skia2/bench/GradientBench.cpp
tomhudson@google.com 5ea050f662 Optimize software radial gradients (remove branches from the inner loop where
we can, because an entire row is conservatively either outside or inside the
gradient.) Change the gradient benchmark to capture both cases, and add new
gm to detect errors in these optimized paths.



git-svn-id: http://skia.googlecode.com/svn/trunk@2327 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-09-26 15:03:55 +00:00

273 lines
8.6 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBenchmark.h"
#include "SkBitmap.h"
#include "SkCanvas.h"
#include "SkColorPriv.h"
#include "SkGradientShader.h"
#include "SkPaint.h"
#include "SkShader.h"
#include "SkString.h"
#include "SkUnitMapper.h"
struct GradData {
int fCount;
const SkColor* fColors;
const SkScalar* fPos;
};
static const SkColor gColors[] = {
SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK
};
static const SkScalar gPos0[] = { 0, SK_Scalar1 };
static const SkScalar gPos1[] = { SK_Scalar1/4, SK_Scalar1*3/4 };
static const SkScalar gPos2[] = {
0, SK_Scalar1/8, SK_Scalar1/2, SK_Scalar1*7/8, SK_Scalar1
};
static const GradData gGradData[] = {
{ 2, gColors, NULL },
{ 2, gColors, gPos0 },
{ 2, gColors, gPos1 },
{ 5, gColors, NULL },
{ 5, gColors, gPos2 }
};
/// Ignores scale
static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data,
SkShader::TileMode tm, SkUnitMapper* mapper,
float scale) {
return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos,
data.fCount, tm, mapper);
}
static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data,
SkShader::TileMode tm, SkUnitMapper* mapper,
float scale) {
SkPoint center;
center.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
return SkGradientShader::CreateRadial(center, center.fX * scale,
data.fColors,
data.fPos, data.fCount, tm, mapper);
}
/// Ignores scale
static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data,
SkShader::TileMode tm, SkUnitMapper* mapper,
float scale) {
SkPoint center;
center.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors,
data.fPos, data.fCount, mapper);
}
/// Ignores scale
static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data,
SkShader::TileMode tm, SkUnitMapper* mapper,
float scale) {
SkPoint center0, center1;
center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
return SkGradientShader::CreateTwoPointRadial(
center1, (pts[1].fX - pts[0].fX) / 7,
center0, (pts[1].fX - pts[0].fX) / 2,
data.fColors, data.fPos, data.fCount, tm, mapper);
}
typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data,
SkShader::TileMode tm, SkUnitMapper* mapper,
float scale);
static const struct {
GradMaker fMaker;
const char* fName;
int fRepeat;
} gGrads[] = {
{ MakeLinear, "linear", 15 },
{ MakeRadial, "radial1", 10 },
{ MakeSweep, "sweep", 1 },
{ Make2Radial, "radial2", 5 },
};
enum GradType { // these must match the order in gGrads
kLinear_GradType,
kRadial_GradType,
kSweep_GradType,
kRadial2_GradType
};
enum GeomType {
kRect_GeomType,
kOval_GeomType
};
static const char* tilemodename(SkShader::TileMode tm) {
switch (tm) {
case SkShader::kClamp_TileMode:
return "clamp";
case SkShader::kRepeat_TileMode:
return "repeat";
case SkShader::kMirror_TileMode:
return "mirror";
default:
SkASSERT(!"unknown tilemode");
return "error";
}
}
static const char* geomtypename(GeomType gt) {
switch (gt) {
case kRect_GeomType:
return "rectangle";
case kOval_GeomType:
return "oval";
default:
SkASSERT(!"unknown geometry type");
return "error";
}
}
///////////////////////////////////////////////////////////////////////////////
