skia2/bench/ScalarBench.cpp
epoger@google.com ec3ed6a5eb Automatic update of all copyright notices to reflect new license terms.
I have manually examined all of these diffs and restored a few files that
seem to require manual adjustment.

The following files still need to be modified manually, in a separate CL:

android_sample/SampleApp/AndroidManifest.xml
android_sample/SampleApp/res/layout/layout.xml
android_sample/SampleApp/res/menu/sample.xml
android_sample/SampleApp/res/values/strings.xml
android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java
android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java
experimental/CiCarbonSampleMain.c
experimental/CocoaDebugger/main.m
experimental/FileReaderApp/main.m
experimental/SimpleCocoaApp/main.m
experimental/iOSSampleApp/Shared/SkAlertPrompt.h
experimental/iOSSampleApp/Shared/SkAlertPrompt.m
experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig
gpu/src/android/GrGLDefaultInterface_android.cpp
gyp/common.gypi
gyp_skia
include/ports/SkHarfBuzzFont.h
include/views/SkOSWindow_wxwidgets.h
make.bat
make.py
src/opts/memset.arm.S
src/opts/memset16_neon.S
src/opts/memset32_neon.S
src/opts/opts_check_arm.cpp
src/ports/SkDebug_brew.cpp
src/ports/SkMemory_brew.cpp
src/ports/SkOSFile_brew.cpp
src/ports/SkXMLParser_empty.cpp
src/utils/ios/SkImageDecoder_iOS.mm
src/utils/ios/SkOSFile_iOS.mm
src/utils/ios/SkStream_NSData.mm
tests/FillPathTest.cpp
Review URL: http://codereview.appspot.com/4816058

git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-07-28 14:26:00 +00:00

105 lines
3.0 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBenchmark.h"
#include "SkFloatBits.h"
#include "SkRandom.h"
#include "SkString.h"
class ScalarBench : public SkBenchmark {
SkString fName;
enum { N = 100000 };
public:
ScalarBench(void* param, const char name[]) : INHERITED(param) {
fName.printf("scalar_%s", name);
}
virtual void performTest() = 0;
protected:
virtual int mulLoopCount() const { return 1; }
virtual const char* onGetName() {
return fName.c_str();
}
virtual void onDraw(SkCanvas* canvas) {
int n = N * this->mulLoopCount();
for (int i = 0; i < n; i++) {
this->performTest();
}
}
private:
typedef SkBenchmark INHERITED;
};
// we want to stop the compiler from eliminating code that it thinks is a no-op
// so we have a non-static global we increment, hoping that will convince the
// compiler to execute everything
int gScalarBench_NonStaticGlobal;
#define always_do(pred) \
do { \
if (pred) { \
++gScalarBench_NonStaticGlobal; \
} \
} while (0)
// having unknown values in our arrays can throw off the timing a lot, perhaps
// handling NaN values is a lot slower. Anyway, this guy is just meant to put
// reasonable values in our arrays.
template <typename T> void init9(T array[9]) {
SkRandom rand;
for (int i = 0; i < 9; i++) {
array[i] = rand.nextSScalar1();
}
}
class FloatComparisonBench : public ScalarBench {
public:
FloatComparisonBench(void* param) : INHERITED(param, "compare_float") {
init9(fArray);
}
protected:
virtual int mulLoopCount() const { return 4; }
virtual void performTest() {
always_do(fArray[6] != 0.0f || fArray[7] != 0.0f || fArray[8] != 1.0f);
always_do(fArray[2] != 0.0f || fArray[5] != 0.0f);
}
private:
float fArray[9];
typedef ScalarBench INHERITED;
};
class ForcedIntComparisonBench : public ScalarBench {
public:
ForcedIntComparisonBench(void* param)
: INHERITED(param, "compare_forced_int") {
init9(fArray);
}
protected:
virtual int mulLoopCount() const { return 4; }
virtual void performTest() {
always_do(SkScalarAs2sCompliment(fArray[6]) |
SkScalarAs2sCompliment(fArray[7]) |
(SkScalarAs2sCompliment(fArray[8]) - kPersp1Int));
always_do(SkScalarAs2sCompliment(fArray[2]) |
SkScalarAs2sCompliment(fArray[5]));
}
private:
static const int32_t kPersp1Int = 0x3f800000;
SkScalar fArray[9];
typedef ScalarBench INHERITED;
};
static SkBenchmark* S0(void* p) { return new FloatComparisonBench(p); }
static SkBenchmark* S1(void* p) { return new ForcedIntComparisonBench(p); }
static BenchRegistry gReg0(S0);
static BenchRegistry gReg1(S1);