skia2/tests/DrawBitmapRectTest.cpp
commit-bot@chromium.org e0e7cfe44b Change old PRG to be SkLCGRandom; change new one to SkRandom
The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to 
rebaseline GMs.

R=reed@google.com, bsalomon@google.com

Author: jvanverth@google.com

Review URL: https://chromiumcodereview.appspot.com/23576015

git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-09 20:09:12 +00:00

275 lines
9.2 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Test.h"
#include "SkBitmap.h"
#include "SkCanvas.h"
#include "SkShader.h"
#include "SkRandom.h"
#include "SkMatrixUtils.h"
static void rand_matrix(SkMatrix* mat, SkRandom& rand, unsigned mask) {
mat->setIdentity();
if (mask & SkMatrix::kTranslate_Mask) {
mat->postTranslate(rand.nextSScalar1(), rand.nextSScalar1());
}
if (mask & SkMatrix::kScale_Mask) {
mat->postScale(rand.nextSScalar1(), rand.nextSScalar1());
}
if (mask & SkMatrix::kAffine_Mask) {
mat->postRotate(rand.nextSScalar1() * 360);
}
if (mask & SkMatrix::kPerspective_Mask) {
mat->setPerspX(rand.nextSScalar1());
mat->setPerspY(rand.nextSScalar1());
}
}
static void rand_size(SkISize* size, SkRandom& rand) {
size->set(rand.nextU() & 0xFFFF, rand.nextU() & 0xFFFF);
}
static bool treat_as_sprite(const SkMatrix& mat, const SkISize& size,
unsigned bits) {
return SkTreatAsSprite(mat, size.width(), size.height(), bits);
}
static void test_treatAsSprite(skiatest::Reporter* reporter) {
const unsigned bilerBits = kSkSubPixelBitsForBilerp;
SkMatrix mat;
SkISize size;
SkRandom rand;
// assert: translate-only no-filter can always be treated as sprite
for (int i = 0; i < 1000; ++i) {
rand_matrix(&mat, rand, SkMatrix::kTranslate_Mask);
for (int j = 0; j < 1000; ++j) {
rand_size(&size, rand);
REPORTER_ASSERT(reporter, treat_as_sprite(mat, size, 0));
}
}
// assert: rotate/perspect is never treated as sprite
for (int i = 0; i < 1000; ++i) {
rand_matrix(&mat, rand, SkMatrix::kAffine_Mask | SkMatrix::kPerspective_Mask);
for (int j = 0; j < 1000; ++j) {
rand_size(&size, rand);
REPORTER_ASSERT(reporter, !treat_as_sprite(mat, size, 0));
REPORTER_ASSERT(reporter, !treat_as_sprite(mat, size, bilerBits));
}
}
size.set(500, 600);
const SkScalar tooMuchSubpixel = SkFloatToScalar(100.1f);
mat.setTranslate(tooMuchSubpixel, 0);
REPORTER_ASSERT(reporter, !treat_as_sprite(mat, size, bilerBits));
mat.setTranslate(0, tooMuchSubpixel);
REPORTER_ASSERT(reporter, !treat_as_sprite(mat, size, bilerBits));
const SkScalar tinySubPixel = SkFloatToScalar(100.02f);
mat.setTranslate(tinySubPixel, 0);
REPORTER_ASSERT(reporter, treat_as_sprite(mat, size, bilerBits));
mat.setTranslate(0, tinySubPixel);
REPORTER_ASSERT(reporter, treat_as_sprite(mat, size, bilerBits));
const SkScalar twoThirds = SK_Scalar1 * 2 / 3;
const SkScalar bigScale = SkScalarDiv(size.width() + twoThirds, size.width());
mat.setScale(bigScale, bigScale);
REPORTER_ASSERT(reporter, !treat_as_sprite(mat, size, false));
REPORTER_ASSERT(reporter, !treat_as_sprite(mat, size, bilerBits));
const SkScalar oneThird = SK_Scalar1 / 3;
const SkScalar smallScale = SkScalarDiv(size.width() + oneThird, size.width());
mat.setScale(smallScale, smallScale);
REPORTER_ASSERT(reporter, treat_as_sprite(mat, size, false));
REPORTER_ASSERT(reporter, !treat_as_sprite(mat, size, bilerBits));
const SkScalar oneFortyth = SK_Scalar1 / 40;
const SkScalar tinyScale = SkScalarDiv(size.width() + oneFortyth, size.width());
mat.setScale(tinyScale, tinyScale);
REPORTER_ASSERT(reporter, treat_as_sprite(mat, size, false));
REPORTER_ASSERT(reporter, treat_as_sprite(mat, size, bilerBits));
}
static void assert_ifDrawnTo(skiatest::Reporter* reporter,
const SkBitmap& bm, bool shouldBeDrawn) {
for (int y = 0; y < bm.height(); ++y) {
for (int x = 0; x < bm.width(); ++x) {
if (shouldBeDrawn) {
if (SK_ColorTRANSPARENT == *bm.getAddr32(x, y)) {
REPORTER_ASSERT(reporter, false);
return;
}
} else {
// should not be drawn
if (SK_ColorTRANSPARENT != *bm.getAddr32(x, y)) {
REPORTER_ASSERT(reporter, false);
return;
}
}
}
}
}
static void test_wacky_bitmapshader(skiatest::Reporter* reporter,
int width, int height, bool shouldBeDrawn) {
SkBitmap dev;
