skia2/gm/roundrects.cpp
Herb Derby c37b386886 Replace SK_ARRAY_COUNT with std::size() for skia/gm
Note: in variedtext.cpp:66 changed static_assert to SkASSERT.

Change-Id: I853a2e5563c90c9dde5d6ba5443cc73b664b493d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/551876
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2022-06-21 18:09:30 +00:00

386 lines
12 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRRect.h"
#include "include/core/SkRect.h"
#include "include/core/SkScalar.h"
#include "include/core/SkShader.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkTileMode.h"
#include "include/core/SkTypes.h"
#include "include/effects/SkGradientShader.h"
#include "include/private/SkTArray.h"
#include "include/utils/SkRandom.h"
#include "tools/ToolUtils.h"
namespace skiagm {
static SkColor gen_color(SkRandom* rand) {
SkScalar hsv[3];
hsv[0] = rand->nextRangeF(0.0f, 360.0f);
hsv[1] = rand->nextRangeF(0.75f, 1.0f);
hsv[2] = rand->nextRangeF(0.75f, 1.0f);
return ToolUtils::color_to_565(SkHSVToColor(hsv));
}
class RoundRectGM : public GM {
public:
RoundRectGM() {
this->setBGColor(0xFF000000);
this->makePaints();
this->makeMatrices();
}
protected:
SkString onShortName() override {
return SkString("roundrects");
}
SkISize onISize() override {
return SkISize::Make(1200, 900);
}
void makePaints() {
{
// no AA
SkPaint p;
fPaints.push_back(p);
}
{
// AA
SkPaint p;
p.setAntiAlias(true);
fPaints.push_back(p);
}
{
// AA with stroke style
SkPaint p;
p.setAntiAlias(true);
p.setStyle(SkPaint::kStroke_Style);
p.setStrokeWidth(SkIntToScalar(5));
fPaints.push_back(p);
}
{
// AA with stroke style, width = 0
SkPaint p;
p.setAntiAlias(true);
p.setStyle(SkPaint::kStroke_Style);
fPaints.push_back(p);
}
{
// AA with stroke and fill style
SkPaint p;
p.setAntiAlias(true);
p.setStyle(SkPaint::kStrokeAndFill_Style);
p.setStrokeWidth(SkIntToScalar(3));
fPaints.push_back(p);
}
}
void makeMatrices() {
{
SkMatrix m;
m.setIdentity();
fMatrices.push_back(m);
}
{
SkMatrix m;
m.setScale(SkIntToScalar(3), SkIntToScalar(2));
fMatrices.push_back(m);
}
{
SkMatrix m;
m.setScale(SkIntToScalar(2), SkIntToScalar(2));
fMatrices.push_back(m);
}
{
SkMatrix m;
m.setScale(SkIntToScalar(1), SkIntToScalar(2));
fMatrices.push_back(m);
}
{
SkMatrix m;
m.setScale(SkIntToScalar(4), SkIntToScalar(1));
fMatrices.push_back(m);
}
{
SkMatrix m;
m.setRotate(SkIntToScalar(90));
fMatrices.push_back(m);
}
{
SkMatrix m;
m.setSkew(SkIntToScalar(2), SkIntToScalar(3));
fMatrices.push_back(m);
}
{
SkMatrix m;
m.setRotate(SkIntToScalar(60));
fMatrices.push_back(m);
}
}
void onDraw(SkCanvas* canvas) override {
SkRandom rand(1);
canvas->translate(20 * SK_Scalar1, 20 * SK_Scalar1);
const SkRect kRect = SkRect::MakeLTRB(-20, -30, 20, 30);
SkRRect circleRRect;
circleRRect.setRectXY(kRect, 5, 5);
const SkScalar kXStart = 60.0f;
const SkScalar kYStart = 80.0f;
const int kXStep = 150;
const int kYStep = 160;
int maxX = fMatrices.count();
SkPaint rectPaint;
rectPaint.setAntiAlias(true);
rectPaint.setStyle(SkPaint::kStroke_Style);
rectPaint.setStrokeWidth(SkIntToScalar(0));
rectPaint.setColor(SK_ColorLTGRAY);
int testCount = 0;
for (int i = 0; i < fPaints.count(); ++i) {
for (int j = 0; j < fMatrices.count(); ++j) {
canvas->save();
SkMatrix mat = fMatrices[j];
// position the roundrect, and make it at off-integer coords.
mat.postTranslate(kXStart + SK_Scalar1 * kXStep * (testCount % maxX) +
SK_Scalar1 / 4,
kYStart + SK_Scalar1 * kYStep * (testCount / maxX) +
3 * SK_Scalar1 / 4);
canvas->concat(mat);
SkColor color = gen_color(&rand);
fPaints[i].setColor(color);
canvas->drawRect(kRect, rectPaint);
canvas->drawRRect(circleRRect, fPaints[i]);
canvas->restore();
++testCount;
}
}
// special cases
// non-scaled tall and skinny roundrect
for (int i = 0; i < fPaints.count(); ++i) {
SkRect rect = SkRect::MakeLTRB(-20, -60, 20, 60);
SkRRect ellipseRect;
ellipseRect.setRectXY(rect, 5, 10);
canvas->save();
// position the roundrect, and make it at off-integer coords.
