skia2/include/core/SkPicture.h
djsollen@google.com c9ab987efc Implement multi-threaded picture playback via cloning.
The CL adds SkPicture.clone() which produces a thread-safe copy by
creating a shallow copy of the thread-safe data within the picture and
a deep copy of the data that is not (e.g. SkPaint).  This implementation
re-flattens the paints when cloning instead of retaining the flattened
paints from the recording process.

Changes were also needed to various classes to ensure thread safety

Review URL: https://codereview.appspot.com/6459105

git-svn-id: http://skia.googlecode.com/svn/trunk@5335 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-29 18:52:07 +00:00

163 lines
5.3 KiB
C++

/*
* Copyright 2007 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkPicture_DEFINED
#define SkPicture_DEFINED
#include "SkRefCnt.h"
class SkBitmap;
class SkCanvas;
class SkPicturePlayback;
class SkPictureRecord;
class SkStream;
class SkWStream;
/** \class SkPicture
The SkPicture class records the drawing commands made to a canvas, to
be played back at a later time.
*/
class SK_API SkPicture : public SkRefCnt {
public:
SK_DECLARE_INST_COUNT(SkPicture)
/** The constructor prepares the picture to record.
@param width the width of the virtual device the picture records.
@param height the height of the virtual device the picture records.
*/
SkPicture();
/** Make a copy of the contents of src. If src records more drawing after
this call, those elements will not appear in this picture.
*/
SkPicture(const SkPicture& src);
/**
* Recreate a picture that was serialized into a stream. If an error occurs
* the picture will be "empty" : width and height == 0
*/
explicit SkPicture(SkStream*);
virtual ~SkPicture();
/**
* Swap the contents of the two pictures. Guaranteed to succeed.
*/
void swap(SkPicture& other);
/**
* Creates a thread-safe clone of the picture that is ready for playback.
*/
SkPicture* clone() const;
/**
* Creates multiple thread-safe clones of this picture that are ready for
* playback. The resulting clones are stored in the provided array of
* SkPictures.
*/
void clone(SkPicture* pictures, int count) const;
enum RecordingFlags {
/* This flag specifies that when clipPath() is called, the path will
be faithfully recorded, but the recording canvas' current clip will
only see the path's bounds. This speeds up the recording process
without compromising the fidelity of the playback. The only side-
effect for recording is that calling getTotalClip() or related
clip-query calls will reflect the path's bounds, not the actual
path.
*/
kUsePathBoundsForClip_RecordingFlag = 0x01
};
/** Returns the canvas that records the drawing commands.
@param width the base width for the picture, as if the recording
canvas' bitmap had this width.
@param height the base width for the picture, as if the recording
canvas' bitmap had this height.
@param recordFlags optional flags that control recording.
@return the picture canvas.
*/
SkCanvas* beginRecording(int width, int height, uint32_t recordFlags = 0);
/** Returns the recording canvas if one is active, or NULL if recording is
not active. This does not alter the refcnt on the canvas (if present).
*/
SkCanvas* getRecordingCanvas() const;
/** Signal that the caller is done recording. This invalidates the canvas
returned by beginRecording/getRecordingCanvas, and prepares the picture
for drawing. Note: this happens implicitly the first time the picture
is drawn.
*/
void endRecording();
/** Returns true if any draw commands have been recorded since the last
call to beginRecording.
*/
bool hasRecorded() const;
/** Replays the drawing commands on the specified canvas. This internally
calls endRecording() if that has not already been called.
@param surface the canvas receiving the drawing commands.
*/
void draw(SkCanvas* surface);
/** Return the width of the picture's recording canvas. This
value reflects what was passed to setSize(), and does not necessarily
reflect the bounds of what has been recorded into the picture.
@return the width of the picture's recording canvas
*/
int width() const { return fWidth; }
/** Return the height of the picture's recording canvas. This
value reflects what was passed to setSize(), and does not necessarily
reflect the bounds of what has been recorded into the picture.
@return the height of the picture's recording canvas
*/
int height() const { return fHeight; }
void serialize(SkWStream*) const;
/** Signals that the caller is prematurely done replaying the drawing
commands. This can be called from a canvas virtual while the picture
is drawing. Has no effect if the picture is not drawing.
*/
void abortPlayback();
private:
int fWidth, fHeight;
SkPictureRecord* fRecord;
SkPicturePlayback* fPlayback;
friend class SkFlatPicture;
friend class SkPicturePlayback;
typedef SkRefCnt INHERITED;
};
class SkAutoPictureRecord : SkNoncopyable {
public:
SkAutoPictureRecord(SkPicture* pict, int width, int height,
uint32_t recordingFlags = 0) {
fPicture = pict;
fCanvas = pict->beginRecording(width, height, recordingFlags);
}
~SkAutoPictureRecord() {
fPicture->endRecording();
}
/** Return the canvas to draw into for recording into the picture.
*/
SkCanvas* getRecordingCanvas() const { return fCanvas; }
private:
SkPicture* fPicture;
SkCanvas* fCanvas;
};
#endif