dev.setConfig(SkBitmap::kARGB_8888_Config, 0x56F, 0x4f6);
dev.allocPixels();
dev.eraseColor(SK_ColorTRANSPARENT); // necessary, so we know if we draw to it
SkMatrix matrix;
SkCanvas c(dev);
matrix.setAll(SkFloatToScalar(-119.34097f),
SkFloatToScalar(-43.436558f),
SkFloatToScalar(93489.945f),
SkFloatToScalar(43.436558f),
SkFloatToScalar(-119.34097f),
SkFloatToScalar(123.98426f),
0, 0, SK_Scalar1);
c.concat(matrix);
SkBitmap bm;
bm.setConfig(SkBitmap::kARGB_8888_Config, width, height);
bm.allocPixels();
bm.eraseColor(SK_ColorRED);
SkShader* s = SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode,
SkShader::kRepeat_TileMode);
matrix.setAll(SkFloatToScalar(0.0078740157f),
0,
SkIntToScalar(249),
0,
SkFloatToScalar(0.0078740157f),
SkIntToScalar(239),
0, 0, SK_Scalar1);
s->setLocalMatrix(matrix);
SkPaint paint;
paint.setShader(s)->unref();
SkRect r = SkRect::MakeXYWH(681, 239, 695, 253);
c.drawRect(r, paint);
assert_ifDrawnTo(reporter, dev, shouldBeDrawn);
}
/*
* Original bug was asserting that the matrix-proc had generated a (Y) value
* that was out of range. This led (in the release build) to the sampler-proc
* reading memory out-of-bounds of the original bitmap.
*
* We were numerically overflowing our 16bit coordinates that we communicate
* between these two procs. The fixes was in two parts:
*
* 1. Just don't draw bitmaps larger than 64K-1 in width or height, since we
* can't represent those coordinates in our transport format (yet).
* 2. Perform an unsigned shift during the calculation, so we don't get
* sign-extension bleed when packing the two values (X,Y) into our 32bit
* slot.
*
* This tests exercises the original setup, plus 3 more to ensure that we can,
* in fact, handle bitmaps at 64K-1 (assuming we don't exceed the total
* memory allocation limit).
*/
static void test_giantrepeat_crbug118018(skiatest::Reporter* reporter) {
#ifdef SK_SCALAR_IS_FLOAT
static const struct {
int fWidth;
int fHeight;
bool fExpectedToDraw;
} gTests[] = {
{ 0x1b294, 0x7f, false }, // crbug 118018 (width exceeds 64K)
{ 0xFFFF, 0x7f, true }, // should draw, test max width
{ 0x7f, 0xFFFF, true }, // should draw, test max height
{ 0xFFFF, 0xFFFF, false }, // allocation fails (too much RAM)
};
for (size_t i = 0; i < SK_ARRAY_COUNT(gTests); ++i) {
test_wacky_bitmapshader(reporter,
gTests[i].fWidth, gTests[i].fHeight,
gTests[i].fExpectedToDraw);
}
#endif
}
///////////////////////////////////////////////////////////////////////////////
static void test_nan_antihair() {
SkBitmap bm;
bm.setConfig(SkBitmap::kARGB_8888_Config, 20, 20);
bm.allocPixels();
SkCanvas canvas(bm);
SkPath path;
path.moveTo(0, 0);
path.lineTo(10, SK_ScalarNaN);
SkPaint paint;
paint.setAntiAlias(true);
paint.setStyle(SkPaint::kStroke_Style);
// before our fix to SkScan_Antihair.cpp to check for integral NaN (0x800...)
// this would trigger an assert/crash.
//
// see rev. 3558
canvas.drawPath(path, paint);
}
static bool check_for_all_zeros(const SkBitmap& bm) {
SkAutoLockPixels alp(bm);
size_t count = bm.width() * bm.bytesPerPixel();
for (int y = 0; y < bm.height(); y++) {
const uint8_t* ptr = reinterpret_cast<const uint8_t*>(bm.getAddr(0, y));
for (size_t i = 0; i < count; i++) {
if (ptr[i]) {
return false;
}
}
}
return true;
}
static const int gWidth = 256;
static const int gHeight = 256;
static void create(SkBitmap* bm, SkBitmap::Config config, SkColor color) {
bm->setConfig(config, gWidth, gHeight);
bm->allocPixels();
bm->eraseColor(color);
}
static void TestDrawBitmapRect(skiatest::Reporter* reporter) {
SkBitmap src, dst;
create(&src, SkBitmap::kARGB_8888_Config, 0xFFFFFFFF);
create(&dst, SkBitmap::kARGB_8888_Config, 0);
SkCanvas canvas(dst);
SkIRect srcR = { gWidth, 0, gWidth + 16, 16 };
SkRect dstR = { 0, 0, SkIntToScalar(16), SkIntToScalar(16) };
canvas.drawBitmapRect(src, &srcR, dstR, NULL);
// ensure that we draw nothing if srcR does not intersect the bitmap
REPORTER_ASSERT(reporter, check_for_all_zeros(dst));
test_nan_antihair();
test_giantrepeat_crbug118018(reporter);
test_treatAsSprite(reporter);
}
#include "TestClassDef.h"
DEFINE_TESTCLASS("DrawBitmapRect", TestDrawBitmapRectClass, TestDrawBitmapRect)