skia2/bench/CoverageBench.cpp
reed b3f0ec9f99 Revert of change SkDraw and all Blitters to use pixmap instead of bitmap (patchset #6 id:100001 of https://codereview.chromium.org/1148793007/)
Reason for revert:
speculative revert to try to unblock DEPS roll

Original issue's description:
> change SkDraw and all Blitters to use pixmap instead of bitmap
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/c31af44336f5eb4a50e83e76e51962d46c3ed458

TBR=scroggo@google.com,jvanverth@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1164373003
2015-06-08 19:58:07 -07:00

71 lines
1.8 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Benchmark.h"
#include "SkBitmap.h"
#include "SkCanvas.h"
#include "SkColorPriv.h"
#include "SkDraw.h"
#include "SkMatrix.h"
#include "SkPath.h"
#include "SkRasterClip.h"
class DrawPathBench : public Benchmark {
SkPaint fPaint;
SkString fName;
SkPath fPath;
SkRasterClip fRC;
SkBitmap fBitmap;
SkMatrix fIdentity;
SkDraw fDraw;
bool fDrawCoverage;
public:
DrawPathBench(bool drawCoverage) : fDrawCoverage(drawCoverage) {
fPaint.setAntiAlias(true);
fName.printf("draw_coverage_%s", drawCoverage ? "true" : "false");
fPath.moveTo(0, 0);
fPath.quadTo(500, 0, 500, 500);
fPath.quadTo(250, 0, 0, 500);
fBitmap.allocPixels(SkImageInfo::MakeA8(500, 500));
fIdentity.setIdentity();
fRC.setRect(fPath.getBounds().round());
fDraw.fBitmap = &fBitmap;
fDraw.fMatrix = &fIdentity;
fDraw.fClip = &fRC.bwRgn();
fDraw.fRC = &fRC;
}
protected:
const char* onGetName() override {
return fName.c_str();
}
void onDraw(const int loops, SkCanvas* canvas) override {
if (fDrawCoverage) {
for (int i = 0; i < loops; ++i) {
fDraw.drawPathCoverage(fPath, fPaint);
}
} else {
for (int i = 0; i < loops; ++i) {
fDraw.drawPath(fPath, fPaint);
}
}
}
private:
typedef Benchmark INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
DEF_BENCH( return new DrawPathBench(false) )
DEF_BENCH( return new DrawPathBench(true) )