneParams, paint, kAmbientAlpha,
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lightPos, kLightWidth, kSpotAlpha);
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canvas->restore();
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}
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private:
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using INHERITED = Sample;
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};
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//////////////////////////////////////////////////////////////////////////////
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DEF_SAMPLE( return new ShadowRefView(); )
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