skia2/gm/lcdblendmodes.cpp
mtklein dbfd7ab108 Replace a lot of 'static const' with 'constexpr' or 'const'.
'static const' means, there must be at most one of these, and initialize it at
compile time if possible or runtime if necessary.  This leads to unexpected
code execution, and TSAN* will complain about races on the guard variables.

Generally 'constexpr' or 'const' are better choices.  Neither can cause races:
they're either intialized at compile time (constexpr) or intialized each time
independently (const).

This CL prefers constexpr where possible, and uses const where not.  It even
prefers constexpr over const where they don't make a difference... I want to have
lots of examples of constexpr for people to see and mimic.

The scoped-to-class static has nothing to do with any of this, and is not changed.

* Not yet on the bots, which use an older TSAN.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2300623005

Review-Url: https://codereview.chromium.org/2300623005
2016-09-01 11:24:54 -07:00

154 lines
5.8 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/*
* Tests text rendering with LCD and the various blend modes.
*/
#include "gm.h"
#include "SkCanvas.h"
#include "SkGradientShader.h"
#include "SkSurface.h"
namespace skiagm {
constexpr int kColWidth = 180;
constexpr int kNumCols = 4;
constexpr int kWidth = kColWidth * kNumCols;
constexpr int kHeight = 750;
static sk_sp<SkShader> make_shader(const SkRect& bounds) {
const SkPoint pts[] = {
{ bounds.left(), bounds.top() },
{ bounds.right(), bounds.bottom() },
};
const SkColor colors[] = {
SK_ColorRED, SK_ColorGREEN,
};
return SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors),
SkShader::kRepeat_TileMode);
}
class LcdBlendGM : public skiagm::GM {
public:
LcdBlendGM() {
const int kPointSize = 25;
fTextHeight = SkIntToScalar(kPointSize);
}
protected:
SkString onShortName() override {
return SkString("lcdblendmodes");
}
void onOnceBeforeDraw() override {
fCheckerboard = sk_tool_utils::create_checkerboard_shader(SK_ColorBLACK, SK_ColorWHITE, 4);
}
SkISize onISize() override { return SkISize::Make(kWidth, kHeight); }
void onDraw(SkCanvas* canvas) override {
SkPaint p;
p.setAntiAlias(false);
p.setStyle(SkPaint::kFill_Style);
p.setShader(fCheckerboard);
SkRect r = SkRect::MakeWH(SkIntToScalar(kWidth), SkIntToScalar(kHeight));
canvas->drawRect(r, p);
SkImageInfo info = SkImageInfo::MakeN32Premul(kWidth, kHeight);
auto surface(canvas->makeSurface(info));
if (nullptr == surface) {
surface = SkSurface::MakeRaster(info);
}
SkCanvas* surfCanvas = surface->getCanvas();
this->drawColumn(surfCanvas, SK_ColorBLACK, SK_ColorWHITE, false);
surfCanvas->translate(SkIntToScalar(kColWidth), 0);
this->drawColumn(surfCanvas, SK_ColorWHITE, SK_ColorBLACK, false);
surfCanvas->translate(SkIntToScalar(kColWidth), 0);
this->drawColumn(surfCanvas, SK_ColorGREEN, SK_ColorMAGENTA, false);
surfCanvas->translate(SkIntToScalar(kColWidth), 0);
this->drawColumn(surfCanvas, SK_ColorCYAN, SK_ColorMAGENTA, true);
SkPaint surfPaint;
surfPaint.setXfermode(SkXfermode::Make(SkXfermode::kSrcOver_Mode));
surface->draw(canvas, 0, 0, &surfPaint);
}
void drawColumn(SkCanvas* canvas, SkColor backgroundColor, SkColor textColor, bool useGrad) {
const struct {
SkXfermode::Mode fMode;
const char* fLabel;
} gModes[] = {
{ SkXfermode::kClear_Mode, "Clear" },
{ SkXfermode::kSrc_Mode, "Src" },
{ SkXfermode::kDst_Mode, "Dst" },
{ SkXfermode::kSrcOver_Mode, "SrcOver" },
{ SkXfermode::kDstOver_Mode, "DstOver" },
{ SkXfermode::kSrcIn_Mode, "SrcIn" },
{ SkXfermode::kDstIn_Mode, "DstIn" },
{ SkXfermode::kSrcOut_Mode, "SrcOut" },
{ SkXfermode::kDstOut_Mode, "DstOut" },
{ SkXfermode::kSrcATop_Mode, "SrcATop" },
{ SkXfermode::kDstATop_Mode, "DstATop" },
{ SkXfermode::kXor_Mode, "Xor" },
{ SkXfermode::kPlus_Mode, "Plus" },
{ SkXfermode::kModulate_Mode, "Modulate" },
{ SkXfermode::kScreen_Mode, "Screen" },
{ SkXfermode::kOverlay_Mode, "Overlay" },
{ SkXfermode::kDarken_Mode, "Darken" },
{ SkXfermode::kLighten_Mode, "Lighten" },
{ SkXfermode::kColorDodge_Mode, "ColorDodge" },
{ SkXfermode::kColorBurn_Mode, "ColorBurn" },
{ SkXfermode::kHardLight_Mode, "HardLight" },
{ SkXfermode::kSoftLight_Mode, "SoftLight" },
{ SkXfermode::kDifference_Mode, "Difference" },
{ SkXfermode::kExclusion_Mode, "Exclusion" },
{ SkXfermode::kMultiply_Mode, "Multiply" },
{ SkXfermode::kHue_Mode, "Hue" },
{ SkXfermode::kSaturation_Mode, "Saturation" },
{ SkXfermode::kColor_Mode, "Color" },
{ SkXfermode::kLuminosity_Mode, "Luminosity" },
};
// Draw background rect
SkPaint backgroundPaint;
backgroundPaint.setColor(backgroundColor);
canvas->drawRectCoords(0, 0, SkIntToScalar(kColWidth), SkIntToScalar(kHeight),
backgroundPaint);
SkScalar y = fTextHeight;
for (size_t m = 0; m < SK_ARRAY_COUNT(gModes); m++) {
SkPaint paint;
paint.setColor(textColor);
paint.setAntiAlias(true);
paint.setSubpixelText(true);
paint.setLCDRenderText(true);
paint.setTextSize(fTextHeight);
paint.setXfermode(SkXfermode::Make(gModes[m].fMode));
sk_tool_utils::set_portable_typeface(&paint);
if (useGrad) {
SkRect r;
r.setXYWH(0, y - fTextHeight, SkIntToScalar(kColWidth), fTextHeight);
paint.setShader(make_shader(r));
}
SkString string(gModes[m].fLabel);
canvas->drawText(gModes[m].fLabel, string.size(), 0, y, paint);
y+=fTextHeight;
}
}
private:
SkScalar fTextHeight;
sk_sp<SkShader> fCheckerboard;
typedef skiagm::GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM( return new LcdBlendGM; )
}