skia2/tools/gpu
Robert Phillips 5a66efbbab Remove GrRestrictedAtlasManager
Philosophically this relies on: https://skia-review.googlesource.com/c/skia/+/111807 (Revise Text & Small Path Atlas so instantiation failure is handled at flush time)

Change-Id: I4fdcf1af8c5e9ffefdfb973104045f4f5d223a4e
Reviewed-on: https://skia-review.googlesource.com/112702
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-08 14:29:11 +00:00
..
atlastext Add matrix stack to SkAtlasTextTarget. 2017-12-20 14:00:44 +00:00
gl Update LazyProxy creation to allow for a non-textureable result 2018-02-04 20:01:28 +00:00
mock Revert "Revert "Add method to sk_gpu_test::TestContext to automatically restore the previous context."" 2017-11-17 16:22:56 +00:00
mtl Revert "Revert "Add method to sk_gpu_test::TestContext to automatically restore the previous context."" 2017-11-17 16:22:56 +00:00
vk eliminate SK_BUILD_FOR_WIN32 2018-01-26 19:52:04 +00:00
FenceSync.h Add NV_fence support to get better timing from ANGLE ES2 2017-10-10 21:13:03 +00:00
GpuTimer.h skpbench: add option for gpu timing 2016-10-05 08:42:03 -07:00
GrContextFactory.cpp eliminate SK_BUILD_FOR_WIN32 2018-01-26 19:52:04 +00:00
GrContextFactory.h Remove instanced rendering 2017-12-08 13:41:10 +00:00
GrTest.cpp Remove GrRestrictedAtlasManager 2018-03-08 14:29:11 +00:00
GrTest.h Revise Text & Small Path Atlas so instantiation failure is handled at flush time 2018-03-07 19:25:10 +00:00
ProxyUtils.cpp Make ProxyUtils::MakeTextureProxyFromData use wrapped textures when origin is kBottomLeft 2018-03-07 21:23:30 +00:00
ProxyUtils.h Initial texture data is never flipped when uploaded. 2018-03-07 18:22:40 +00:00
TestContext.cpp Revert "Revert "Add method to sk_gpu_test::TestContext to automatically restore the previous context."" 2017-11-17 16:22:56 +00:00
TestContext.h Revert "Revert "Add method to sk_gpu_test::TestContext to automatically restore the previous context."" 2017-11-17 16:22:56 +00:00