719239cd69
Change-Id: I238d29ba0250224fa593845ae65192653f58faff Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528156 Reviewed-by: Kevin Lubick <kjlubick@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
51 lines
1.6 KiB
C++
51 lines
1.6 KiB
C++
/*
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* Copyright 2019 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef TestRectOp_DEFINED
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#define TestRectOp_DEFINED
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#include "include/core/SkRefCnt.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "src/gpu/ganesh/GrRecordingContextPriv.h"
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#include "src/gpu/ganesh/ops/GrOp.h"
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class GrPaint;
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namespace sk_gpu_test::test_ops {
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/**
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* Fully specified device space rect op. The test Op draws a rectangle with local coords and a
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* local matrix. It is important to test effects in the presence of GP local matrices. Our standard
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* rect drawing code doesn't exercise this because it applies any local matrix to pre-transformed
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* local coord vertex attributes.
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*/
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GrOp::Owner MakeRect(GrRecordingContext*,
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GrPaint&&,
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const SkRect& drawRect,
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const SkRect& localRect,
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const SkMatrix& localM = SkMatrix::I());
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/**
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* A simpler version of MakeRect that takes a single color FP instead of a full paint. Uses
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* SkBlendMode::kSrcOver.
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*/
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GrOp::Owner MakeRect(GrRecordingContext*,
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std::unique_ptr<GrFragmentProcessor>,
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const SkRect& drawRect,
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const SkRect& localRect,
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const SkMatrix& localM = SkMatrix::I());
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/**
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* A simpler version of MakeRect that uses the same rect as the device space rect to draw as well as
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* the local rect. The local matrix is identity.
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*/
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GrOp::Owner MakeRect(GrRecordingContext*, GrPaint&&, const SkRect& rect);
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} // namespace sk_gpu_test::test_ops
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#endif
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