skia2/include/core/SkOverdrawCanvas.h
Mike Reed c56e2e5aa6 Add new virts, hide old ones
Add virtuals for the draw methods that now take sampling/filtermode.

drawImage
drawImageRect
drawImageLattice
drawAtlas

Add a flag that can remove the older virtuals, once each client has
stopped overriding them. In that situation, the older public methods
will simplify extract the sampling from the paint, and call the new
public methods.

Bug: skia:11105, skia:7650
Change-Id: I8b0029727295caa983e8148fc743a55cfbecd043
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347022
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-12-29 21:36:08 +00:00

79 lines
3.8 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkOverdrawCanvas_DEFINED
#define SkOverdrawCanvas_DEFINED
#include "include/core/SkCanvasVirtualEnforcer.h"
#include "include/utils/SkNWayCanvas.h"
/**
* Captures all drawing commands. Rather than draw the actual content, this device
* increments the alpha channel of each pixel every time it would have been touched
* by a draw call. This is useful for detecting overdraw.
*/
class SK_API SkOverdrawCanvas : public SkCanvasVirtualEnforcer<SkNWayCanvas> {
public:
/* Does not take ownership of canvas */
SkOverdrawCanvas(SkCanvas*);
void onDrawTextBlob(const SkTextBlob*, SkScalar, SkScalar, const SkPaint&) override;
void onDrawPatch(const SkPoint[12], const SkColor[4], const SkPoint[4], SkBlendMode,
const SkPaint&) override;
void onDrawPaint(const SkPaint&) override;
void onDrawBehind(const SkPaint& paint) override;
void onDrawRect(const SkRect&, const SkPaint&) override;
void onDrawRegion(const SkRegion&, const SkPaint&) override;
void onDrawOval(const SkRect&, const SkPaint&) override;
void onDrawArc(const SkRect&, SkScalar, SkScalar, bool, const SkPaint&) override;
void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) override;
void onDrawRRect(const SkRRect&, const SkPaint&) override;
void onDrawPoints(PointMode, size_t, const SkPoint[], const SkPaint&) override;
void onDrawVerticesObject(const SkVertices*, SkBlendMode, const SkPaint&) override;
void onDrawPath(const SkPath&, const SkPaint&) override;
#ifdef SK_SUPPORT_LEGACY_ONDRAWIMAGERECT
void onDrawImage(const SkImage*, SkScalar left, SkScalar top, const SkPaint*) override;
void onDrawImageRect(const SkImage*, const SkRect* src, const SkRect& dst,
const SkPaint*, SrcRectConstraint) override;
void onDrawImageLattice(const SkImage*, const Lattice& lattice, const SkRect& dst,
const SkPaint*) override;
void onDrawAtlas(const SkImage*, const SkRSXform[], const SkRect[], const SkColor[],
int, SkBlendMode, const SkRect*, const SkPaint*) override;
#endif
void onDrawImage2(const SkImage*, SkScalar, SkScalar, const SkSamplingOptions&,
const SkPaint*) override;
void onDrawImageRect2(const SkImage*, const SkRect&, const SkRect&, const SkSamplingOptions&,
const SkPaint*, SrcRectConstraint) override;
void onDrawImageLattice2(const SkImage*, const Lattice&, const SkRect&, SkFilterMode,
const SkPaint*) override;
void onDrawAtlas2(const SkImage*, const SkRSXform[], const SkRect[], const SkColor[], int,
SkBlendMode, const SkSamplingOptions&, const SkRect*, const SkPaint*) override;
void onDrawDrawable(SkDrawable*, const SkMatrix*) override;
void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*) override;
void onDrawAnnotation(const SkRect&, const char key[], SkData* value) override;
void onDrawShadowRec(const SkPath&, const SkDrawShadowRec&) override;
void onDrawEdgeAAQuad(const SkRect&, const SkPoint[4], SkCanvas::QuadAAFlags, const SkColor4f&,
SkBlendMode) override;
void onDrawEdgeAAImageSet(const ImageSetEntry[], int count, const SkPoint[], const SkMatrix[],
const SkPaint*, SrcRectConstraint) override;
private:
void drawPosTextCommon(const SkGlyphID[], int, const SkScalar[], int, const SkPoint&,
const SkFont&, const SkPaint&);
inline SkPaint overdrawPaint(const SkPaint& paint);
SkPaint fPaint;
using INHERITED = SkCanvasVirtualEnforcer<SkNWayCanvas>;
};
#endif