skia2/dm/DMTask.cpp
commit-bot@chromium.org fa8cb1cf22 Make DM play nice with the plan to split CPU and GPU work.
--nocpu skips all CPU-bound work.
--nogpu skips all GPU-bound work.

/m/s/skia (dm) $ r dm --nogpu
ninja: Entering directory `out/Release'
[17/17] LINK dm
(294 GMs, 620 benches) x 4 configs, 245 tests
0 tasks left
71.46user 12.40system 0:04.52elapsed 1854%CPU (0avgtext+0avgdata 16828656maxresident)k
0inputs+0outputs (0major+3252811minor)pagefaults 0swaps

/m/s/skia (dm) $ r dm --nocpu
ninja: Entering directory `out/Release'
ninja: no work to do.
(294 GMs, 620 benches) x 4 configs, 245 tests
926 tasks leftUnsupported vertex-color/texture xfer mode.
Unsupported vertex-color/texture xfer mode.
0 tasks left
11.10user 2.38system 0:17.15elapsed 78%CPU (0avgtext+0avgdata 1310896maxresident)k
16inputs+4664outputs (0major+161322minor)pagefaults 0swaps


BUG=skia:2074
R=halcanary@google.com, borenet@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/219403004

git-svn-id: http://skia.googlecode.com/svn/trunk@14001 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-03-31 19:59:44 +00:00

70 lines
1.5 KiB
C++

#include "DMTask.h"
#include "DMTaskRunner.h"
#include "SkCommandLineFlags.h"
DEFINE_bool(cpu, true, "Master switch for running CPU-bound work.");
DEFINE_bool(gpu, true, "Master switch for running GPU-bound work.");
namespace DM {
Task::Task(Reporter* reporter, TaskRunner* taskRunner)
: fReporter(reporter)
, fTaskRunner(taskRunner)
, fDepth(0) {
fReporter->start();
}
Task::Task(const Task& parent)
: fReporter(parent.fReporter)
, fTaskRunner(parent.fTaskRunner)
, fDepth(parent.depth() + 1) {
fReporter->start();
}
void Task::fail(const char* msg) {
SkString failure(this->name());
if (msg) {
failure.appendf(": %s", msg);
}
fReporter->fail(failure);
}
void Task::start() {
fStart = SkTime::GetMSecs();
}
void Task::finish() {
fReporter->finish(this->name(), SkTime::GetMSecs() - fStart);
}
void Task::spawnChild(CpuTask* task) {
fTaskRunner->add(task);
}
CpuTask::CpuTask(Reporter* reporter, TaskRunner* taskRunner) : Task(reporter, taskRunner) {}
CpuTask::CpuTask(const Task& parent) : Task(parent) {}
void CpuTask::run() {
this->start();
if (FLAGS_cpu && !this->shouldSkip()) {
this->draw();
}
this->finish();
SkDELETE(this);
}
GpuTask::GpuTask(Reporter* reporter, TaskRunner* taskRunner) : Task(reporter, taskRunner) {}
void GpuTask::run(GrContextFactory& factory) {
this->start();
if (FLAGS_gpu && !this->shouldSkip()) {
this->draw(&factory);
}
this->finish();
SkDELETE(this);
}
} // namespace DM