skia2/gm
robertphillips ffac5c4aae Add GM/slide to simulate Android-style reveal clip
Hopefully, this will let us play w/ geometric and shader-based solutions.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2316593003

Review-Url: https://codereview.chromium.org/2316593003
2016-09-07 10:34:06 -07:00
..
aaclip.cpp
aarectmodes.cpp
aaxfermodes.cpp
addarc.cpp
all_bitmap_configs.cpp
alphagradients.cpp
anisotropic.cpp
annotated_text.cpp
arcofzorro.cpp
arcto.cpp
arithmode.cpp
badpaint.cpp
beziereffects.cpp
beziers.cpp
bigblurs.cpp
bigmatrix.cpp
bigrrectaaeffect.cpp
bigtext.cpp
bigtileimagefilter.cpp
bitmapcopy.cpp
bitmapfilters.cpp
bitmapimage.cpp
bitmappremul.cpp
bitmaprect.cpp
bitmaprecttest.cpp
bitmapshader.cpp
bleed.cpp
blend.cpp
blurcircles2.cpp
blurcircles.cpp
blurquickreject.cpp
blurrect.cpp
blurredclippedcircle.cpp
blurroundrect.cpp
blurs.cpp
bmpfilterqualityrepeat.cpp
bug5252.cpp
bug530095.cpp
bug615686.cpp
cgm.c
cgms.cpp
circles.cpp
circulararcs.cpp
circularclips.cpp
clip_strokerect.cpp
clipdrawdraw.cpp
clippedbitmapshaders.cpp
color4f.cpp
colorcube.cpp
coloremoji.cpp
colorfilterimagefilter.cpp
colorfilters.cpp
colormatrix.cpp
colortype.cpp
colortypexfermode.cpp
colorwheel.cpp
complexclip2.cpp
complexclip3.cpp
complexclip_blur_tiled.cpp
complexclip.cpp
composeshader.cpp
concavepaths.cpp
conicpaths.cpp
constcolorprocessor.cpp
convex_all_line_paths.cpp
convexpaths.cpp
convexpolyclip.cpp
convexpolyeffect.cpp
copyTo4444.cpp
croppedrects.cpp
cubicpaths.cpp
dashcircle.cpp
dashcubics.cpp
dashing.cpp
dcshader.cpp
deferredtextureimage.cpp
degeneratesegments.cpp
dftext.cpp
discard.cpp
displacement.cpp
distantclip.cpp
downsamplebitmap.cpp
draw_bitmap_rect_skbug4374.cpp
drawable.cpp
drawatlas.cpp
drawatlascolor.cpp
drawbitmaprect.cpp
drawfilter.cpp
drawlooper.cpp
drawminibitmaprect.cpp
drawregion.cpp
drawregionmodes.cpp
dropshadowimagefilter.cpp
drrect.cpp
dstreadshuffle.cpp
emboss.cpp
emptypath.cpp
encode-platform.cpp
encode.cpp
extractbitmap.cpp
factory.cpp
fadefilter.cpp
fatpathfill.cpp
filltypes.cpp
filltypespersp.cpp
filterbitmap.cpp
filterfastbounds.cpp
filterindiabox.cpp
fontcache.cpp
fontmgr.cpp
fontscaler.cpp
fontscalerdistortable.cpp
gamma.cpp
gammacolorfilter.cpp
gammatext.cpp
gamut.cpp
getpostextpath.cpp
giantbitmap.cpp
glyph_pos_align.cpp
glyph_pos.cpp
gm_expectations.h
gm.cpp
gm.h
gradient_matrix.cpp
gradientDirtyLaundry.cpp
gradients_2pt_conical.cpp
gradients_no_texture.cpp
gradients.cpp
gradtext.cpp
grayscalejpg.cpp
hairlines.cpp
hairmodes.cpp
hardstop_gradients.cpp
hittestpath.cpp
image_pict.cpp
image_shader.cpp
image.cpp
image.h
imagealphathreshold.cpp
imageblur2.cpp
imageblur.cpp
imageblurtiled.cpp
imagefilters.cpp
imagefiltersbase.cpp
imagefiltersclipped.cpp
