abff956455
Auto-allocated IDs mean that the IDs depend upon the order in which classes happen to get initialized and are therefore not consistent from run to run. This change paves the way for a persistent shader cache by fixing the IDs in an enum. Bug: skia: Change-Id: I3e923c6c54f41b3b3eb616458abee83e0909c09f Reviewed-on: https://skia-review.googlesource.com/56401 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
179 lines
7.5 KiB
C++
179 lines
7.5 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Test.h"
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#if SK_SUPPORT_GPU
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#include "GrClip.h"
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#include "GrFragmentProcessor.h"
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#include "GrRenderTargetContext.h"
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#include "GrTexture.h"
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#include "glsl/GrGLSLFragmentProcessor.h"
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#include "glsl/GrGLSLFragmentShaderBuilder.h"
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageStorageLoad, reporter, ctxInfo) {
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class TestFP : public GrFragmentProcessor {
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public:
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static std::unique_ptr<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> proxy,
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GrSLMemoryModel mm,
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GrSLRestrict restrict) {
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return std::unique_ptr<GrFragmentProcessor>(new TestFP(std::move(proxy), mm, restrict));
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}
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const char* name() const override { return "Image Load Test FP"; }
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std::unique_ptr<GrFragmentProcessor> clone() const override {
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return std::unique_ptr<GrFragmentProcessor>(new TestFP(*this));
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}
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private:
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TestFP(sk_sp<GrTextureProxy> proxy, GrSLMemoryModel mm, GrSLRestrict restrict)
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: INHERITED(kTestFP_ClassID, kNone_OptimizationFlags)
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, fImageStorageAccess(std::move(proxy), kRead_GrIOType, mm, restrict) {
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this->addImageStorageAccess(&fImageStorageAccess);
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}
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explicit TestFP(const TestFP& that)
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: INHERITED(kTestFP_ClassID, that.optimizationFlags())
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, fImageStorageAccess(that.fImageStorageAccess) {
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this->addImageStorageAccess(&fImageStorageAccess);
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}
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void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {}
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bool onIsEqual(const GrFragmentProcessor& that) const override { return true; }
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GrGLSLFragmentProcessor* onCreateGLSLInstance() const override {
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class GLSLProcessor : public GrGLSLFragmentProcessor {
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public:
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GLSLProcessor() = default;
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void emitCode(EmitArgs& args) override {
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const TestFP& tfp = args.fFp.cast<TestFP>();
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GrGLSLFPFragmentBuilder* fb = args.fFragBuilder;
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SkString imageLoadStr;
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fb->codeAppend("float2 coord = sk_FragCoord.xy;");
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fb->appendImageStorageLoad(&imageLoadStr, args.fImageStorages[0],
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"int2(coord)");
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if (GrPixelConfigIsSint(tfp.fImageStorageAccess.peekTexture()->config())) {
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// Map the signed bytes so that when then get read back as unorm values they
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// will have their original bit pattern.
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fb->codeAppendf("int4 ivals = %s;", imageLoadStr.c_str());
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// NV gives a linker error for this:
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// fb->codeAppend("ivals +=
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// "mix(int4(0), int4(256), lessThan(ivals, int4(0)));");
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fb->codeAppend("if (ivals.r < 0) { ivals.r += 256; }");
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fb->codeAppend("if (ivals.g < 0) { ivals.g += 256; }");
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fb->codeAppend("if (ivals.b < 0) { ivals.b += 256; }");
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fb->codeAppend("if (ivals.a < 0) { ivals.a += 256; }");
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fb->codeAppendf("%s = half4(ivals)/255;", args.fOutputColor);
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} else {
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fb->codeAppendf("%s = %s;", args.fOutputColor, imageLoadStr.c_str());
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}
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}
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};
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return new GLSLProcessor;
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}
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ImageStorageAccess fImageStorageAccess;
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typedef GrFragmentProcessor INHERITED;
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};
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static constexpr int kS = 256;
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GrContext* context = ctxInfo.grContext();
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if (context->caps()->shaderCaps()->maxFragmentImageStorages() < 1) {
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return;
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}
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std::unique_ptr<uint32_t[]> data(new uint32_t[kS * kS]);
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for (int j = 0; j < kS; ++j) {
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for (int i = 0; i < kS; ++i) {
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data[i + kS * j] = GrColorPackRGBA(i, j, 0, 0);
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}
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}
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std::unique_ptr<uint32_t[]> idata(new uint32_t[kS * kS]);
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for (int j = 0; j < kS; ++j) {
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for (int i = 0; i < kS; ++i) {
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int8_t r = i - 128;
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int8_t g = j - 128;
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int8_t b = -128;
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int8_t a = -128;
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idata[i + kS * j] = ((uint8_t)a << 24) | ((uint8_t)b << 16) |
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((uint8_t)g << 8) | (uint8_t)r;
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}
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}
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// Currently image accesses always have "top left" semantics.
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GrSurfaceDesc desc;
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desc.fOrigin = kTopLeft_GrSurfaceOrigin;
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desc.fWidth = kS;
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desc.fHeight = kS;
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struct {
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GrPixelConfig fConfig;
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std::unique_ptr<uint32_t[]> fData;
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} tests[] = {
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{
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kRGBA_8888_GrPixelConfig,
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std::move(data)
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},
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{
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kRGBA_8888_sint_GrPixelConfig,
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std::move(idata)
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},
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};
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for (const auto& test : tests) {
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// This test should work with any memory model and with or without restrict
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for (auto mm : {GrSLMemoryModel::kNone,
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GrSLMemoryModel::kCoherent,
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GrSLMemoryModel::kVolatile}) {
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for (auto restrict : {GrSLRestrict::kNo, GrSLRestrict::kYes}) {
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if (!context->caps()->canConfigBeImageStorage(test.fConfig)) {
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continue;
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}
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desc.fConfig = test.fConfig;
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sk_sp<GrTextureProxy> imageStorageTexture =
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GrSurfaceProxy::MakeDeferred(context->resourceProvider(), desc,
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SkBudgeted::kYes, test.fData.get(), 0);
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sk_sp<GrRenderTargetContext> rtContext =
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context->makeDeferredRenderTargetContext(SkBackingFit::kExact, kS, kS,
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kRGBA_8888_GrPixelConfig, nullptr);
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// We make a clone to test that copying GrFragmentProcessor::ImageStorageAccess
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// works.
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std::unique_ptr<GrFragmentProcessor> fps[2];
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fps[0] = TestFP::Make(imageStorageTexture, mm, restrict);
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fps[1] = fps[0]->clone();
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for (auto& fp : fps) {
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GrPaint paint;
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paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
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paint.addColorFragmentProcessor(std::move(fp));
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rtContext->drawPaint(GrNoClip(), std::move(paint), SkMatrix::I());
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std::unique_ptr<uint32_t[]> readData(new uint32_t[kS * kS]);
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SkImageInfo info = SkImageInfo::Make(kS, kS, kRGBA_8888_SkColorType,
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kPremul_SkAlphaType);
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rtContext->readPixels(info, readData.get(), 0, 0, 0);
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int failed = false;
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for (int j = 0; j < kS && !failed; ++j) {
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for (int i = 0; i < kS && !failed; ++i) {
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uint32_t d = test.fData[j * kS + i];
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uint32_t rd = readData[j * kS + i];
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if (d != rd) {
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failed = true;
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ERRORF(reporter, "Expected 0x%08x, got 0x%08x at %d, %d.",
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d, rd, i, j);
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}
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}
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}
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}
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}
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}
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}
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}
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#endif
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