canvas->translate(kXStart + SK_Scalar1 * kXStep * 2.55f + SK_Scalar1 / 4,
kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4);
SkColor color = gen_color(&rand);
fPaints[i].setColor(color);
canvas->drawRect(rect, rectPaint);
canvas->drawRRect(ellipseRect, fPaints[i]);
canvas->restore();
}
// non-scaled wide and short roundrect
for (int i = 0; i < fPaints.count(); ++i) {
SkRect rect = SkRect::MakeLTRB(-80, -30, 80, 30);
SkRRect ellipseRect;
ellipseRect.setRectXY(rect, 20, 5);
canvas->save();
// position the roundrect, and make it at off-integer coords.
canvas->translate(kXStart + SK_Scalar1 * kXStep * 4 + SK_Scalar1 / 4,
kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4 +
SK_ScalarHalf * kYStep);
SkColor color = gen_color(&rand);
fPaints[i].setColor(color);
canvas->drawRect(rect, rectPaint);
canvas->drawRRect(ellipseRect, fPaints[i]);
canvas->restore();
}
// super skinny roundrect
for (int i = 0; i < fPaints.count(); ++i) {
SkRect rect = SkRect::MakeLTRB(0, -60, 1, 60);
SkRRect circleRect;
circleRect.setRectXY(rect, 5, 5);
canvas->save();
// position the roundrect, and make it at off-integer coords.
canvas->translate(kXStart + SK_Scalar1 * kXStep * 3.25f + SK_Scalar1 / 4,
kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4);
SkColor color = gen_color(&rand);
fPaints[i].setColor(color);
canvas->drawRRect(circleRect, fPaints[i]);
canvas->restore();
}
// super short roundrect
for (int i = 0; i < fPaints.count(); ++i) {
SkRect rect = SkRect::MakeLTRB(-80, -1, 80, 0);
SkRRect circleRect;
circleRect.setRectXY(rect, 5, 5);
canvas->save();
// position the roundrect, and make it at off-integer coords.
canvas->translate(kXStart + SK_Scalar1 * kXStep * 2.5f + SK_Scalar1 / 4,
kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4 +
SK_ScalarHalf * kYStep);
SkColor color = gen_color(&rand);
fPaints[i].setColor(color);
canvas->drawRRect(circleRect, fPaints[i]);
canvas->restore();
}
// radial gradient
SkPoint center = SkPoint::Make(SkIntToScalar(0), SkIntToScalar(0));
SkColor colors[] = { SK_ColorBLUE, SK_ColorRED, SK_ColorGREEN };
SkScalar pos[] = { 0, SK_ScalarHalf, SK_Scalar1 };
auto shader = SkGradientShader::MakeRadial(center, 20, colors, pos, std::size(colors),
SkTileMode::kClamp);
for (int i = 0; i < fPaints.count(); ++i) {
canvas->save();
// position the path, and make it at off-integer coords.
canvas->translate(kXStart + SK_Scalar1 * kXStep * 0 + SK_Scalar1 / 4,
kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4 +
SK_ScalarHalf * kYStep);
SkColor color = gen_color(&rand);
fPaints[i].setColor(color);
fPaints[i].setShader(shader);
canvas->drawRect(kRect, rectPaint);
canvas->drawRRect(circleRRect, fPaints[i]);
fPaints[i].setShader(nullptr);
canvas->restore();
}
// strokes and radii
{
SkScalar radii[][2] = {
{10,10},
{5,15},
{5,15},
{5,15}
};
SkScalar strokeWidths[] = {
20, 10, 20, 40
};
for (int i = 0; i < 4; ++i) {
SkRRect circleRect;
circleRect.setRectXY(kRect, radii[i][0], radii[i][1]);
canvas->save();
// position the roundrect, and make it at off-integer coords.
canvas->translate(kXStart + SK_Scalar1 * kXStep * 5 + SK_Scalar1 / 4,
kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4 +
SK_ScalarHalf * kYStep);
SkColor color = gen_color(&rand);
SkPaint p;
p.setAntiAlias(true);
p.setStyle(SkPaint::kStroke_Style);
p.setStrokeWidth(strokeWidths[i]);
p.setColor(color);
canvas->drawRRect(circleRect, p);
canvas->restore();
}
}
// test old entry point ( https://bug.skia.org/3786 )
{
canvas->save();
canvas->translate(kXStart + SK_Scalar1 * kXStep * 5 + SK_Scalar1 / 4,
kYStart + SK_Scalar1 * kYStep * 4 + SK_Scalar1 / 4 +
SK_ScalarHalf * kYStep);
const SkColor color = gen_color(&rand);
SkPaint p;
p.setColor(color);
const SkRect oooRect = { 20, 30, -20, -30 }; // intentionally out of order
canvas->drawRoundRect(oooRect, 10, 10, p);
canvas->restore();
}
// rrect with stroke > radius/2
{
SkRect smallRect = { -30, -20, 30, 20 };
SkRRect circleRect;
circleRect.setRectXY(smallRect, 5, 5);
canvas->save();
// position the roundrect, and make it at off-integer coords.
canvas->translate(kXStart + SK_Scalar1 * kXStep * 5 + SK_Scalar1 / 4,
kYStart - SK_Scalar1 * kYStep + 73 * SK_Scalar1 / 4 +
SK_ScalarHalf * kYStep);
SkColor color = gen_color(&rand);
SkPaint p;
p.setAntiAlias(true);
p.setStyle(SkPaint::kStroke_Style);
p.setStrokeWidth(25);
p.setColor(color);
canvas->drawRRect(circleRect, p);
canvas->restore();
}
}
private:
SkTArray<SkPaint> fPaints;
SkTArray<SkMatrix> fMatrices;
using INHERITED = GM;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM( return new RoundRectGM; )
} // namespace skiagm