class GradientBench : public SkBenchmark {
SkString fName;
SkShader* fShader;
int fCount;
enum {
W = 400,
H = 400,
N = 1
};
public:
GradientBench(void* param, GradType gradType,
SkShader::TileMode tm = SkShader::kClamp_TileMode,
GeomType geomType = kRect_GeomType,
float scale = 1.0f)
: INHERITED(param) {
fName.printf("gradient_%s_%s", gGrads[gradType].fName,
tilemodename(tm));
if (geomType != kRect_GeomType) {
fName.append("_");
fName.append(geomtypename(geomType));
}
const SkPoint pts[2] = {
{ 0, 0 },
{ SkIntToScalar(W), SkIntToScalar(H) }
};
fCount = N * gGrads[gradType].fRepeat;
fShader = gGrads[gradType].fMaker(pts, gGradData[0], tm, NULL, scale);
fGeomType = geomType;
}
virtual ~GradientBench() {
fShader->unref();
}
protected:
virtual const char* onGetName() {
return fName.c_str();
}
virtual void onDraw(SkCanvas* canvas) {
SkPaint paint;
this->setupPaint(&paint);
paint.setShader(fShader);
SkRect r = { 0, 0, SkIntToScalar(W), SkIntToScalar(H) };
for (int i = 0; i < fCount; i++) {
switch (fGeomType) {
case kRect_GeomType:
canvas->drawRect(r, paint);
break;
case kOval_GeomType:
canvas->drawOval(r, paint);
break;
}
}
}
private:
typedef SkBenchmark INHERITED;
GeomType fGeomType;
};
class Gradient2Bench : public SkBenchmark {
public:
Gradient2Bench(void* param) : INHERITED(param) {}
protected:
virtual const char* onGetName() {
return "gradient_create";
}
virtual void onDraw(SkCanvas* canvas) {
SkPaint paint;
this->setupPaint(&paint);
const SkRect r = { 0, 0, SkIntToScalar(4), SkIntToScalar(4) };
const SkPoint pts[] = {
{ 0, 0 },
{ SkIntToScalar(100), SkIntToScalar(100) },
};
for (int i = 0; i < 1000; i++) {
const int a = i % 256;
SkColor colors[] = {
SK_ColorBLACK,
SkColorSetARGB(a, a, a, a),
SK_ColorWHITE };
SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL,
SK_ARRAY_COUNT(colors),
SkShader::kClamp_TileMode);
paint.setShader(s)->unref();
canvas->drawRect(r, paint);
}
}
private:
typedef SkBenchmark INHERITED;
};
static SkBenchmark* Fact0(void* p) { return new GradientBench(p, kLinear_GradType); }
static SkBenchmark* Fact01(void* p) { return new GradientBench(p, kLinear_GradType, SkShader::kMirror_TileMode); }
// Draw a radial gradient of radius 1/2 on a rectangle; half the lines should
// be completely pinned, the other half should pe partially pinned
static SkBenchmark* Fact1(void* p) { return new GradientBench(p, kRadial_GradType, SkShader::kClamp_TileMode, kRect_GeomType, 0.5f); }
// Draw a radial gradient on a circle of equal size; all the lines should
// hit the unpinned fast path (so long as GradientBench.W == H)
static SkBenchmark* Fact1o(void* p) { return new GradientBench(p, kRadial_GradType, SkShader::kClamp_TileMode, kOval_GeomType); }
static SkBenchmark* Fact11(void* p) { return new GradientBench(p, kRadial_GradType, SkShader::kMirror_TileMode); }
static SkBenchmark* Fact2(void* p) { return new GradientBench(p, kSweep_GradType); }
static SkBenchmark* Fact3(void* p) { return new GradientBench(p, kRadial2_GradType); }
static SkBenchmark* Fact31(void* p) { return new GradientBench(p, kRadial2_GradType, SkShader::kMirror_TileMode); }
static SkBenchmark* Fact4(void* p) { return new Gradient2Bench(p); }
static BenchRegistry gReg0(Fact0);
static BenchRegistry gReg01(Fact01);
static BenchRegistry gReg1(Fact1);
static BenchRegistry gReg1o(Fact1o);
static BenchRegistry gReg11(Fact11);
static BenchRegistry gReg2(Fact2);
static BenchRegistry gReg3(Fact3);
static BenchRegistry gReg31(Fact31);
static BenchRegistry gReg4(Fact4);