skia2/tools/viewer/sk_app
2016-07-19 09:46:29 -07:00
..
android More accurate render time and continuous fresh 2016-07-06 14:11:32 -07:00
unix More accurate render time and continuous fresh 2016-07-06 14:11:32 -07:00
win More accurate render time and continuous fresh 2016-07-06 14:11:32 -07:00
Application.h More accurate render time and continuous fresh 2016-07-06 14:11:32 -07:00
CommandSet.cpp Add Softkey UIState to Viewer 2016-06-03 08:47:24 -07:00
CommandSet.h Add Softkey UIState to Viewer 2016-06-03 08:47:24 -07:00
DisplayParams.h Lots of progress on switching to SkColorSpace rather than SkColorProfileType 2016-06-16 13:03:24 -07:00
GLWindowContext.cpp Make sk_app::WindowContext directly create a SkSurface without an intermediate GrRenderTarget 2016-07-19 09:46:29 -07:00
GLWindowContext.h Implement OpenGL backend in Android viewer app 2016-06-02 12:16:25 -07:00
RasterWindowContext.h Implement Raster Backend on Android Viewer App 2016-06-07 14:22:38 -07:00
VulkanWindowContext.cpp Make sk_app::WindowContext directly create a SkSurface without an intermediate GrRenderTarget 2016-07-19 09:46:29 -07:00
VulkanWindowContext.h Cleanup VulkanWindowContext for use on Android 2016-06-10 07:50:00 -07:00
Window.cpp Enable viewer in non-Vulkan builds 2016-06-17 09:29:14 -07:00
Window.h Enable viewer in non-Vulkan builds 2016-06-17 09:29:14 -07:00
WindowContext.cpp Make sk_app::WindowContext directly create a SkSurface without an intermediate GrRenderTarget 2016-07-19 09:46:29 -07:00
WindowContext.h Make sk_app::WindowContext directly create a SkSurface without an intermediate GrRenderTarget 2016-07-19 09:46:29 -07:00