skia2/include/gpu/GrBitmapTextContext.h
jvanverth@google.com c7a40fad0b Split out GrBitmapTextContext from GrTextContext.
This is a stepping stone to having a variety of different text context types
(bitmaps, distance fields, NV path rendering).

R=bsalomon@google.com

Review URL: https://codereview.chromium.org/27199002

git-svn-id: http://skia.googlecode.com/svn/trunk@11820 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-10-16 18:15:34 +00:00

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1.2 KiB
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Executable File

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrBitmapTextContext_DEFINED
#define GrBitmapTextContext_DEFINED
#include "GrTextContext.h"
class GrTextStrike;
/*
* This class implements GrTextContext using standard bitmap fonts
*/
class GrBitmapTextContext : public GrTextContext {
public:
GrBitmapTextContext(GrContext*, const GrPaint&);
virtual ~GrBitmapTextContext();
virtual void drawPackedGlyph(GrGlyph::PackedID, GrFixed left, GrFixed top,
GrFontScaler*) SK_OVERRIDE;
private:
GrContext::AutoMatrix fAutoMatrix;
GrTextStrike* fStrike;
void flushGlyphs(); // automatically called by destructor
enum {
kMinRequestedGlyphs = 1,
kDefaultRequestedGlyphs = 64,
kMinRequestedVerts = kMinRequestedGlyphs * 4,
kDefaultRequestedVerts = kDefaultRequestedGlyphs * 4,
};
SkPoint* fVertices;
int32_t fMaxVertices;
GrTexture* fCurrTexture;
int fCurrVertex;
};
#endif