imagefilterscropexpand.cpp
imagefilterscropped.cpp
imagefiltersgraph.cpp
imagefiltersscaled.cpp
imagefiltersstroked.cpp
imagefilterstransformed.cpp
imagefromyuvtextures.cpp
imagemagnifier.cpp
imagemakewithfilter.cpp
imagemasksubset.cpp
imageresizetiled.cpp
imagescalealigned.cpp
imagesource2.cpp
imagesource.cpp
imagetoyuvplanes.cpp
internal_links.cpp
inversepaths.cpp
largeglyphblur.cpp
lattice.cpp
lcdblendmodes.cpp
lcdoverlap.cpp
lcdtext.cpp
lighting.cpp
lightingshader2.cpp
lightingshader.cpp
lightingshaderbevel.cpp
linepaths.cpp
localmatriximagefilter.cpp
lumafilter.cpp
matrixconvolution.cpp
matriximagefilter.cpp
megalooper.cpp
mipmap.cpp
mixedtextblobs.cpp
modecolorfilters.cpp
morphology.cpp
multipicturedraw.cpp
nested.cpp
ninepatchstretch.cpp
nonclosedpaths.cpp
occludedrrectblur.cpp
offsetimagefilter.cpp
ovals.cpp
OverStroke.cpp
patch.cpp
patchgrid.cpp
path_stroke_with_zero_length.cpp
pathcontourstart.cpp
patheffects.cpp
pathfill.cpp
pathinterior.cpp
pathopsinverse.cpp
pathopsskpclip.cpp
pathreverse.cpp
pdf_never_embed.cpp
perlinnoise.cpp
perspshaders.cpp
picture.cpp
pictureimagefilter.cpp
pictureimagegenerator.cpp
pictureshader.cpp
pictureshadertile.cpp
pixelsnap.cpp
plus.cpp
points.cpp
poly2poly.cpp
polygons.cpp
quadpaths.cpp
recordopts.cpp
rectangletexture.cpp
rects.cpp
repeated_bitmap.cpp
resizeimagefilter.cpp
reveal.cpp Add GM/slide to simulate Android-style reveal clip 2016-09-07 10:34:06 -07:00
roundrects.cpp
rrect.cpp
rrectclipdrawpaint.cpp
rrects.cpp
samplerstress.cpp
scaledstrokes.cpp
shaderbounds.cpp
shadertext2.cpp
shadertext3.cpp
shadertext.cpp
shadowmaps.cpp
shadows.cpp
shallowgradient.cpp
shapes.cpp
showmiplevels.cpp
simpleaaclip.cpp
simplerect.cpp
SkAnimTimer.h
skbug1719.cpp
skbug_257.cpp
skbug_4868.cpp
skbug_5321.cpp
SkLinearBitmapPipelineGM.cpp
smallarc.cpp
smallimage.cpp
smallpaths.cpp
spritebitmap.cpp
srcmode.cpp
stlouisarch.cpp
stringart.cpp
stroke_rect_shader.cpp
strokedlines.cpp
strokefill.cpp
strokerect.cpp
strokerects.cpp
strokes.cpp
stroketext.cpp
subsetshader.cpp
surface.cpp
tablecolorfilter.cpp
tallstretchedbitmaps.cpp
texdata.cpp
textblob.cpp
textblobblockreordering.cpp
textblobcolortrans.cpp
textblobgeometrychange.cpp
textbloblooper.cpp
textblobmixedsizes.cpp
textblobrandomfont.cpp
textblobshader.cpp
textblobtransforms.cpp
textblobuseaftergpufree.cpp
texteffects.cpp
texturedomaineffect.cpp
thinrects.cpp
thinstrokedrects.cpp
tiledscaledbitmap.cpp
tileimagefilter.cpp
tilemodes_scaled.cpp
tilemodes.cpp
tinybitmap.cpp
transparency.cpp
typeface.cpp
variedtext.cpp
vertices.cpp
verttext2.cpp
verttext.cpp
verylargebitmap.cpp
windowrectangles.cpp
xfermodeimagefilter.cpp
xfermodes2.cpp
xfermodes3.cpp
xfermodes.cpp
yuvtorgbeffect.cpp