skia2/include
Robert Phillips c5509955b9 Add GrBackendTexture accessor to SkImage (take 2)
This makes accessing the GPU resource behind an SkImage a lot more typesafe. Additionally, the GrBackendObject is being deprecated so this is the path forward.

I split the controversial stuff off into https://skia-review.googlesource.com/c/skia/+/118575 (Add SkImage::setLayout call).

Change-Id: I297e72770e8fb360fac7c7cd74f050ae759ae133
Reviewed-on: https://skia-review.googlesource.com/118571
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-04-04 20:34:28 +00:00
..
android Simplify SkAnimatedImage 2018-01-30 18:46:35 +00:00
atlastext move SkIPoint16 to private header 2018-04-04 20:16:58 +00:00
c C API: document sk_matrix_t 2017-03-21 18:04:34 +00:00
codec Make SkAndroidCodec (optionally) respect origin 2018-01-26 22:13:34 +00:00
config Revert "Revert "SkUserConfig.h: remove out-of-date comment on SK_SFNTLY_SUBSETTER"" 2017-01-27 14:40:01 +00:00
core Add GrBackendTexture accessor to SkImage (take 2) 2018-04-04 20:34:28 +00:00
effects Fixing build with SK_IGNORE_TO_STRING defined. 2018-03-29 13:42:45 +00:00
encode Revert "Add an Option for orientation on JPEG encodes" 2017-10-18 18:09:47 +00:00
gpu Add GrBackendTexture accessor to SkImage (take 2) 2018-04-04 20:34:28 +00:00
pathops Remove trailing whitespace. 2017-10-09 21:20:34 +00:00
ports removed dead code behind legacy fontmgr api flag 2017-10-11 15:18:57 +00:00
private Revert "implement SkTDArray with std::vector" 2018-04-02 20:37:52 +00:00
svg Add a SkWStream-based SkSVGCanvas factory 2017-09-19 20:33:19 +00:00
utils Apply filterTextFlags so the fonts are the same. 2018-03-16 20:28:36 +00:00
views [Viewer] Preserve gesture transformation matrix on slide/backend change 2018-01-05 18:18:39 +00:00