c998f733e3
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release-SK_CPU_LIMIT_SSE2,Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release-SK_CPU_LIMIT_SSE41,Test-Android-Clang-Nexus10-CPU-Exynos5250-arm-Release-Android,Test-Android-Clang-PixelC-CPU-TegraX1-arm64-Release-Android,Test-Android-Clang-Ci20-CPU-IngenicJZ4780-mipsel-Release-Android BUG=skia:6678,skia:6683 Change-Id: I217084fa0a11ad661a8751f0c3b1cade5cc52473 Reviewed-on: https://skia-review.googlesource.com/17902 Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
88 lines
2.3 KiB
C++
88 lines
2.3 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkPM4f.h"
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#include "SkRasterPipeline.h"
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#include "SkSRGB.h"
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#include "SkTypes.h"
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#include "Test.h"
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#include <math.h>
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static uint8_t linear_to_srgb(float l) {
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return (uint8_t)sk_linear_to_srgb(Sk4f{l})[0];
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}
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DEF_TEST(sk_linear_to_srgb, r) {
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// All bytes should round trip.
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for (int i = 0; i < 256; i++) {
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int actual = linear_to_srgb(sk_linear_from_srgb[i]);
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if (i != actual) {
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ERRORF(r, "%d -> %d\n", i, actual);
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}
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}
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// Should be monotonic between 0 and 1.
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uint8_t prev = 0;
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for (float f = FLT_MIN; f <= 1.0f; ) { // We don't bother checking denorm values.
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uint8_t srgb = linear_to_srgb(f);
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REPORTER_ASSERT(r, srgb >= prev);
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prev = srgb;
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union { float flt; uint32_t bits; } pun = { f };
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pun.bits++;
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SkDEBUGCODE(pun.bits += 127);
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f = pun.flt;
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}
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}
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DEF_TEST(sk_pipeline_srgb_roundtrip, r) {
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uint32_t reds[256];
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for (int i = 0; i < 256; i++) {
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reds[i] = i;
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}
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auto ptr = (void*)reds;
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SkRasterPipeline_<256> p;
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p.append(SkRasterPipeline::load_8888, &ptr);
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p.append_from_srgb(kUnpremul_SkAlphaType);
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p.append(SkRasterPipeline::to_srgb);
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p.append(SkRasterPipeline::store_8888, &ptr);
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p.run(0,256);
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for (int i = 0; i < 256; i++) {
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if (reds[i] != (uint32_t)i) {
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ERRORF(r, "%d doesn't round trip, %d", i, reds[i]);
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}
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}
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}
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DEF_TEST(sk_pipeline_srgb_edge_cases, r) {
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// We need to run at least 4 pixels to make sure we hit all specializations.
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SkPM4f colors[4] = { {{0,1,1,1}}, {{0,0,0,0}}, {{0,0,0,0}}, {{0,0,0,0}} };
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auto& color = colors[0];
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void* dst = &color;
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SkRasterPipeline_<256> p;
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p.append(SkRasterPipeline::constant_color, &color);
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p.append(SkRasterPipeline::to_srgb);
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p.append(SkRasterPipeline::store_f32, &dst);
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p.run(0,4);
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if (color.r() != 0.0f) {
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ERRORF(r, "expected to_srgb() to map 0.0f to 0.0f, got %f", color.r());
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}
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if (color.g() != 1.0f) {
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float f = color.g();
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uint32_t x;
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memcpy(&x, &f, 4);
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ERRORF(r, "expected to_srgb() to map 1.0f to 1.0f, got %f (%08x)", color.g(), x);
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}
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}
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